Player Matchup

Hel
Hel
Affix
Hel
Level 81
God Stats
2W - 2L
1,766 SR
Queue Stats
277W - 243L
1,544 Elo+
Party 1
Geb
Geb
Kartoshka7219
Geb
Level 77
God Stats
1W - 2L
1,545 SR
Queue Stats
137W - 162L
1,458 Elo+
Party 2
Neith
Neith
SirHawken
Neith
Level 6
God Stats
1W - 1L
1,812 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 2
Bastet
Bastet
chingote73
Bastet
Level 12
God Stats
4W - 4L
1,525 SR
Queue Stats
22W - 26L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
cloudcider
Baron Samedi
Level 12
God Stats
4W - 5L
1,479 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 1
Team Averages
Level 38
1,625 SR
1,426 Elo+

VS

Team Averages
Level 40
1,381 SR
1,493 Elo+
Da Ji
Da Ji
DirgeInferno617
Da Ji
Level 26
God Stats
1W - 1L
1,238 SR
Queue Stats
44W - 29L
1,466 Elo+
Solo
Rama
Rama
DobleDeRiesgo41
Rama
Level 7
God Stats
3W - 2L
1,433 SR
Queue Stats
7W - 4L
1,507 Elo+
Party 3
Sol
Sol
NSY Kiztune
Sol
Level 28
God Stats
5W - 3L
1,324 SR
Queue Stats
117W - 119L
1,400 Elo+
Solo
Bellona
Bellona
Rustyc_Emilio
Bellona
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
30W - 21L
1,589 Elo+
Party 3
Agni
Agni
kirito13027
Agni
Level 123
God Stats
2W - 2L
1,646 SR
Queue Stats
354W - 342L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Affix
Hel
13
3 / 11 / 0
8,147
509
4,239
16,962
13,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 2
6,655
416
5,391
15,005
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
SirHawken
Neith
10
1 / 7 / 2
6,352
397
6,751
10,951
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
chingote73
Bastet
10
2 / 7 / 0
6,305
394
3,838
9,971
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
cloudcider
Baron Samedi
11
0 / 8 / 0
6,303
394
2,861
9,858
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,113
632
4,803
9,218
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 6
9,737
609
13,031
12,438
4,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 0 / 2
11,550
722
9,997
9,347
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
15
4 / 2 / 9
9,455
591
6,137
11,502
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 1 / 2
11,520
720
15,395
7,726
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
6
Kills
37
37
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
Affix
Hel
3
11
0
0.27
W
2
2
9
3.25
W
3
1
6
6
L
0
4
2
0.25
W
14
0
2
15
W
Bellona
4
2
9
4.25
L
Neith
SirHawken
Neith
1
7
2
0.29
L
Bastet
chingote73
Bastet
2
7
0
0.29
L
Baron Samedi
cloudcider
Baron Samedi
0
8
0
0
W
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
49,363
62,747
Taken
50,231
32,785
Mitigated
25,927
12,458
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Affix
Hel
4,239
686
317
4,946
16,962
13,080
0
11,025
5,175
38,149
0
W
4,803
1,684
0
5,187
9,218
4,010
768
594
8,624
0
70,228
W
13,031
12,278
0
5,008
12,438
4,834
2,410
3,418
9,020
0
73,588
L
5,391
637
338
3,383
15,005
10,241
0
1,890
13,047
20,612
0
W
9,997
4,228
0
4,989
9,347
4,216
6,308
2,934
6,205
64,736
7,796
W
Bellona
6,137
1,727
0
2,246
11,502
9,996
1,623
2,321
9,177
0
43,885
L
Neith
SirHawken
Neith
6,751
3,398
0
1,248
10,951
2,833
0
1,985
8,898
0
26,151
L
Bastet
chingote73
Bastet
3,838
989
0
1,541
9,971
3,585
0
2,982
6,919
0
27,857
L
Baron Samedi
cloudcider
Baron Samedi
2,861
257
0
685
9,858
3,046
0
5,794
4,026
29,570
0
W
15,395
1,487
0
3,350
7,726
2,871
1,375
3,231
4,495
62,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
52,375
260
Minions Killed
613
0
Camps Cleared
0
1,410,377
Distance Traveled
1,558,970
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,147
509
85
5
0
263,829
1
W
Da Ji
10,113
632
126
8
0
317,220
3
W
Rama
9,737
609
129
8
0
278,999
0
L
Geb
6,655
416
27
2
0
307,026
5
W
Sol
11,550
722
153
10
0
305,161
0
W
Bellona
9,455
591
73
5
0
347,176
1
L
Neith
6,352
397
47
3
0
272,781
2
L
Bastet
6,305
394
48
3
0
308,478
1
L
Baron Samedi
6,303
394
53
3
0
258,263
0
W
Agni
11,520
720
132
8
0
310,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role