Player Matchup

Loki
Loki
LSDemon69
Loki
Level 16
God Stats
8W - 23L
1,214 SR
Queue Stats
34W - 61L
1,198 Elo+
Solo
Chiron
Chiron
TaughtTick85105
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
986 Elo+
Solo
Kali
Kali
XxCreatorxX9170
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Terra
Terra
Zaxeious
Terra
Level 18
God Stats
0W - 1L
1,450 SR
Queue Stats
47W - 61L
1,247 Elo+
Party 1
Izanami
Izanami
pandaghostking
Izanami
Level 21
God Stats
3W - 4L
1,214 SR
Queue Stats
65W - 97L
1,228 Elo+
Party 1
Team Averages
Level 13
1,375 SR
1,184 Elo+

VS

Team Averages
Level 11
1,457 SR
1,339 Elo+
King Arthur
King Arthur
BrickingShots-
King Arthur
Level 17
God Stats
3W - 2L
1,535 SR
Queue Stats
49W - 31L
1,360 Elo+
Solo
Rama
Rama
Namaste6
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
THE B3AST89
Odin
Level 14
God Stats
1W - 0L
1,401 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TheGlitchKid01
Tiamat
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 67L
1,148 Elo+
Solo
Ares
Ares
golden_decrease1
Ares
Level 17
God Stats
26W - 36L
1,351 SR
Queue Stats
26W - 36L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 5 / 0
6,495
500
5,760
8,144
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 3
5,115
393
1,527
4,474
1,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 5 / 1
4,847
373
1,597
7,037
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Zaxeious
Terra
8
2 / 4 / 6
5,651
435
2,234
9,053
4,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
5 / 4 / 2
5,733
441
4,633
6,134
1,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrickingShots-
King Arthur
15
13 / 0 / 0
8,972
690
9,020
8,383
7,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
4
0 / 4 / 0
4,455
343
163
2,603
538
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 7 / 1
6,073
467
2,637
8,750
2,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 5
6,048
465
5,553
7,941
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 1
6,735
518
2,220
9,052
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
22
22
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrickingShots-
King Arthur
13
0
0
13
L
Loki
4
5
0
0.8
W
Rama
0
4
0
0
W
3
7
1
0.5
L
1
4
3
0.63
W
2
3
5
1.5
L
0
5
1
0.1
L
Terra
Zaxeious
Terra
2
4
6
1.25
W
4
2
1
2.25
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,751
Damage
19,593
34,842
Taken
36,729
12,543
Mitigated
18,257
5,896
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrickingShots-
King Arthur
9,020
835
0
4,049
8,383
7,190
313
666
7,717
0
59,066
L
Loki
5,760
1,963
0
1,896
8,144
2,554
0
1,700
6,332
0
37,435
W
Rama
163
156
0
48
2,603
538
498
205
2,398
0
2,147
W
2,637
1,048
0
778
8,750
2,634
1,700
535
8,215
0
14,686
L
1,527
582
0
762
4,474
1,180
0
1,642
2,768
0
11,101
W
5,553
1,060
0
3,503
7,941
3,693
627
562
7,379
19,311
0
L
1,597
803
0
1,508
7,037
2,541
0
1,313
5,618
0
15,197
L
Terra
Zaxeious
Terra
2,234
1,209
382
1,103
9,053
4,640
0
1,428
7,484
11,918
0
W
2,220
152
0
3,053
9,052
4,202
63
266
8,786
27,650
0
L
4,633
3,622
0
245
6,134
1,628
87
1,290
4,704
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
32,283
156
Minions Killed
229
0
Camps Cleared
0
1,084,795
Distance Traveled
999,406
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,972
690
119
9
0
259,569
0
L
Loki
6,495
500
64
5
0
255,493
0
W
Rama
4,455
343
4
0
0
90,275
0
W
Odin
6,073
467
28
2
0
215,185
0
L
Chiron
5,115
393
11
1
0
166,386
0
W
Tiamat
6,048
465
24
2
0
220,221
1
L
Kali
4,847
373
26
2
0
222,270
3
L
Terra
5,651
435
16
1
0
231,609
0
W
Ares
6,735
518
54
4
0
214,156
2
L
Izanami
5,733
441
39
3
0
209,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role