Player Matchup

Fafnir
Fafnir
AkaIi
Fafnir
Level 122
God Stats
8W - 7L
1,516 SR
Queue Stats
243W - 200L
1,567 Elo+
Party 2
Sol
Sol
G3tG00d
Sol
Level 40
God Stats
11W - 14L
1,454 SR
Queue Stats
42W - 40L
1,524 Elo+
Party 2
Achilles
Achilles
MidgetWhacker
Achilles
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,483 Elo+
Solo
Bacchus
Bacchus
divasdiva
Bacchus
Level 85
God Stats
7W - 1L
1,556 SR
Queue Stats
182W - 187L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
skuIIed
Hou Yi
Level 67
God Stats
37W - 33L
1,548 SR
Queue Stats
59W - 66L
1,470 Elo+
Solo
Team Averages
Level 77
1,515 SR
1,510 Elo+

VS

Team Averages
Level 38
1,396 SR
1,513 Elo+
Nemesis
Nemesis
El_Loco_Donkey
Nemesis
Level 36
God Stats
0W - 2L
1,337 SR
Queue Stats
338W - 315L
1,503 Elo+
Party 1
Ganesha
Ganesha
LocoRamboo
Ganesha
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 151L
1,512 Elo+
Party 1
Thanatos
Thanatos
Sp1ri_
Thanatos
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 177L
1,544 Elo+
Party 1
Chang'e
Chang'e
Tchanginator
Chang'e
Level 34
God Stats
0W - 4L
1,169 SR
Queue Stats
111W - 92L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
menrocko
Gilgamesh
Level 65
God Stats
85W - 89L
1,477 SR
Queue Stats
304W - 349L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AkaIi
Fafnir
19
4 / 0 / 30
11,567
1,157
12,485
13,768
21,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
19
8 / 3 / 25
12,549
1,255
16,746
15,004
6,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
MidgetWhacker
Achilles
19
17 / 0 / 19
12,366
1,237
16,740
12,116
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
divasdiva
Bacchus
18
2 / 0 / 36
11,372
1,137
10,010
11,857
15,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
skuIIed
Hou Yi
18
12 / 0 / 26
12,012
1,201
27,657
10,185
4,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

322

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
8,687
869
9,126
18,774
9,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
LocoRamboo
Ganesha
15
0 / 1 / 3
9,050
905
11,762
11,752
12,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Sp1ri_
Thanatos
15
2 / 13 / 1
9,305
931
10,702
18,404
9,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Tchanginator
Chang'e
15
0 / 8 / 2
9,103
910
16,009
15,257
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
menrocko
Gilgamesh
15
1 / 10 / 2
9,154
915
10,009
24,663
20,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
12
43
Kills
3
3
Deaths
43
136
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AkaIi
Fafnir
4
0
30
19
L
0
11
1
0.05
W
Sol
8
3
25
6.83
L
Ganesha
LocoRamboo
Ganesha
0
1
3
1.5
W
Achilles
MidgetWhacker
Achilles
17
0
19
26.5
L
Thanatos
Sp1ri_
Thanatos
2
13
1
0.19
L
Chang'e
Tchanginator
Chang'e
0
8
2
0.13
W
Bacchus
divasdiva
Bacchus
2
0
36
20
L
Gilgamesh
menrocko
Gilgamesh
1
10
2
0.2
W
Hou Yi
skuIIed
Hou Yi
12
0
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,638
Damage
57,608
62,930
Taken
88,850
60,973
Mitigated
59,112
17,736
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AkaIi
Fafnir
12,485
5,698
0
3,047
13,768
21,168
0
6,063
7,705
24,272
0
L
9,126
2,587
0
1,315
18,774
9,937
0
8,391
10,140
0
22,752
W
Sol
16,746
7,572
0
5,881
15,004
6,008
0
4,418
10,586
49,043
0
L
Ganesha
LocoRamboo
Ganesha
11,762
357
0
27
11,752
12,338
0
4,434
7,251
30,949
0
W
Achilles
MidgetWhacker
Achilles
16,740
5,867
0
2,261
12,116
13,708
0
5,896
6,220
0
29,840
L
Thanatos
Sp1ri_
Thanatos
10,702
2,890
0
2,411
18,404
9,287
0
9,218
8,956
0
18,180
L
Chang'e
Tchanginator
Chang'e
16,009
1,473
2,564
1,453
15,257
6,740
0
8,337
6,722
41,501
0
W
Bacchus
divasdiva
Bacchus
10,010
1,824
3,519
1,541
11,857
15,931
0
6,078
5,779
15,351
0
L
Gilgamesh
menrocko
Gilgamesh
10,009
2,945
66
1,117
24,663
20,810
0
8,861
15,312
0
17,845
W
Hou Yi
skuIIed
Hou Yi
27,657
17,829
0
1,487
10,185
4,158
0
5,316
4,869
0
46,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,866
Gold Earned
45,299
190
Minions Killed
142
13
Camps Cleared
5
1,101,860
Distance Traveled
922,070
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,567
1,157
25
3
0
225,146
0
L
Nemesis
8,687
869
32
3
2
186,169
1
W
Sol
12,549
1,255
71
7
11
194,786
0
L
Ganesha
9,050
905
3
0
0
193,917
1
W
Achilles
12,366
1,237
27
3
1
243,029
7
L
Thanatos
9,305
931
20
2
1
197,657
0
L
Chang'e
9,103
910
75
8
0
172,684
1
W
Bacchus
11,372
1,137
11
1
0
240,007
0
L
Gilgamesh
9,154
915
12
1
2
171,643
0
W
Hou Yi
12,012
1,201
56
6
1
198,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role