Player Matchup

Pele
Pele
DroppinClips423
Pele
Level 27
God Stats
7W - 9L
1,380 SR
Queue Stats
125W - 106L
1,606 Elo+
Solo
Medusa
Medusa
Kwambomb
Medusa
Level 28
God Stats
13W - 7L
1,371 SR
Queue Stats
117W - 140L
1,534 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 18
God Stats
148W - 135L
1,545 SR
Queue Stats
213W - 201L
1,557 Elo+
Solo
Cerberus
Cerberus
StrongLikeCrab
Cerberus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,678 Elo+
Solo
Hera
Hera
TrollBlue9747
Hera
Level 19
God Stats
3W - 1L
1,533 SR
Queue Stats
62W - 44L
1,571 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,589 Elo+

VS

Team Averages
Level 15
1,655 SR
1,669 Elo+
Thanatos
Thanatos
Alexnnnnnnnnn
Thanatos
Level 18
God Stats
4W - 4L
1,765 SR
Queue Stats
127W - 124L
1,582 Elo+
Solo
Merlin
Merlin
ChromeoGang
Merlin
Level 28
God Stats
20W - 23L
1,485 SR
Queue Stats
90W - 84L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
FOWAYBUCK
Baron Samedi
Level 18
God Stats
3W - 5L
1,622 SR
Queue Stats
23W - 15L
1,651 Elo+
Solo
Loki
Loki
Player18893
Loki
Level 4
God Stats
4W - 1L
1,905 SR
Queue Stats
4W - 1L
1,843 Elo+
Solo
Artemis
Artemis
xHAMMERx417
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,560
656
3,500
5,951
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Kwambomb
Medusa
10
5 / 2 / 1
6,184
618
4,703
5,848
1,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 0 / 3
6,140
614
4,878
4,961
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
10
1 / 3 / 1
5,890
589
3,249
6,875
3,504
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 2
6,771
677
4,092
3,854
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexnnnnnnnnn
Thanatos
9
3 / 4 / 1
5,702
570
4,054
6,883
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
8
0 / 4 / 2
4,994
499
1,710
4,528
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
FOWAYBUCK
Baron Samedi
9
0 / 1 / 0
5,110
511
2,688
5,558
1,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 2 / 0
5,993
599
4,860
6,891
1,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xHAMMERx417
Artemis
5
1 / 7 / 0
4,247
425
1,183
5,330
1,271
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
8
8
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alexnnnnnnnnn
Thanatos
3
4
1
0.88
L
Merlin
0
4
2
0.25
W
3
1
2
4
L
Baron Samedi
FOWAYBUCK
Baron Samedi
0
1
0
0
W
Medusa
Kwambomb
Medusa
5
2
1
2.75
W
4
0
3
5.5
L
4
2
0
2
W
Cerberus
1
3
1
0.5
W
5
2
2
3
L
Artemis
xHAMMERx417
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
14,495
27,489
Taken
29,190
8,833
Mitigated
7,828
8,870
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alexnnnnnnnnn
Thanatos
4,054
1,550
0
4,950
6,883
1,917
0
636
6,203
0
24,587
L
Merlin
1,710
117
0
906
4,528
1,277
0
2,474
1,852
24,505
0
W
3,500
714
0
2,600
5,951
1,631
0
930
4,885
0
34,841
L
Baron Samedi
FOWAYBUCK
Baron Samedi
2,688
472
0
2,374
5,558
1,727
0
155
5,375
29,513
0
W
Medusa
Kwambomb
Medusa
4,703
1,697
0
1,500
5,848
1,640
764
1,881
3,967
0
33,813
W
4,878
1,234
0
2,376
4,961
1,321
464
1,221
3,694
0
27,187
L
4,860
1,377
0
2,131
6,891
1,636
0
3,249
3,642
0
29,728
W
Cerberus
3,249
191
0
2,048
6,875
3,504
0
0
6,875
29,913
0
W
4,092
1,016
0
346
3,854
737
667
418
3,320
36,526
0
L
Artemis
xHAMMERx417
Artemis
1,183
616
0
356
5,330
1,271
0
551
4,777
0
4,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
26,046
368
Minions Killed
237
0
Camps Cleared
0
969,677
Distance Traveled
878,401
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,702
570
51
5
0
199,849
1
L
Merlin
4,994
499
58
6
0
182,113
5
W
Pele
6,560
656
74
7
0
213,824
1
L
Baron Samedi
5,110
511
58
6
0
175,894
4
W
Medusa
6,184
618
64
6
0
163,715
3
W
Loki
6,140
614
49
5
0
210,502
1
L
Loki
5,993
599
61
6
0
191,472
0
W
Cerberus
5,890
589
94
9
0
175,992
0
W
Hera
6,771
677
87
9
0
205,644
3
L
Artemis
4,247
425
9
1
0
129,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role