Player Matchup

Tiamat
Tiamat
D3r3kR
Tiamat
Level 28
God Stats
2W - 0L
1,529 SR
Queue Stats
6W - 6L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
UltraGatlin
Aphrodite
Level 33
God Stats
2W - 2L
1,382 SR
Queue Stats
8W - 15L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
UpgradeGatlin
Cthulhu
Level 102
God Stats
2W - 0L
1,556 SR
Queue Stats
6W - 7L
1,540 Elo+
Party 2
Team Averages
Level 54
1,489 SR
1,536 Elo+

VS

Team Averages
Level 17
1,503 SR
1,338 Elo+
Odin
Odin
DankHydra88
Odin
Level 11
God Stats
0W - 4L
1,419 SR
Queue Stats
5W - 8L
1,373 Elo+
Party 1
Izanami
Izanami
XxLa_BabyPrxX
Izanami
Level 25
God Stats
6W - 5L
1,590 SR
Queue Stats
150W - 207L
1,267 Elo+
Solo
Yemoja
Yemoja
noah109
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D3r3kR
Tiamat
15
2 / 2 / 8
11,051
614
15,420
13,622
14,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
UltraGatlin
Aphrodite
13
5 / 3 / 4
11,143
619
6,540
10,644
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
16
6 / 1 / 7
12,133
674
18,805
20,977
23,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
9,742
541
4,375
10,736
12,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
13
2 / 9 / 3
10,465
581
11,432
18,891
6,328
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
noah109
Yemoja
14
3 / 2 / 3
10,871
604
14,934
22,186
26,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
D3r3kR
Tiamat
2
2
8
3
L
1
2
4
1.5
W
Aphrodite
UltraGatlin
Aphrodite
5
3
4
2.33
W
Cthulhu
6
1
7
9.5
L
Izanami
2
9
3
0.39
L
Yemoja
noah109
Yemoja
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,765
Damage
30,741
45,243
Taken
51,813
47,280
Mitigated
45,345
25,323
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
D3r3kR
Tiamat
15,420
2,283
0
4,038
13,622
14,645
596
5,039
8,583
33,965
0
L
4,375
911
0
735
10,736
12,555
0
6,913
3,179
0
10,448
W
Aphrodite
UltraGatlin
Aphrodite
6,540
1,765
8,203
5,448
10,644
9,356
689
2,930
7,714
21,910
0
W
Cthulhu
18,805
1,352
569
7,065
20,977
23,279
328
8,977
12,000
63,953
0
L
Izanami
11,432
7,958
0
2,737
18,891
6,328
40
15,082
2,716
0
41,128
L
Yemoja
noah109
Yemoja
14,934
3,669
1,828
2,107
22,186
26,462
0
17,010
3,599
31,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,327
Gold Earned
31,078
192
Minions Killed
109
9
Camps Cleared
1
907,870
Distance Traveled
780,569
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,051
614
66
4
3
294,579
1
L
Odin
9,742
541
13
1
0
246,966
0
W
Aphrodite
11,143
619
35
2
0
271,666
0
W
Cthulhu
12,133
674
91
5
6
341,625
2
L
Izanami
10,465
581
61
3
0
269,922
2
L
Yemoja
10,871
604
35
2
1
263,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role