Player Matchup

Loki
Loki
Diamond II
Bloodrosetear
Loki
Diamond II
Level 160
God Stats
2W - 5L
1,405 SR
Queue Stats
214W - 193L
2,407 MMR
Party 2
Ganesha
Ganesha
Diamond IV
FoxYuu_
Ganesha
Diamond IV
Level 159
God Stats
5W - 12L
1,371 SR
Queue Stats
718W - 721L
2,146 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
Gabeparade117
Cu Chulainn
Diamond III
Level 159
God Stats
3W - 3L
1,699 SR
Queue Stats
77W - 60L
2,382 MMR
Party 2
Izanami
Izanami
Diamond I
Rickyypoo
Izanami
Diamond I
Level 128
God Stats
20W - 12L
1,698 SR
Queue Stats
346W - 320L
2,466 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
a_c_v_g_l
Morgan Le Fay
Diamond II
Level 158
God Stats
8W - 8L
1,606 SR
Queue Stats
499W - 478L
2,282 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,556 SR
2,337 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,667 SR
2,340 MMR
Sylvanus
Sylvanus
Diamond V
GtFy-jeremy0112
Sylvanus
Diamond V
Level 127
God Stats
78W - 87L
1,629 SR
Queue Stats
582W - 573L
2,123 MMR
Solo
Bellona
Bellona
Masters
LicZany
Bellona
Masters
Level 108
God Stats
16W - 3L
1,823 SR
Queue Stats
108W - 87L
2,547 MMR
Party 3
Nu Wa
Nu Wa
Diamond II
NENOCARNAGE
Nu Wa
Diamond II
Level 160
God Stats
224W - 148L
1,680 SR
Queue Stats
790W - 815L
2,409 MMR
Party 3
Danzaburou
Danzaburou
Diamond V
aBasicxz
Danzaburou
Diamond V
Level 148
God Stats
23W - 10L
1,667 SR
Queue Stats
352W - 346L
2,188 MMR
Solo
Sol
Sol
Masters
guiccimayn
Sol
Masters
Level 148
God Stats
25W - 19L
1,536 SR
Queue Stats
614W - 619L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 0
8,427
496
5,505
15,348
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
FoxYuu_
Ganesha
11
0 / 9 / 4
7,449
438
5,221
19,153
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Gabeparade117
Cu Chulainn
14
0 / 6 / 3
7,917
466
5,617
18,430
15,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Rickyypoo
Izanami
14
0 / 7 / 1
8,031
472
6,270
12,007
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
a_c_v_g_l
Morgan Le Fay
14
4 / 4 / 1
8,651
509
13,305
14,556
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GebAthenaArtioGilgameshTiamat

VS

Bans
OdinCerberusMulanKhepriSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 1 / 10
9,751
574
6,270
14,940
16,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
LicZany
Bellona
17
10 / 1 / 6
10,751
632
10,034
11,536
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 14
10,314
607
16,150
10,646
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
aBasicxz
Danzaburou
17
7 / 1 / 8
11,701
688
12,545
13,236
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 6
11,727
690
18,087
13,595
12,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
34
34
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
L
Ganesha
FoxYuu_
Ganesha
0
9
4
0.22
L
Cu Chulainn
Gabeparade117
Cu Chulainn
0
6
3
0.25
W
Sylvanus
5
1
10
10
W
Bellona
LicZany
Bellona
10
1
6
13
W
6
3
14
4.33
L
Izanami
Rickyypoo
Izanami
0
7
1
0.07
W
Danzaburou
aBasicxz
Danzaburou
7
1
8
11
L
Morgan Le Fay
a_c_v_g_l
Morgan Le Fay
4
4
1
1.13
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
63,086
79,494
Taken
63,953
40,833
Mitigated
46,688
17,521
Healing
29,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,505
1,099
0
3,200
15,348
4,001
0
5,743
9,410
0
43,126
L
Ganesha
FoxYuu_
Ganesha
5,221
339
447
2,806
19,153
13,557
0
10,806
7,959
29,395
0
L
Cu Chulainn
Gabeparade117
Cu Chulainn
5,617
645
0
5,263
18,430
15,530
0
10,473
7,784
423
46,074
W
Sylvanus
6,270
2,741
3,050
5,960
14,940
16,956
128
5,770
9,170
31,896
9,637
W
Bellona
LicZany
Bellona
10,034
4,221
0
5,022
11,536
9,392
1,003
2,980
8,556
0
71,820
W
16,150
6,581
81
3,565
10,646
4,013
1,053
5,905
4,741
61,834
0
L
Izanami
Rickyypoo
Izanami
6,270
3,709
0
2,603
12,007
3,281
1,178
2,934
8,937
0
67,820
W
Danzaburou
aBasicxz
Danzaburou
12,545
6,986
0
5,562
13,236
4,126
3,762
2,742
10,494
0
84,528
L
Morgan Le Fay
a_c_v_g_l
Morgan Le Fay
13,305
736
60
3,142
14,556
4,464
0
5,826
8,518
54,378
0
W
18,087
8,403
0
6,181
13,595
12,201
5,225
1,708
11,887
78,680
8,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
54,244
425
Minions Killed
566
0
Camps Cleared
0
1,607,606
Distance Traveled
1,594,218
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,427
496
77
5
0
338,694
3
L
Ganesha
7,449
438
22
1
0
298,099
7
L
Cu Chulainn
7,917
466
83
5
0
352,829
2
W
Sylvanus
9,751
574
74
4
0
305,042
3
W
Bellona
10,751
632
114
7
0
402,178
3
W
Nu Wa
10,314
607
95
6
0
279,064
8
L
Izanami
8,031
472
133
8
0
304,229
4
W
Danzaburou
11,701
688
140
8
0
320,024
6
L
Morgan Le Fay
8,651
509
110
6
0
313,755
3
W
Sol
11,727
690
143
8
0
287,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role