Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gooeybeans45
Neith
Level 137
God Stats
4W - 1L
1,519 SR
Queue Stats
187W - 197L
1,428 Elo+
Party 2
Izanami
Izanami
brunorcrdo
Izanami
Level 160
God Stats
12W - 12L
1,508 SR
Queue Stats
678W - 718L
1,512 Elo+
Solo
Nox
Nox
ravenrach
Nox
Level 157
God Stats
9W - 10L
1,520 SR
Queue Stats
376W - 395L
1,460 Elo+
Party 2
Geb
Geb
samoht33
Geb
Level 61
God Stats
2W - 0L
1,597 SR
Queue Stats
76W - 70L
1,579 Elo+
Solo
Team Averages
Level 128
1,529 SR
1,496 Elo+

VS

Team Averages
Level 136
1,613 SR
1,529 Elo+
Hachiman
Hachiman
DREAM x Eagle
Hachiman
Level 146
God Stats
0W - 1L
1,680 SR
Queue Stats
60W - 67L
1,563 Elo+
Party 1
Thanatos
Thanatos
Darwin173
Thanatos
Level 149
God Stats
1W - 2L
1,634 SR
Queue Stats
90W - 86L
1,520 Elo+
Solo
Odin
Odin
Kz Luckyy
Odin
Level 126
God Stats
0W - 1L
1,617 SR
Queue Stats
30W - 17L
1,638 Elo+
Party 1
Kuzenbo
Kuzenbo
QUINTEROL
Kuzenbo
Level 160
God Stats
29W - 18L
1,637 SR
Queue Stats
1,577W - 1,650L
1,454 Elo+
Solo
He Bo
He Bo
Stonemercenary
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 5 / 18
10,134
845
10,685
9,297
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 3 / 14
11,648
971
19,562
12,700
5,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
brunorcrdo
Izanami
15
2 / 4 / 13
9,376
781
8,528
11,641
3,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 17
10,498
875
6,340
8,231
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 6 / 11
9,869
822
13,052
19,712
21,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DREAM x Eagle
Hachiman
17
4 / 5 / 13
9,811
818
19,809
12,039
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Darwin173
Thanatos
17
9 / 5 / 6
10,031
836
8,721
10,878
6,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
16
2 / 6 / 13
9,146
762
8,591
13,749
11,000
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
QUINTEROL
Kuzenbo
17
5 / 5 / 12
10,345
862
10,756
21,041
34,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 7
8,231
686
6,598
11,130
5,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
72
28
Kills
21
21
Deaths
28
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
5
18
2.4
L
Hachiman
DREAM x Eagle
Hachiman
4
5
13
2.1
L
Thanatos
Darwin173
Thanatos
9
5
6
2.4
W
11
3
14
6
L
Odin
2
6
13
1.42
L
Kuzenbo
QUINTEROL
Kuzenbo
5
5
12
2.2
L
1
7
7
0.64
W
Izanami
brunorcrdo
Izanami
2
4
13
2.13
W
7
3
17
5.17
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,167
Damage
54,475
61,581
Taken
68,837
37,052
Mitigated
62,843
22,086
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,685
799
1,688
1,420
9,297
3,058
726
3,438
5,859
31,259
0
L
Hachiman
DREAM x Eagle
Hachiman
19,809
9,144
0
1,026
12,039
5,908
92
6,059
5,980
0
33,819
L
Thanatos
Darwin173
Thanatos
8,721
1,592
776
5,884
10,878
6,562
890
3,863
7,015
0
15,270
W
19,562
8,172
2,278
5,365
12,700
5,173
2,455
3,309
9,391
0
31,975
L
Odin
8,591
664
2,124
2,072
13,749
11,000
0
5,271
8,478
0
18,909
L
Kuzenbo
QUINTEROL
Kuzenbo
10,756
3,288
960
5,180
21,041
34,128
79
8,649
12,392
20,009
0
L
6,598
1,138
1,094
2,671
11,130
5,245
463
6,235
4,895
13,468
0
W
Izanami
brunorcrdo
Izanami
8,528
3,618
989
2,420
11,641
3,892
1,819
2,745
8,896
0
28,660
W
6,340
849
1,810
874
8,231
3,261
617
1,828
6,403
12,635
0
W
13,052
950
2,465
2,777
19,712
21,668
90
6,034
13,678
23,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
47,564
161
Minions Killed
104
0
Camps Cleared
0
1,083,499
Distance Traveled
1,095,727
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,134
845
46
4
0
210,984
0
L
Hachiman
9,811
818
38
3
0
208,987
0
L
Thanatos
10,031
836
18
2
0
221,986
0
W
Neith
11,648
971
34
3
0
213,728
1
L
Odin
9,146
762
24
2
0
227,575
0
L
Kuzenbo
10,345
862
7
1
0
231,373
3
L
He Bo
8,231
686
17
1
0
205,806
0
W
Izanami
9,376
781
49
4
0
198,364
1
W
Nox
10,498
875
24
2
0
243,413
1
W
Geb
9,869
822
8
1
0
217,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role