Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IAmPikamike
Amaterasu
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,465 Elo+
Solo
Odin
Odin
JackDusk
Odin
Level 108
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 2L
1,434 Elo+
Solo
Cthulhu
Cthulhu
KydWasHere
Cthulhu
Level 85
God Stats
5W - 1L
1,780 SR
Queue Stats
275W - 301L
1,407 Elo+
Solo
Khepri
Khepri
RampageDash0515
Khepri
Level 116
God Stats
1W - 2L
1,584 SR
Queue Stats
119W - 126L
1,442 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,450 Elo+

VS

Team Averages
Level 101
1,461 SR
1,375 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MrTheDude
Cabrakan
Level 109
God Stats
2W - 0L
1,600 SR
Queue Stats
141W - 154L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
PsycoAvenger
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,310 Elo+
Party 2
King Arthur
King Arthur
dangerranger54
King Arthur
Level 35
God Stats
1W - 0L
1,207 SR
Queue Stats
17W - 29L
1,344 Elo+
Party 2
Geb
Geb
oo IceKing
Geb
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 5 / 3
8,304
830
11,166
10,159
4,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
IAmPikamike
Amaterasu
13
2 / 5 / 6
7,499
750
5,791
14,204
10,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
11
2 / 6 / 4
7,190
719
8,760
11,298
4,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
KydWasHere
Cthulhu
13
1 / 5 / 7
7,129
713
11,627
13,784
14,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 7
6,591
659
5,104
9,416
6,810
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
9 / 3 / 5
9,403
940
11,930
12,903
15,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
MrTheDude
Cabrakan
7
0 / 0 / 4
6,512
651
311
2,009
1,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
PsycoAvenger
Baron Samedi
18
9 / 1 / 11
9,645
965
19,934
13,055
6,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
dangerranger54
King Arthur
15
5 / 3 / 11
8,531
853
12,385
12,503
9,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 16
8,466
847
5,061
13,711
15,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
9
Kills
24
24
Deaths
9
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
3
1.1
W
Ao Kuang
 
Ao Kuang
9
3
5
3.83
L
Amaterasu
IAmPikamike
Amaterasu
2
5
6
1
L
Odin
2
6
4
0.67
L
Cthulhu
KydWasHere
Cthulhu
1
5
7
0.9
W
Cabrakan
MrTheDude
Cabrakan
0
0
4
2
W
Baron Samedi
PsycoAvenger
Baron Samedi
9
1
11
14.5
L
0
3
7
1.17
W
King Arthur
dangerranger54
King Arthur
5
3
11
3.5
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
49,621
58,861
Taken
54,181
40,511
Mitigated
48,846
15,992
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,166
8,063
1,252
1,771
10,159
4,012
348
6,154
4,005
0
24,240
W
Ao Kuang
 
Ao Kuang
11,930
4,335
1,078
4,193
12,903
15,069
1,490
4,037
8,866
18,064
1,927
L
Amaterasu
IAmPikamike
Amaterasu
5,791
2,253
1,465
4,443
14,204
10,862
168
9,488
4,716
0
9,128
L
Odin
8,760
2,515
0
0
11,298
4,547
0
6,677
4,621
0
12,954
L
Cthulhu
KydWasHere
Cthulhu
11,627
788
2,431
2,520
13,784
14,280
33
8,039
5,745
20,036
0
W
Cabrakan
MrTheDude
Cabrakan
311
34
1,471
683
2,009
1,591
0
739
1,270
311
0
W
Baron Samedi
PsycoAvenger
Baron Samedi
19,934
3,260
6,802
6,006
13,055
6,909
1,883
5,072
7,983
38,116
0
L
5,104
342
1,061
1,049
9,416
6,810
119
7,442
1,974
7,801
0
W
King Arthur
dangerranger54
King Arthur
12,385
1,691
250
2,230
12,503
9,498
634
3,572
8,876
4,840
16,298
W
5,061
508
820
2,293
13,711
15,779
338
3,311
9,899
9,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
42,557
75
Minions Killed
89
0
Camps Cleared
0
815,589
Distance Traveled
731,161
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,304
830
39
4
0
137,798
2
W
Ao Kuang
9,403
940
19
2
0
154,730
0
L
Amaterasu
7,499
750
6
1
0
163,319
0
L
Odin
7,190
719
11
1
0
162,427
1
L
Cthulhu
7,129
713
12
1
0
179,432
2
W
Cabrakan
6,512
651
0
0
0
36,821
0
W
Baron Samedi
9,645
965
38
4
0
169,030
0
L
Khepri
6,591
659
7
1
0
172,613
1
W
King Arthur
8,531
853
23
2
0
176,125
0
W
Geb
8,466
847
9
1
0
194,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role