Player Matchup

Heimdallr
Heimdallr
Bambi107
Heimdallr
Level 86
God Stats
3W - 2L
1,451 SR
Queue Stats
120W - 122L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
ChezAlmighty
Gilgamesh
Level 127
God Stats
9W - 14L
1,487 SR
Queue Stats
47W - 77L
1,424 Elo+
Party 2
Merlin
Merlin
PERPDADDY
Merlin
Level 142
God Stats
9W - 7L
1,693 SR
Queue Stats
181W - 256L
1,410 Elo+
Party 2
Agni
Agni
StickyRicky15
Agni
Level 149
God Stats
3W - 2L
1,612 SR
Queue Stats
124W - 181L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
WhiteBirdBrrrr
Cthulhu
Level 159
God Stats
23W - 25L
1,584 SR
Queue Stats
274W - 354L
1,372 Elo+
Party 2
Team Averages
Level 133
1,566 SR
1,407 Elo+

VS

Team Averages
Level 98
1,573 SR
1,437 Elo+
Izanami
Izanami
AstaTheScourge
Izanami
Level 106
God Stats
1W - 2L
1,485 SR
Queue Stats
36W - 40L
1,447 Elo+
Party 1
Ares
Ares
Bresl1n
Ares
Level 158
God Stats
3W - 2L
1,823 SR
Queue Stats
41W - 43L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
DarcusGame
Baron Samedi
Level 55
God Stats
2W - 7L
1,381 SR
Queue Stats
38W - 62L
1,369 Elo+
Party 3
Poseidon
Poseidon
Magikal Sloth
Poseidon
Level 106
God Stats
0W - 1L
1,484 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Osiris
Osiris
tommyalav
Osiris
Level 67
God Stats
1W - 2L
1,694 SR
Queue Stats
97W - 100L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bambi107
Heimdallr
18
7 / 0 / 9
11,484
883
16,255
7,858
3,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ChezAlmighty
Gilgamesh
15
2 / 2 / 13
9,303
716
8,444
10,610
5,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
PERPDADDY
Merlin
15
3 / 2 / 7
9,184
706
5,597
6,605
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 10
10,306
793
9,802
9,377
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 7
10,264
790
12,625
12,858
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,655
589
3,211
7,915
3,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Bresl1n
Ares
13
1 / 3 / 4
8,195
630
7,381
16,921
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
DarcusGame
Baron Samedi
15
2 / 7 / 4
9,031
695
4,823
11,153
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Magikal Sloth
Poseidon
16
2 / 5 / 5
9,374
721
9,490
9,134
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
tommyalav
Osiris
16
3 / 5 / 3
9,625
740
11,268
15,499
17,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
22
Kills
9
9
Deaths
22
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Heimdallr
Bambi107
Heimdallr
7
0
9
11.5
L
Ares
Bresl1n
Ares
1
3
4
1
W
Gilgamesh
ChezAlmighty
Gilgamesh
2
2
13
4.25
L
Baron Samedi
DarcusGame
Baron Samedi
2
7
4
0.57
L
Poseidon
Magikal Sloth
Poseidon
2
5
5
0.9
W
Merlin
PERPDADDY
Merlin
3
2
7
3.25
W
4
3
10
3
W
6
2
7
4.75
L
Osiris
tommyalav
Osiris
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,723
Damage
36,173
47,308
Taken
60,622
29,382
Mitigated
51,474
5,117
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,211
1,200
0
1,790
7,915
3,454
0
4,018
3,633
0
22,792
W
Heimdallr
Bambi107
Heimdallr
16,255
8,405
0
1,048
7,858
3,381
2,503
3,185
4,271
0
52,137
L
Ares
Bresl1n
Ares
7,381
71
0
2,056
16,921
21,349
0
6,457
10,107
9,820
0
W
Gilgamesh
ChezAlmighty
Gilgamesh
8,444
1,806
0
192
10,610
5,949
536
5,175
4,835
0
16,371
L
Baron Samedi
DarcusGame
Baron Samedi
4,823
218
671
917
11,153
5,599
0
5,962
5,006
21,454
0
L
Poseidon
Magikal Sloth
Poseidon
9,490
483
0
540
9,134
3,887
136
5,024
3,880
30,686
0
W
Merlin
PERPDADDY
Merlin
5,597
123
0
88
6,605
2,473
0
3,300
2,859
19,204
0
W
9,802
691
0
1,948
9,377
3,601
1
6,279
2,834
42,059
0
W
12,625
527
267
1,574
12,858
13,978
248
6,023
6,532
30,038
0
L
Osiris
tommyalav
Osiris
11,268
1,573
0
2,622
15,499
17,185
1
5,071
9,972
7,310
21,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
43,880
293
Minions Killed
209
10
Camps Cleared
4
1,226,375
Distance Traveled
1,213,778
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,655
589
59
5
0
240,308
0
W
Heimdallr
11,484
883
94
7
2
253,393
1
L
Ares
8,195
630
1
0
0
272,044
1
W
Gilgamesh
9,303
716
16
1
0
259,495
0
L
Baron Samedi
9,031
695
47
4
0
190,640
0
L
Poseidon
9,374
721
56
4
1
231,139
0
W
Merlin
9,184
706
47
4
0
219,420
2
W
Agni
10,306
793
83
6
8
226,349
0
W
Cthulhu
10,264
790
53
4
0
267,718
2
L
Osiris
9,625
740
46
4
3
279,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role