Player Matchup

Janus
Janus
Bailais
Janus
Level 49
God Stats
4W - 4L
1,447 SR
Queue Stats
21W - 40L
1,312 Elo+
Party 2
Mulan
Mulan
DyL0K
Mulan
Level 18
God Stats
3W - 18L
1,344 SR
Queue Stats
5W - 21L
1,183 Elo+
Party 2
Fenrir
Fenrir
Starrow64
Fenrir
Level 17
God Stats
12W - 15L
1,512 SR
Queue Stats
18W - 31L
1,342 Elo+
Party 2
Team Averages
Level 28
1,434 SR
1,279 Elo+

VS

Team Averages
Level 29
1,366 SR
1,348 Elo+
Cthulhu
Cthulhu
Chaos6ix
Cthulhu
Level 35
God Stats
2W - 1L
1,284 SR
Queue Stats
51W - 49L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
MementoAmoris
Ao Kuang
Level 28
God Stats
6W - 6L
1,442 SR
Queue Stats
109W - 105L
1,421 Elo+
Solo
Charybdis
Charybdis
SuperSharpness
Charybdis
Level 23
God Stats
7W - 13L
1,371 SR
Queue Stats
10W - 22L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bailais
Janus
13
4 / 4 / 2
8,599
661
10,919
7,407
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
DyL0K
Mulan
11
1 / 2 / 3
7,616
586
4,130
9,290
7,612
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Starrow64
Fenrir
11
1 / 6 / 3
7,711
593
5,149
10,978
3,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaos6ix
Cthulhu
14
2 / 3 / 10
9,033
695
7,379
10,435
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
MementoAmoris
Ao Kuang
15
10 / 1 / 1
10,018
771
9,566
9,318
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SuperSharpness
Charybdis
11
0 / 3 / 5
7,773
598
5,283
9,162
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
12
12
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Bailais
Janus
4
4
2
1.25
W
Cthulhu
Chaos6ix
Cthulhu
2
3
10
2.33
L
Mulan
DyL0K
Mulan
1
2
3
1.25
W
Ao Kuang
MementoAmoris
Ao Kuang
10
1
1
10.5
L
Fenrir
Starrow64
Fenrir
1
6
3
0.42
W
Charybdis
SuperSharpness
Charybdis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
22,228
27,675
Taken
28,915
13,971
Mitigated
18,836
2,462
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bailais
Janus
10,919
346
192
746
7,407
2,535
376
4,293
2,903
46,655
0
W
Cthulhu
Chaos6ix
Cthulhu
7,379
236
254
2,284
10,435
11,020
395
3,732
6,621
25,731
0
L
Mulan
DyL0K
Mulan
4,130
839
0
647
9,290
7,612
108
4,382
4,423
0
11,255
W
Ao Kuang
MementoAmoris
Ao Kuang
9,566
2,310
0
4,100
9,318
4,471
229
3,597
5,721
25,204
1,878
L
Fenrir
Starrow64
Fenrir
5,149
2,090
0
877
10,978
3,824
144
7,064
3,573
0
12,510
W
Charybdis
SuperSharpness
Charybdis
5,283
2,932
0
1,366
9,162
3,345
1,168
4,117
4,999
0
23,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
26,824
119
Minions Killed
120
6
Camps Cleared
6
697,674
Distance Traveled
708,199
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,599
661
86
7
3
232,415
2
W
Cthulhu
9,033
695
32
2
0
240,188
4
L
Mulan
7,616
586
18
1
1
243,893
7
W
Ao Kuang
10,018
771
47
4
5
246,050
1
L
Fenrir
7,711
593
15
1
2
221,366
2
W
Charybdis
7,773
598
41
3
1
221,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role