Player Matchup

Cerberus
Cerberus
Abxndxn
Cerberus
Level 49
God Stats
13W - 24L
1,370 SR
Queue Stats
202W - 288L
1,323 Elo+
Party 2
Scylla
Scylla
StillMixin
Scylla
Level 29
God Stats
11W - 18L
1,403 SR
Queue Stats
110W - 129L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
boresgaming
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,247 Elo+
Solo
Cliodhna
Cliodhna
joel666
Cliodhna
Level 28
God Stats
11W - 19L
1,467 SR
Queue Stats
115W - 135L
1,318 Elo+
Solo
Neith
Neith
poppaaray21
Neith
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 2
Team Averages
Level 24
1,448 SR
1,350 Elo+

VS

Team Averages
Level 22
1,534 SR
1,222 Elo+
Kukulkan
Kukulkan
Bananadaeh10
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,314 Elo+
Solo
Nemesis
Nemesis
CrimsonWolf88
Nemesis
Level 28
God Stats
3W - 0L
1,409 SR
Queue Stats
23W - 28L
1,315 Elo+
Party 1
Ymir
Ymir
FunnierFour
Ymir
Level 25
God Stats
2W - 2L
1,872 SR
Queue Stats
30W - 27L
1,237 Elo+
Party 3
Bellona
Bellona
KingHazardous
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,056 Elo+
Party 3
Izanami
Izanami
Songbird146
Izanami
Level 26
God Stats
6W - 7L
1,389 SR
Queue Stats
11W - 18L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abxndxn
Cerberus
13
2 / 11 / 5
8,484
404
9,318
22,117
19,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
StillMixin
Scylla
18
12 / 5 / 6
12,251
583
14,104
13,440
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
boresgaming
Sun Wukong
14
4 / 4 / 7
9,891
471
6,142
18,243
7,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
joel666
Cliodhna
13
4 / 7 / 3
9,534
454
9,115
14,694
4,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 12 / 3
9,320
444
7,978
13,918
4,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bananadaeh10
Kukulkan
17
2 / 8 / 6
11,167
532
7,271
11,845
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
18
10 / 5 / 6
11,558
550
12,508
14,693
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 5 / 19
10,471
499
4,191
17,225
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
15
7 / 5 / 7
10,974
523
8,759
14,427
13,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Songbird146
Izanami
19
16 / 3 / 9
13,583
647
27,094
17,733
5,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
24
Kills
37
39
Deaths
26
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abxndxn
Cerberus
2
11
5
0.41
W
Kukulkan
Bananadaeh10
Kukulkan
2
8
6
0.63
W
Nemesis
10
5
6
2.6
W
2
5
19
2.3
W
Bellona
7
5
7
2.1
W
Izanami
Songbird146
Izanami
16
3
9
6.83
L
Scylla
StillMixin
Scylla
12
5
6
3
L
Sun Wukong
boresgaming
Sun Wukong
4
4
7
1.88
L
Cliodhna
joel666
Cliodhna
4
7
3
0.79
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
59,823
82,412
Taken
75,923
40,220
Mitigated
51,381
12,361
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abxndxn
Cerberus
9,318
1,232
0
4,551
22,117
19,888
0
3,520
18,537
43,990
0
W
Kukulkan
Bananadaeh10
Kukulkan
7,271
1,229
0
1,097
11,845
4,075
2,274
4,641
7,204
63,049
0
W
Nemesis
12,508
5,310
0
2,599
14,693
7,582
2,691
3,143
11,550
0
74,828
W
4,191
1,706
0
1,044
17,225
20,292
702
4,474
12,589
24,828
0
W
Bellona
8,759
2,332
0
2,356
14,427
13,590
497
2,544
11,700
5,806
31,473
W
Izanami
Songbird146
Izanami
27,094
21,603
0
8,935
17,733
5,842
7,272
8,275
9,458
0
109,469
L
Scylla
StillMixin
Scylla
14,104
1,770
0
1,859
13,440
4,347
524
2,442
10,856
70,228
0
L
Sun Wukong
boresgaming
Sun Wukong
6,142
1,241
0
4,240
18,243
7,301
353
2,314
15,864
0
39,818
L
Cliodhna
joel666
Cliodhna
9,115
1,011
77
626
14,694
4,563
0
1,929
12,647
0
34,431
L
7,978
4,478
0
1,008
13,918
4,121
2,048
2,246
11,672
0
44,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,480
Gold Earned
57,753
390
Minions Killed
482
0
Camps Cleared
0
1,652,843
Distance Traveled
1,913,619
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,484
404
89
4
0
305,404
0
W
Kukulkan
11,167
532
132
6
0
358,646
2
W
Nemesis
11,558
550
111
5
0
443,080
1
W
Ymir
10,471
499
32
2
0
338,297
2
W
Bellona
10,974
523
48
2
0
381,557
1
W
Izanami
13,583
647
159
8
0
392,039
0
L
Scylla
12,251
583
99
5
0
355,713
1
L
Sun Wukong
9,891
471
61
3
0
374,189
0
L
Cliodhna
9,534
454
66
3
0
333,430
0
L
Neith
9,320
444
75
4
0
284,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role