Player Matchup

Ganesha
Ganesha
MarioBlueshoes
Ganesha
Level 99
God Stats
2W - 2L
1,334 SR
Queue Stats
86W - 89L
1,473 Elo+
Party 2
Olorun
Olorun
xFuDgeLaucheRx
Olorun
Level 16
God Stats
3W - 3L
1,322 SR
Queue Stats
14W - 7L
1,445 Elo+
Party 2
Hachiman
Hachiman
yoyogreer
Hachiman
Level 129
God Stats
1W - 2L
1,503 SR
Queue Stats
27W - 27L
1,451 Elo+
Party 2
Team Averages
Level 81
1,386 SR
1,456 Elo+

VS

Team Averages
Level 68
1,621 SR
1,363 Elo+
Cliodhna
Cliodhna
HorusIsDead
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,316 Elo+
Party 1
Tyr
Tyr
LucasXXV
Tyr
Level 137
God Stats
1W - 1L
1,592 SR
Queue Stats
46W - 82L
1,421 Elo+
Party 1
He Bo
He Bo
aatleon
He Bo
Level 21
God Stats
0W - 1L
1,770 SR
Queue Stats
27W - 30L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 19
10,504
657
6,272
16,071
11,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 19
10,119
632
6,508
9,186
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
yoyogreer
Hachiman
17
20 / 1 / 0
13,483
843
23,814
13,866
5,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HorusIsDead
Cliodhna
13
3 / 9 / 4
9,609
601
10,804
15,321
6,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
2 / 5 / 4
9,569
598
6,845
20,580
12,342
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
aatleon
He Bo
13
3 / 6 / 2
9,319
582
7,635
9,258
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
20
Kills
8
8
Deaths
20
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
HorusIsDead
Cliodhna
3
9
4
0.56
L
2
5
4
0.8
W
0
5
19
1.9
L
He Bo
aatleon
He Bo
3
6
2
0.67
W
0
2
19
4.75
W
Hachiman
yoyogreer
Hachiman
20
1
0
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
25,284
39,123
Taken
45,159
20,376
Mitigated
20,769
8,439
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
HorusIsDead
Cliodhna
10,804
699
60
1,222
15,321
6,308
0
4,161
11,160
0
29,359
L
6,845
1,630
0
4,020
20,580
12,342
0
6,684
13,896
106
28,798
W
6,272
681
510
2,242
16,071
11,555
284
3,194
11,117
28,201
0
L
He Bo
aatleon
He Bo
7,635
495
0
857
9,258
2,119
0
2,453
6,805
26,287
0
W
6,508
3,130
590
1,603
9,186
3,367
737
2,315
6,797
18,101
0
W
Hachiman
yoyogreer
Hachiman
23,814
12,593
0
3,494
13,866
5,454
2,004
2,351
11,337
0
68,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
28,497
151
Minions Killed
124
7
Camps Cleared
6
874,718
Distance Traveled
773,022
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,609
601
41
3
0
247,741
4
L
Tyr
9,569
598
42
3
5
288,472
5
W
Ganesha
10,504
657
4
0
0
290,596
3
L
He Bo
9,319
582
41
3
1
236,809
3
W
Olorun
10,119
632
35
2
2
280,622
0
W
Hachiman
13,483
843
112
7
5
303,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role