Player Matchup

Xbalanque
Xbalanque
AriesinDaHead
Xbalanque
Level 152
God Stats
8W - 9L
1,533 SR
Queue Stats
196W - 152L
1,582 Elo+
Party 1
Sobek
Sobek
CarlosTheDwarf8
Sobek
Level 42
God Stats
35W - 13L
1,741 SR
Queue Stats
88W - 37L
1,693 Elo+
Party 1
Zhong Kui
Zhong Kui
Kama-itachi7
Zhong Kui
Level 121
God Stats
2W - 3L
1,444 SR
Queue Stats
701W - 606L
1,562 Elo+
Party 1
Merlin
Merlin
Man_Milker
Merlin
Level 125
God Stats
2W - 2L
1,335 SR
Queue Stats
405W - 318L
1,551 Elo+
Party 1
Bakasura
Bakasura
SeverusSticky
Bakasura
Level 126
God Stats
8W - 3L
1,706 SR
Queue Stats
288W - 197L
1,579 Elo+
Party 1
Team Averages
Level 113
1,552 SR
1,593 Elo+

VS

Team Averages
Level 72
1,580 SR
1,606 Elo+
Bastet
Bastet
Currizmaa
Bastet
Level 117
God Stats
2W - 3L
1,538 SR
Queue Stats
184W - 157L
1,666 Elo+
Party 2
Sol
Sol
DrewPlaysGames
Sol
Level 118
God Stats
10W - 5L
1,992 SR
Queue Stats
233W - 193L
1,588 Elo+
Party 2
Eset
Eset
Johnkaido
Eset
Level 47
God Stats
0W - 2L
1,216 SR
Queue Stats
255W - 241L
1,492 Elo+
Solo
Ares
Ares
Nave SZN
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 2
Bellona
Bellona
SlickPete21
Bellona
Level 7
God Stats
3W - 1L
1,656 SR
Queue Stats
6W - 3L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AriesinDaHead
Xbalanque
19
1 / 1 / 4
11,924
542
9,597
13,906
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 4
9,836
447
2,772
11,681
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Kama-itachi7
Zhong Kui
18
5 / 2 / 2
12,322
560
9,390
13,083
13,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Man_Milker
Merlin
20
2 / 0 / 5
12,356
562
5,557
6,579
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SeverusSticky
Bakasura
19
5 / 2 / 5
12,236
556
11,165
16,502
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Currizmaa
Bastet
17
4 / 4 / 1
10,428
474
11,491
18,646
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 2
9,693
441
7,941
13,159
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
17
1 / 2 / 0
10,389
472
4,437
7,235
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
0 / 2 / 2
8,868
403
6,771
11,413
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
SlickPete21
Bellona
17
0 / 3 / 1
9,926
451
1,561
9,295
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AriesinDaHead
Xbalanque
1
1
4
3
W
0
0
4
2
L
Bastet
Currizmaa
Bastet
4
4
1
1.13
L
0
2
2
0.5
L
Eset
1
2
0
0.5
W
Zhong Kui
Kama-itachi7
Zhong Kui
5
2
2
3
W
Merlin
Man_Milker
Merlin
2
0
5
4.5
L
Ares
0
2
2
0.5
W
Bakasura
SeverusSticky
Bakasura
5
2
5
3.75
L
Bellona
SlickPete21
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
32,201
61,751
Taken
59,748
38,569
Mitigated
32,381
29,499
Healing
18,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AriesinDaHead
Xbalanque
9,597
3,558
0
7,250
13,906
5,280
3,118
6,279
7,627
0
116,981
W
2,772
266
363
4,858
11,681
10,399
279
5,824
5,793
15,703
0
L
Bastet
Currizmaa
Bastet
11,491
3,194
0
5,574
18,646
6,690
25
5,180
11,846
0
80,874
L
7,941
1,761
0
5,648
13,159
7,062
0
2,352
10,373
69,824
8,795
L
Eset
4,437
112
79
1,627
7,235
2,326
0
2,664
3,954
74,921
0
W
Zhong Kui
Kama-itachi7
Zhong Kui
9,390
1,362
0
5,534
13,083
13,771
0
1,793
11,176
77,234
0
W
Merlin
Man_Milker
Merlin
5,557
123
0
1,937
6,579
2,644
0
2,736
3,625
100,212
0
L
Ares
6,771
202
0
3,425
11,413
9,498
0
3,136
8,207
40,702
0
W
Bakasura
SeverusSticky
Bakasura
11,165
6,857
0
9,557
16,502
6,475
184
2,110
14,276
0
74,251
L
Bellona
SlickPete21
Bellona
1,561
262
0
1,837
9,295
6,805
415
4,387
4,615
12,990
38,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
49,304
698
Minions Killed
657
0
Camps Cleared
0
2,149,452
Distance Traveled
2,182,051
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,924
542
182
8
0
406,777
2
W
Sobek
9,836
447
28
1
0
417,845
7
L
Bastet
10,428
474
143
7
0
470,684
1
L
Sol
9,693
441
150
7
0
398,885
0
L
Eset
10,389
472
180
8
0
418,096
4
W
Zhong Kui
12,322
560
147
7
0
422,270
4
W
Merlin
12,356
562
184
8
0
403,733
10
L
Ares
8,868
403
55
3
0
440,556
6
W
Bakasura
12,236
556
157
7
0
498,827
10
L
Bellona
9,926
451
129
6
0
453,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role