Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blazè
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,781 SR
Queue Stats
133W - 61L
1,804 Elo+
Party 2
Agni
Agni
Spìcy
Agni
Level 160
God Stats
3W - 1L
1,747 SR
Queue Stats
105W - 42L
1,826 Elo+
Party 2
Thor
Thor
Vàpor
Thor
Level 125
God Stats
8W - 1L
1,710 SR
Queue Stats
141W - 77L
1,689 Elo+
Party 2
Team Averages
Level 148
1,746 SR
1,773 Elo+

VS

Team Averages
Level 84
1,632 SR
1,730 Elo+
Bacchus
Bacchus
EternalRebirth
Bacchus
Level 128
God Stats
20W - 7L
1,856 SR
Queue Stats
503W - 217L
1,725 Elo+
Party 1
Agni
Agni
Ryoko_xoxo
Agni
Level 67
God Stats
2W - 2L
1,694 SR
Queue Stats
162W - 61L
1,750 Elo+
Party 1
Awilix
Awilix
Thatguyinurmom
Awilix
Level 58
God Stats
0W - 2L
1,345 SR
Queue Stats
194W - 72L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blazè
Ah Muzen Cab
12
9 / 1 / 8
8,279
920
10,425
7,430
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Spìcy
Agni
12
6 / 1 / 13
7,966
885
9,368
4,940
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Vàpor
Thor
12
5 / 1 / 14
7,634
848
6,120
8,362
5,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,845
761
5,654
12,258
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 7 / 1
5,457
606
2,383
7,454
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 7 / 2
6,355
706
6,391
10,836
3,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
3
3
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blazè
Ah Muzen Cab
9
1
8
13
L
2
6
0
0.33
L
0
7
1
0.07
W
Agni
Spìcy
Agni
6
1
13
12.5
L
1
7
2
0.29
W
Thor
Vàpor
Thor
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
14,428
20,732
Taken
30,548
9,098
Mitigated
16,613
7,859
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blazè
Ah Muzen Cab
10,425
5,579
0
3,805
7,430
2,478
1,117
3,485
3,827
0
34,896
L
5,654
665
0
1,774
12,258
11,232
0
3,357
8,602
10,045
0
L
2,383
52
0
95
7,454
2,026
0
1,029
6,319
10,311
0
W
Agni
Spìcy
Agni
9,368
1,033
0
2,446
4,940
1,399
648
1,485
3,311
30,892
0
L
6,391
2,276
0
960
10,836
3,355
0
4,405
6,099
0
15,528
W
Thor
Vàpor
Thor
6,120
1,050
0
1,608
8,362
5,221
451
2,890
5,296
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
18,657
110
Minions Killed
69
7
Camps Cleared
1
509,871
Distance Traveled
449,782
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,279
920
44
5
3
165,037
0
L
Bacchus
6,845
761
23
3
1
167,245
5
L
Agni
5,457
606
14
2
0
126,743
0
W
Agni
7,966
885
48
5
2
173,245
4
L
Awilix
6,355
706
32
4
0
155,794
2
W
Thor
7,634
848
18
2
2
171,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role