Player Matchup

Chaac
Chaac
Hiddengemss
Chaac
Level 13
God Stats
5W - 2L
1,591 SR
Queue Stats
24W - 22L
1,435 Elo+
Party 1
Ullr
Ullr
Loud Extendo
Ullr
Level 29
God Stats
14W - 4L
1,774 SR
Queue Stats
465W - 139L
1,721 Elo+
Party 1
Hera
Hera
So Surprised
Hera
Level 149
God Stats
2W - 0L
1,863 SR
Queue Stats
243W - 183L
1,771 Elo+
Party 1
Team Averages
Level 64
1,743 SR
1,642 Elo+

VS

Team Averages
Level 48
1,632 SR
1,542 Elo+
Artemis
Artemis
Acid x Birdy
Artemis
Level 69
God Stats
21W - 9L
1,501 SR
Queue Stats
158W - 115L
1,544 Elo+
Party 2
Tiamat
Tiamat
Schmied
Tiamat
Level 47
God Stats
28W - 12L
1,604 SR
Queue Stats
145W - 90L
1,584 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dubstepChainsaw
Kumbhakarna
Level 28
God Stats
1W - 1L
1,790 SR
Queue Stats
111W - 85L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 15
10,128
723
11,595
18,970
20,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 10
10,721
766
13,599
7,062
2,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 4 / 6
10,932
781
16,892
9,018
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acid x Birdy
Artemis
13
2 / 6 / 0
8,683
620
9,061
15,445
6,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Schmied
Tiamat
12
1 / 9 / 3
8,548
611
9,081
15,028
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
dubstepChainsaw
Kumbhakarna
12
1 / 3 / 4
8,662
619
3,694
17,953
16,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
5
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acid x Birdy
Artemis
2
6
0
0.33
W
3
1
15
10.5
W
7
0
10
12
L
Tiamat
Schmied
Tiamat
1
9
3
0.28
W
8
4
6
2.75
L
Kumbhakarna
dubstepChainsaw
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,086
Damage
21,836
35,050
Taken
48,426
27,056
Mitigated
32,134
14,378
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acid x Birdy
Artemis
9,061
4,595
0
2,924
15,445
6,056
0
4,046
10,723
0
35,959
W
11,595
1,117
79
10,859
18,970
20,535
653
5,559
13,104
0
27,280
W
13,599
2,723
0
1,887
7,062
2,779
1,142
1,932
4,988
0
47,602
L
Tiamat
Schmied
Tiamat
9,081
596
0
3,178
15,028
9,268
0
4,353
9,961
30,987
0
W
16,892
3,548
0
1,553
9,018
3,742
74
5,322
3,404
47,910
0
L
Kumbhakarna
dubstepChainsaw
Kumbhakarna
3,694
54
355
2,295
17,953
16,810
0
7,738
9,397
8,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
25,893
160
Minions Killed
115
11
Camps Cleared
2
802,090
Distance Traveled
749,789
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,683
620
54
4
1
238,249
2
W
Chaac
10,128
723
30
2
1
278,646
4
W
Ullr
10,721
766
55
4
5
277,687
2
L
Tiamat
8,548
611
52
4
1
241,598
7
W
Hera
10,932
781
75
5
5
245,757
3
L
Kumbhakarna
8,662
619
9
1
0
269,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role