Player Matchup

Fafnir
Fafnir
GrimmSmiIes
Fafnir
Level 38
God Stats
3W - 11L
1,272 SR
Queue Stats
32W - 56L
1,370 Elo+
Party 2
King Arthur
King Arthur
TheToastyCaveman
King Arthur
Level 17
God Stats
1W - 1L
1,546 SR
Queue Stats
6W - 14L
1,680 Elo+
Party 2
Anubis
Anubis
VikingPogger
Anubis
Level 27
God Stats
7W - 4L
1,667 SR
Queue Stats
19W - 36L
1,346 Elo+
Party 2
Team Averages
Level 27
1,495 SR
1,465 Elo+

VS

Team Averages
Level 53
1,465 SR
1,489 Elo+
Nu Wa
Nu Wa
CorkTheWineing
Nu Wa
Level 29
God Stats
1W - 0L
1,412 SR
Queue Stats
15W - 10L
1,620 Elo+
Solo
Apollo
Apollo
Mister0J
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
mikebeastem
Cthulhu
Level 106
God Stats
3W - 2L
1,484 SR
Queue Stats
161W - 180L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 6 / 4
8,428
648
7,949
13,652
17,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheToastyCaveman
King Arthur
11
3 / 7 / 2
8,612
662
7,409
12,320
7,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
13
3 / 6 / 4
8,729
671
10,139
11,873
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
8,862
682
7,981
8,080
2,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Mister0J
Apollo
15
10 / 3 / 7
10,315
793
14,819
9,051
2,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
mikebeastem
Cthulhu
14
7 / 1 / 10
10,419
801
10,450
14,039
12,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
19
19
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Fafnir
1
6
4
0.5
W
Apollo
Mister0J
Apollo
10
3
7
4.5
L
King Arthur
TheToastyCaveman
King Arthur
3
7
2
0.57
L
Anubis
3
6
4
0.83
W
Cthulhu
mikebeastem
Cthulhu
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
33,250
37,845
Taken
31,170
30,536
Mitigated
17,414
5,369
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,981
2,635
64
975
8,080
2,136
438
5,307
2,557
27,243
0
L
Fafnir
7,949
2,308
244
1,643
13,652
17,391
0
5,631
8,021
21,013
0
W
Apollo
Mister0J
Apollo
14,819
7,722
0
1,031
9,051
2,649
820
5,991
2,916
0
33,261
L
King Arthur
TheToastyCaveman
King Arthur
7,409
1,171
0
0
12,320
7,475
0
6,874
5,446
0
18,417
L
Anubis
10,139
540
0
3,482
11,873
5,670
0
6,275
5,598
37,463
0
W
Cthulhu
mikebeastem
Cthulhu
10,450
1,254
269
722
14,039
12,629
149
6,622
7,108
32,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
29,596
122
Minions Killed
158
5
Camps Cleared
7
601,472
Distance Traveled
669,377
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,862
682
41
3
3
207,909
0
L
Fafnir
8,428
648
15
1
1
216,562
7
W
Apollo
10,315
793
48
4
3
221,477
1
L
King Arthur
8,612
662
30
2
1
182,537
1
L
Anubis
8,729
671
77
6
3
202,373
1
W
Cthulhu
10,419
801
69
5
1
239,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role