Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Cobe Braint
Ullr
Level 26
God Stats
3W - 0L
1,933 SR
Queue Stats
24W - 9L
1,696 Elo+
Party 1
Chaac
Chaac
ItchyColt456480
Chaac
Level 104
God Stats
5W - 4L
1,774 SR
Queue Stats
149W - 67L
1,698 Elo+
Party 1
Team Averages
Level 65
1,736 SR
1,631 Elo+

VS

Team Averages
Level 71
1,665 SR
1,626 Elo+
Ra
Ra
SeoDk
Ra
Level 25
God Stats
1W - 1L
1,615 SR
Queue Stats
20W - 13L
1,671 Elo+
Solo
Izanami
Izanami
Th3GirlNam3dJay
Izanami
Level 29
God Stats
24W - 15L
1,799 SR
Queue Stats
133W - 115L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
l V a X l
Gilgamesh
Level 160
God Stats
0W - 1L
1,581 SR
Queue Stats
127W - 116L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 7 / 4
6,974
581
4,267
7,748
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 1
9,164
764
8,628
11,347
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 5
8,089
674
11,523
18,288
16,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 1 / 10
8,878
740
11,647
7,042
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 8
7,391
616
3,684
10,053
2,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
l V a X l
Gilgamesh
13
11 / 2 / 2
9,358
780
17,020
14,608
7,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
7
4
0.29
W
6
3
1
2.17
W
1
4
5
0.88
L
Ra
3
1
10
8
L
0
4
8
1
L
Gilgamesh
l V a X l
Gilgamesh
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
32,351
37,383
Taken
31,703
23,895
Mitigated
13,372
9,216
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,267
357
410
994
7,748
2,988
117
2,470
5,080
13,743
0
W
8,628
3,592
0
3,182
11,347
4,631
818
4,166
6,905
0
23,724
W
11,523
2,380
0
4,630
18,288
16,276
0
4,717
13,315
0
33,706
L
Ra
11,647
976
1,601
2,046
7,042
2,984
334
1,358
5,684
39,066
0
L
3,684
2,617
0
492
10,053
2,889
723
1,052
9,001
0
16,189
L
Gilgamesh
l V a X l
Gilgamesh
17,020
5,615
0
2,576
14,608
7,499
373
2,560
12,048
591
29,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
25,627
108
Minions Killed
144
3
Camps Cleared
7
565,731
Distance Traveled
658,623
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,974
581
15
1
0
129,377
0
W
Ullr
9,164
764
39
3
1
215,440
1
W
Chaac
8,089
674
54
5
2
220,914
4
L
Ra
8,878
740
88
7
4
240,543
0
L
Izanami
7,391
616
27
2
0
188,384
0
L
Gilgamesh
9,358
780
29
2
3
229,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role