Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnhurYagami
Tiamat
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,599 Elo+
Solo
Medusa
Medusa
kovry
Medusa
Level 83
God Stats
6W - 5L
1,583 SR
Queue Stats
99W - 114L
1,486 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,528 Elo+

VS

Team Averages
Level 82
1,548 SR
1,596 Elo+
Chronos
Chronos
CANTTOUCHDURIM
Chronos
Level 95
God Stats
7W - 5L
1,583 SR
Queue Stats
576W - 468L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
Jrcannabis
Danzaburou
Level 124
God Stats
7W - 7L
1,320 SR
Queue Stats
372W - 459L
1,442 Elo+
Solo
Cliodhna
Cliodhna
weaew
Cliodhna
Level 28
God Stats
13W - 6L
1,741 SR
Queue Stats
97W - 61L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 8 / 1
7,669
697
5,316
14,584
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
10
1 / 5 / 2
7,544
686
2,672
10,761
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
kovry
Medusa
11
2 / 8 / 2
7,701
700
6,651
10,168
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 15
9,581
871
13,503
10,043
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Jrcannabis
Danzaburou
12
4 / 2 / 10
8,395
763
6,409
7,265
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
weaew
Cliodhna
14
11 / 2 / 9
9,893
899
11,487
8,019
2,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
21
21
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
1
0.19
L
Tiamat
1
5
2
0.4
W
6
0
15
13.5
W
Danzaburou
Jrcannabis
Danzaburou
4
2
10
4.5
L
Medusa
kovry
Medusa
2
8
2
0.38
W
Cliodhna
weaew
Cliodhna
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
31,399
35,513
Taken
25,327
21,672
Mitigated
13,879
3,696
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,316
254
0
1,244
14,584
13,973
0
5,559
9,025
21,753
0
L
Tiamat
2,672
428
0
1,453
10,761
4,777
0
3,962
6,799
11,380
840
W
13,503
5,190
0
2,887
10,043
7,861
1,162
3,760
6,283
36,722
2,957
W
Danzaburou
Jrcannabis
Danzaburou
6,409
1,964
0
2,589
7,265
3,124
1,205
1,732
5,533
0
25,099
L
Medusa
kovry
Medusa
6,651
3,149
295
704
10,168
2,922
0
2,733
7,435
0
22,693
W
Cliodhna
weaew
Cliodhna
11,487
1,234
0
1,689
8,019
2,894
225
3,204
4,815
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
27,869
103
Minions Killed
129
4
Camps Cleared
6
481,832
Distance Traveled
651,820
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,669
697
34
3
1
154,613
2
L
Tiamat
7,544
686
34
3
1
150,845
2
W
Chronos
9,581
871
62
6
2
227,839
1
W
Danzaburou
8,395
763
39
4
2
199,774
4
L
Medusa
7,701
700
35
3
2
176,374
5
W
Cliodhna
9,893
899
28
3
2
224,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role