Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DARKANGEL88953
Medusa
Level 134
God Stats
3W - 2L
1,694 SR
Queue Stats
115W - 137L
1,478 Elo+
Party 1
Cerberus
Cerberus
Flaren2276
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,112 Elo+
Solo
Cernunnos
Cernunnos
Sleepy_Reloaded
Cernunnos
Level 125
God Stats
1W - 1L
1,539 SR
Queue Stats
84W - 102L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
midnight73011
Kukulkan
Level 108
God Stats
1W - 1L
1,445 SR
Queue Stats
20W - 28L
1,363 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,390 Elo+

VS

Team Averages
Level 93
1,491 SR
1,423 Elo+
Athena
Athena
DionysusOfMythos
Athena
Level 56
God Stats
2W - 2L
1,824 SR
Queue Stats
243W - 271L
1,402 Elo+
Party 2
Raijin
Raijin
Gy_o_
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,463 Elo+
Solo
Hera
Hera
Munkey2015
Hera
Level 60
God Stats
10W - 11L
1,488 SR
Queue Stats
205W - 232L
1,428 Elo+
Party 2
Nox
Nox
TrafalgarDWL
Nox
Level 126
God Stats
0W - 4L
1,194 SR
Queue Stats
194W - 192L
1,405 Elo+
Solo
Danzaburou
Danzaburou
adrimewr
Danzaburou
Level 66
God Stats
7W - 11L
1,449 SR
Queue Stats
208W - 254L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
10 / 2 / 17
11,958
854
10,113
16,188
30,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
12 / 1 / 15
12,146
868
13,103
11,067
4,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Flaren2276
Cerberus
16
2 / 5 / 22
10,683
763
9,277
22,447
22,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Sleepy_Reloaded
Cernunnos
17
4 / 7 / 16
10,572
755
13,837
17,011
7,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
midnight73011
Kukulkan
19
3 / 2 / 24
11,493
821
15,431
7,984
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
9,105
650
6,599
22,442
28,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Gy_o_
Raijin
15
3 / 5 / 3
9,653
690
9,624
10,550
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 7 / 4
11,546
825
20,031
12,204
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 5
10,092
721
10,041
8,548
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
adrimewr
Danzaburou
15
4 / 7 / 3
9,518
680
11,436
14,129
6,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
31
Kills
17
17
Deaths
31
94
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
2
17
9.25
W
12
1
15
19.5
L
2
7
4
0.57
W
Cerberus
Flaren2276
Cerberus
2
5
22
2.6
L
Raijin
Gy_o_
Raijin
3
5
3
0.9
L
6
7
4
1.14
W
Cernunnos
Sleepy_Reloaded
Cernunnos
4
7
16
1.71
L
2
5
5
0.9
L
Danzaburou
adrimewr
Danzaburou
4
7
3
0.79
W
Kukulkan
midnight73011
Kukulkan
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,761
Damage
57,731
74,697
Taken
67,873
69,297
Mitigated
50,785
34,729
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,113
1,786
3,479
3,235
16,188
30,794
218
8,844
6,801
15,772
0
W
13,103
7,663
3,926
3,680
11,067
4,560
2,366
7,610
3,133
0
31,361
L
6,599
854
850
2,445
22,442
28,642
83
8,848
13,594
13,961
0
W
Cerberus
Flaren2276
Cerberus
9,277
716
3,998
5,400
22,447
22,596
141
11,086
10,807
18,455
0
L
Raijin
Gy_o_
Raijin
9,624
1,147
526
1,727
10,550
4,776
0
5,892
4,658
21,848
0
L
20,031
4,533
602
1,655
12,204
6,349
26
7,450
4,754
33,392
0
W
Cernunnos
Sleepy_Reloaded
Cernunnos
13,837
5,560
3,445
2,926
17,011
7,724
3,509
12,482
4,112
0
33,616
L
10,041
198
0
640
8,548
4,197
0
6,390
2,158
23,882
0
L
Danzaburou
adrimewr
Danzaburou
11,436
4,282
1,475
2,537
14,129
6,821
524
6,241
7,888
0
23,626
W
Kukulkan
midnight73011
Kukulkan
15,431
794
3,064
1,576
7,984
3,623
474
4,305
3,549
47,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
49,914
163
Minions Killed
149
0
Camps Cleared
0
1,423,649
Distance Traveled
1,130,344
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,958
854
8
1
0
299,329
3
W
Medusa
12,146
868
35
3
0
291,734
0
L
Athena
9,105
650
14
1
0
254,483
1
W
Cerberus
10,683
763
26
2
0
284,972
1
L
Raijin
9,653
690
31
2
0
162,317
1
L
Hera
11,546
825
30
2
0
237,855
0
W
Cernunnos
10,572
755
37
3
0
230,225
0
L
Nox
10,092
721
45
3
0
228,689
0
L
Danzaburou
9,518
680
29
2
0
247,000
0
W
Kukulkan
11,493
821
57
4
0
317,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role