Player Matchup

Fenrir
Fenrir
BIGGGGGGGjim
Fenrir
Level 15
God Stats
2W - 3L
1,265 SR
Queue Stats
9W - 17L
1,097 Elo+
Party 1
Amaterasu
Amaterasu
deadpaulblart
Amaterasu
Level 109
God Stats
6W - 10L
1,687 SR
Queue Stats
31W - 55L
1,294 Elo+
Party 1
Aphrodite
Aphrodite
stinkypaulblart
Aphrodite
Level 126
God Stats
2W - 1L
1,422 SR
Queue Stats
32W - 57L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
wetpaulblart
Baron Samedi
Level 45
God Stats
8W - 11L
1,504 SR
Queue Stats
21W - 42L
1,275 Elo+
Party 1
Team Averages
Level 74
1,470 SR
1,241 Elo+

VS

Team Averages
Level 89
1,414 SR
1,187 Elo+
Horus
Horus
FartFort
Horus
Level 50
God Stats
0W - 1L
1,364 SR
Queue Stats
4W - 4L
1,275 Elo+
Solo
Bacchus
Bacchus
Hurley HaZz
Bacchus
Level 133
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
IcnoPain
Kukulkan
Level 49
God Stats
1W - 1L
1,350 SR
Queue Stats
22W - 43L
1,132 Elo+
Solo
Ullr
Ullr
Trollsabes1
Ullr
Level 123
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 8L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 1 / 4
10,243
732
8,672
11,861
8,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
deadpaulblart
Amaterasu
16
2 / 1 / 8
11,027
788
8,263
20,022
15,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
stinkypaulblart
Aphrodite
15
1 / 3 / 7
10,060
719
7,030
14,052
11,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
wetpaulblart
Baron Samedi
18
8 / 1 / 4
11,740
839
11,408
9,998
5,522
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FartFort
Horus
15
0 / 3 / 0
8,695
621
4,006
10,849
12,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Hurley HaZz
Bacchus
15
3 / 3 / 2
10,283
735
8,504
12,332
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
IcnoPain
Kukulkan
15
1 / 7 / 0
9,212
658
4,954
10,908
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 1 / 3
10,214
730
11,598
9,105
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
6
6
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
4
5
L
Horus
FartFort
Horus
0
3
0
0
L
Bacchus
Hurley HaZz
Bacchus
3
3
2
1.33
L
Kukulkan
IcnoPain
Kukulkan
1
7
0
0.14
L
2
1
3
3.5
W
Amaterasu
deadpaulblart
Amaterasu
2
1
8
6
W
Aphrodite
stinkypaulblart
Aphrodite
1
3
7
1.5
W
Baron Samedi
wetpaulblart
Baron Samedi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
29,062
55,933
Taken
43,194
39,957
Mitigated
38,426
29,248
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,672
2,678
14
1,237
11,861
8,169
2,259
2,732
9,129
0
24,874
L
Horus
FartFort
Horus
4,006
1,558
1,067
4,554
10,849
12,004
181
6,370
4,479
0
17,311
L
Bacchus
Hurley HaZz
Bacchus
8,504
764
0
1,008
12,332
17,772
0
3,703
8,629
20,740
0
L
Kukulkan
IcnoPain
Kukulkan
4,954
231
0
513
10,908
4,384
178
5,502
5,406
37,821
0
L
11,598
2,917
0
0
9,105
4,266
0
3,605
5,500
0
42,702
W
Amaterasu
deadpaulblart
Amaterasu
8,263
3,796
1,878
8,079
20,022
15,162
1,964
2,865
17,157
116
28,410
W
Aphrodite
stinkypaulblart
Aphrodite
7,030
794
6,132
7,232
14,052
11,104
1,789
6,103
7,949
28,652
0
W
Baron Samedi
wetpaulblart
Baron Samedi
11,408
1,049
1,405
3,271
9,998
5,522
684
2,191
7,807
49,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
38,404
222
Minions Killed
200
7
Camps Cleared
12
1,090,811
Distance Traveled
1,012,057
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,243
732
40
3
3
288,875
2
L
Horus
8,695
621
30
2
2
264,078
1
L
Bacchus
10,283
735
27
2
1
237,532
4
L
Kukulkan
9,212
658
67
5
4
228,958
4
L
Ullr
10,214
730
76
5
5
281,489
1
W
Amaterasu
11,027
788
40
3
2
274,498
2
W
Aphrodite
10,060
719
47
3
1
280,784
3
W
Baron Samedi
11,740
839
95
7
1
246,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role