Player Matchup

Baron Samedi
Baron Samedi
HermesTwiceGreat
Baron Samedi
Level 28
God Stats
6W - 7L
1,554 SR
Queue Stats
38W - 31L
1,459 Elo+
Solo
Vulcan
Vulcan
Killer Bee7038
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Sylvanus
Sylvanus
SorryImRlyStoned
Sylvanus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 106L
1,648 Elo+
Solo
Danzaburou
Danzaburou
diamante-dlss
Danzaburou
Level 16
God Stats
5W - 8L
1,408 SR
Queue Stats
49W - 38L
1,507 Elo+
Solo
King Arthur
King Arthur
frozoe_Bandit1
King Arthur
Level 19
God Stats
4W - 1L
1,920 SR
Queue Stats
48W - 40L
1,451 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,497 Elo+

VS

Team Averages
Level 22
1,642 SR
1,609 Elo+
Charybdis
Charybdis
Fenero1
Charybdis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 22L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
Lagman_12
Cthulhu
Level 16
God Stats
20W - 22L
1,760 SR
Queue Stats
109W - 132L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Scike01
Danzaburou
Level 27
God Stats
1W - 0L
1,441 SR
Queue Stats
23W - 31L
1,332 Elo+
Solo
Loki
Loki
TalkierSpore693
Loki
Level 25
God Stats
9W - 0L
2,008 SR
Queue Stats
96W - 30L
1,894 Elo+
Party 1
Ao Kuang
Ao Kuang
juanTuiran
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HermesTwiceGreat
Baron Samedi
16
2 / 9 / 6
10,304
412
13,298
22,765
9,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 2
9,010
360
9,232
16,486
5,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 6 / 6
11,665
467
20,415
25,524
25,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
diamante-dlss
Danzaburou
16
8 / 9 / 3
11,756
470
14,890
18,307
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
frozoe_Bandit1
King Arthur
17
6 / 9 / 4
11,466
459
17,349
30,556
34,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fenero1
Charybdis
20
8 / 7 / 11
14,273
571
22,777
24,589
10,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Lagman_12
Cthulhu
18
4 / 4 / 5
11,988
480
14,132
18,151
13,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Scike01
Danzaburou
18
2 / 8 / 7
12,076
483
5,691
16,617
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
11 / 1 / 7
14,972
599
21,107
21,720
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
juanTuiran
Ao Kuang
20
15 / 2 / 8
15,637
625
26,392
31,977
26,075
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
22
Kills
40
40
Deaths
22
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Fenero1
Charybdis
8
7
11
1.93
L
Baron Samedi
HermesTwiceGreat
Baron Samedi
2
9
6
0.56
L
1
7
2
0.29
W
Cthulhu
Lagman_12
Cthulhu
4
4
5
1.63
W
Danzaburou
Scike01
Danzaburou
2
8
7
0.69
L
5
6
6
1.33
W
11
1
7
14.5
L
Danzaburou
diamante-dlss
Danzaburou
8
9
3
1.06
L
King Arthur
frozoe_Bandit1
King Arthur
6
9
4
0.89
W
Ao Kuang
juanTuiran
Ao Kuang
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,184
Damage
90,099
113,638
Taken
113,054
82,278
Mitigated
66,031
27,353
Healing
51,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Fenero1
Charybdis
22,777
15,438
0
11,764
24,589
10,186
2,425
7,073
17,516
0
124,424
L
Baron Samedi
HermesTwiceGreat
Baron Samedi
13,298
1,919
3,275
6,818
22,765
9,717
0
7,136
15,535
58,872
0
L
9,232
2,028
0
1,084
16,486
5,653
162
8,146
8,072
38,251
0
W
Cthulhu
Lagman_12
Cthulhu
14,132
934
625
5,060
18,151
13,464
612
9,897
8,254
46,154
0
W
Danzaburou
Scike01
Danzaburou
5,691
1,180
0
4,524
16,617
7,048
495
6,058
10,559
0
80,749
L
20,415
5,697
1,286
7,517
25,524
25,864
0
10,711
14,356
63,453
14,134
W
21,107
6,698
0
9,493
21,720
9,258
2,687
7,588
14,132
0
114,243
L
Danzaburou
diamante-dlss
Danzaburou
14,890
6,132
0
5,883
18,307
6,060
928
4,511
13,534
0
60,727
L
King Arthur
frozoe_Bandit1
King Arthur
17,349
2,251
0
1,490
30,556
34,984
178
8,506
21,617
22,122
54,881
W
Ao Kuang
juanTuiran
Ao Kuang
26,392
6,599
0
20,429
31,977
26,075
4,734
14,220
17,757
127,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,201
Gold Earned
68,946
479
Minions Killed
680
0
Camps Cleared
0
1,892,527
Distance Traveled
2,267,029
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,273
571
168
7
0
399,362
2
L
Baron Samedi
10,304
412
89
4
0
361,261
3
L
Vulcan
9,010
360
71
3
0
408,611
0
W
Cthulhu
11,988
480
61
2
0
453,514
1
W
Danzaburou
12,076
483
103
4
0
409,462
2
L
Sylvanus
11,665
467
124
5
0
383,475
5
W
Loki
14,972
599
158
6
0
529,999
4
L
Danzaburou
11,756
470
95
4
0
350,534
5
L
King Arthur
11,466
459
100
4
0
388,646
1
W
Ao Kuang
15,637
625
190
8
0
474,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role