Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AuronPaladin
Hel
Level 116
God Stats
170W - 185L
1,413 SR
Queue Stats
350W - 457L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
InsomniacDoctor
Guan Yu
Level 148
God Stats
83W - 70L
1,628 SR
Queue Stats
202W - 173L
1,558 Elo+
Solo
Skadi
Skadi
asdffghj
Skadi
Level 63
God Stats
30W - 25L
1,501 SR
Queue Stats
117W - 115L
1,426 Elo+
Solo
Sol
Sol
marcosbeta
Sol
Level 131
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 7L
1,397 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,444 Elo+

VS

Team Averages
Level 94
1,380 SR
1,438 Elo+
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
THEGAMER91902
Athena
Level 86
God Stats
3W - 10L
1,173 SR
Queue Stats
335W - 340L
1,402 Elo+
Solo
Hades
Hades
Tralix
Hades
Level 106
God Stats
3W - 7L
1,341 SR
Queue Stats
15W - 19L
1,445 Elo+
Solo
Sol
Sol
duecybilago
Sol
Level 66
God Stats
94W - 125L
1,388 SR
Queue Stats
214W - 260L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 5 / 7
5,315
532
2,629
6,567
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 6
5,865
587
2,255
5,975
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 0 / 7
6,881
688
4,778
7,244
7,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
asdffghj
Skadi
10
5 / 1 / 7
6,209
621
6,099
6,335
1,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
9 / 0 / 9
7,819
782
10,887
6,203
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 6 / 0
5,314
531
4,380
8,303
2,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
 
Olorun
8
1 / 5 / 2
5,124
512
6,895
7,828
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 4 / 1
5,280
528
2,796
8,167
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Tralix
Hades
9
1 / 3 / 2
5,182
518
2,447
6,500
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 8 / 0
4,397
440
3,565
7,762
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
26
Kills
7
7
Deaths
26
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
5
7
0.9
L
Da Ji
 
Da Ji
3
6
0
0.5
L
Olorun
 
Olorun
1
5
2
0.4
W
4
1
6
7
W
7
0
7
10.5
L
2
4
1
0.63
L
Hades
Tralix
Hades
1
3
2
0.67
W
Skadi
asdffghj
Skadi
5
1
7
8.5
L
0
8
0
0
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
20,083
32,324
Taken
38,560
15,381
Mitigated
14,573
14,593
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,629
997
0
867
6,567
2,114
0
2,049
4,518
0
22,963
L
Da Ji
 
Da Ji
4,380
697
0
2,262
8,303
2,577
0
2,613
5,690
0
27,440
L
Olorun
 
Olorun
6,895
2,542
428
2,455
7,828
2,230
0
1,525
6,303
32,223
0
W
2,255
412
3,159
2,923
5,975
1,977
0
3,991
1,984
16,814
0
W
4,778
757
781
3,311
7,244
7,616
0
3,185
4,059
0
31,781
L
2,796
616
110
848
8,167
4,792
0
2,937
5,230
9,389
0
L
Hades
Tralix
Hades
2,447
101
174
2,055
6,500
2,739
0
1,810
4,690
21,665
0
W
Skadi
asdffghj
Skadi
6,099
3,698
0
1,144
6,335
1,765
942
3,545
2,790
0
28,912
L
3,565
1,003
0
1,213
7,762
2,235
0
4,257
3,505
15,308
0
W
10,887
3,765
0
2,408
6,203
1,909
1,114
2,933
3,270
43,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
25,297
270
Minions Killed
206
0
Camps Cleared
0
1,064,089
Distance Traveled
897,189
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,315
532
43
4
0
209,487
0
L
Da Ji
5,314
531
53
5
0
180,740
4
L
Olorun
5,124
512
51
5
0
172,619
5
W
Hel
5,865
587
41
4
0
212,640
5
W
Guan Yu
6,881
688
58
6
0
226,474
6
L
Athena
5,280
528
14
1
0
187,177
2
L
Hades
5,182
518
54
5
0
185,418
5
W
Skadi
6,209
621
47
5
0
190,996
3
L
Sol
4,397
440
34
3
0
171,235
1
W
Sol
7,819
782
81
8
0
224,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role