Player Matchup

Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FELON-oN-dE-AVES
Ares
Level 7
God Stats
83W - 73L
1,863 SR
Queue Stats
91W - 92L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
HASHTAGSWAGG0100
Kukulkan
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 69L
1,454 Elo+
Party 1
Bellona
Bellona
ShinjiLovesRei
Bellona
Level 6
God Stats
7W - 6L
1,667 SR
Queue Stats
25W - 27L
1,404 Elo+
Party 2
Awilix
Awilix
cotoncandy
Awilix
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 177L
1,467 Elo+
Party 1
Team Averages
Level 53
1,606 SR
1,480 Elo+

VS

Team Averages
Level 21
1,568 SR
1,438 Elo+
Neith
Neith
BackRoadsGaming
Neith
Level 17
God Stats
2W - 5L
1,727 SR
Queue Stats
28W - 28L
1,593 Elo+
Party 3
Bakasura
Bakasura
BackRoadsSloth
Bakasura
Level 10
God Stats
2W - 3L
1,360 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 3
Ra
Ra
Sieg021
Ra
Level 22
God Stats
1W - 1L
1,712 SR
Queue Stats
44W - 49L
1,483 Elo+
Solo
Izanami
Izanami
Stu_P_Didot
Izanami
Level 27
God Stats
31W - 37L
1,450 SR
Queue Stats
105W - 112L
1,437 Elo+
Solo
Kukulkan
Kukulkan
gottaharding
Kukulkan
Level 28
God Stats
8W - 7L
1,589 SR
Queue Stats
97W - 92L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 2 / 12
13,936
1,072
23,728
18,768
9,848
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
1 / 0 / 20
11,927
917
5,388
16,693
19,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 3 / 23
13,567
1,044
28,644
10,323
5,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 0 / 22
14,142
1,088
18,683
15,870
15,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
cotoncandy
Awilix
20
10 / 1 / 17
13,581
1,045
14,479
8,076
3,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 0
10,918
840
14,162
18,462
7,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
17
1 / 8 / 0
11,301
869
7,344
20,794
8,019
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 4 / 3
10,858
835
10,584
12,524
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Stu_P_Didot
Izanami
17
1 / 10 / 4
11,158
858
14,021
26,617
8,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
gottaharding
Kukulkan
17
1 / 9 / 1
10,851
835
12,703
15,924
6,666
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
14
39
Kills
6
6
Deaths
39
94
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
2
12
8.5
L
2
8
0
0.25
L
Bakasura
1
8
0
0.13
W
1
0
20
11
W
6
3
23
5.83
W
11
0
22
22
L
1
4
3
0.63
L
Izanami
Stu_P_Didot
Izanami
1
10
4
0.3
W
Awilix
cotoncandy
Awilix
10
1
17
18.5
L
Kukulkan
gottaharding
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,922
Damage
58,814
69,730
Taken
94,321
53,948
Mitigated
34,950
9,618
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,728
7,702
0
2,679
18,768
9,848
0
4,751
13,260
0
47,702
L
14,162
6,545
0
1,331
18,462
7,687
0
4,398
13,746
0
33,773
L
Bakasura
7,344
4,536
0
1,320
20,794
8,019
0
6,947
13,541
0
16,973
W
5,388
274
0
0
16,693
19,422
0
6,136
9,689
21,518
0
W
28,644
5,603
377
1,219
10,323
5,412
0
5,077
5,096
56,472
0
W
18,683
5,374
916
4,427
15,870
15,483
0
4,299
10,437
1,294
34,158
L
10,584
276
1,259
1,153
12,524
4,287
0
6,790
5,695
21,689
0
L
Izanami
Stu_P_Didot
Izanami
14,021
10,458
0
1,004
26,617
8,291
0
12,051
14,205
0
36,923
W
Awilix
cotoncandy
Awilix
14,479
6,348
0
0
8,076
3,783
0
1,988
6,020
0
25,666
L
Kukulkan
gottaharding
Kukulkan
12,703
1,273
109
651
15,924
6,666
0
4,772
10,976
30,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,153
Gold Earned
55,086
239
Minions Killed
205
8
Camps Cleared
7
1,194,174
Distance Traveled
1,085,823
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,936
1,072
59
5
3
252,304
0
L
Neith
10,918
840
50
4
2
182,562
0
L
Bakasura
11,301
869
25
2
4
242,109
2
W
Ares
11,927
917
42
3
0
271,107
2
W
Kukulkan
13,567
1,044
82
6
2
235,078
0
W
Bellona
14,142
1,088
25
2
1
255,154
0
L
Ra
10,858
835
44
3
1
255,921
0
L
Izanami
11,158
858
43
3
0
202,193
0
W
Awilix
13,581
1,045
31
2
2
180,531
0
L
Kukulkan
10,851
835
43
3
0
203,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role