Player Matchup

Xbalanque
Xbalanque
Lavabits
Xbalanque
Level 20
God Stats
2W - 4L
1,602 SR
Queue Stats
4W - 8L
1,281 Elo+
Solo
Geb
Geb
SeaBasSs_FtW
Geb
Level 60
God Stats
17W - 21L
1,532 SR
Queue Stats
83W - 121L
1,405 Elo+
Party 1
Da Ji
Da Ji
Twixyyy
Da Ji
Level 24
God Stats
133W - 156L
1,427 SR
Queue Stats
158W - 219L
1,327 Elo+
Party 1
Team Averages
Level 35
1,520 SR
1,337 Elo+

VS

Team Averages
Level 40
1,481 SR
1,370 Elo+
Yemoja
Yemoja
Bustfo
Yemoja
Level 25
God Stats
2W - 3L
1,462 SR
Queue Stats
7W - 7L
1,342 Elo+
Party 2
Merlin
Merlin
Cinna4L
Merlin
Level 83
God Stats
6W - 7L
1,481 SR
Queue Stats
753W - 790L
1,488 Elo+
Solo
Charybdis
Charybdis
Yakuzume
Charybdis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lavabits
Xbalanque
13
1 / 11 / 5
10,471
551
10,361
20,562
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 5
11,588
610
12,553
26,720
31,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Twixyyy
Da Ji
14
6 / 4 / 3
11,683
615
8,223
12,515
7,169
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bustfo
Yemoja
15
2 / 1 / 9
12,842
676
7,420
13,858
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Cinna4L
Merlin
18
10 / 3 / 6
13,973
735
27,724
12,411
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Yakuzume
Charybdis
17
6 / 6 / 7
12,645
666
15,982
17,044
7,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
18
18
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bustfo
Yemoja
2
1
9
6.5
W
Merlin
Cinna4L
Merlin
10
3
6
4.33
L
Xbalanque
Lavabits
Xbalanque
1
11
5
0.32
L
3
3
5
1.83
L
Da Ji
Twixyyy
Da Ji
6
4
3
1.88
W
Charybdis
Yakuzume
Charybdis
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
51,126
59,797
Taken
43,313
45,833
Mitigated
29,635
8,473
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bustfo
Yemoja
7,420
1,646
6,008
5,377
13,858
16,979
334
4,136
9,722
14,961
0
W
Merlin
Cinna4L
Merlin
27,724
2,156
1,143
3,163
12,411
5,242
1,004
4,758
7,653
91,577
0
L
Xbalanque
Lavabits
Xbalanque
10,361
4,996
0
1,335
20,562
7,351
0
12,574
7,988
0
33,414
L
12,553
942
272
6,210
26,720
31,313
0
14,309
12,411
53,229
0
L
Da Ji
Twixyyy
Da Ji
8,223
2,206
0
656
12,515
7,169
0
8,702
3,813
0
18,076
W
Charybdis
Yakuzume
Charybdis
15,982
7,392
0
1,429
17,044
7,414
629
4,549
12,495
0
46,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
39,460
155
Minions Killed
219
5
Camps Cleared
8
943,133
Distance Traveled
928,641
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,842
676
14
1
0
283,766
1
W
Merlin
13,973
735
141
7
6
346,935
1
L
Xbalanque
10,471
551
71
4
0
264,083
3
L
Geb
11,588
610
51
3
2
385,258
1
L
Da Ji
11,683
615
33
2
3
293,792
0
W
Charybdis
12,645
666
64
3
2
297,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role