Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Mancoquistas
Artemis
Level 11
God Stats
1W - 0L
1,763 SR
Queue Stats
2W - 0L
1,851 Elo+
Party 2
Set
Set
MushroomPurp
Set
Level 18
God Stats
3W - 1L
1,526 SR
Queue Stats
6W - 3L
1,624 Elo+
Party 2
Team Averages
Level 63
1,596 SR
1,658 Elo+

VS

Team Averages
Level 84
1,321 SR
1,499 Elo+
Scylla
Scylla
cjsquadwipe
Scylla
Level 64
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 1
Charybdis
Charybdis
flubbajubba15
Charybdis
Level 85
God Stats
0W - 1L
1,269 SR
Queue Stats
23W - 27L
1,533 Elo+
Party 1
Pele
Pele
priinou
Pele
Level 103
God Stats
0W - 1L
1,216 SR
Queue Stats
30W - 28L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 2 / 9
9,194
919
13,429
7,917
2,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Mancoquistas
Artemis
13
8 / 3 / 6
9,316
932
9,282
10,962
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 7 / 9
8,575
858
5,050
9,188
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
6 / 8 / 4
8,453
845
6,693
9,622
3,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
flubbajubba15
Charybdis
12
4 / 4 / 7
8,030
803
4,643
9,183
3,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
priinou
Pele
12
2 / 6 / 9
7,735
774
9,169
12,880
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
18
Kills
12
12
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
9
5.25
W
Artemis
Mancoquistas
Artemis
8
3
6
3.67
W
4
7
9
1.21
L
Scylla
6
8
4
1
L
Charybdis
flubbajubba15
Charybdis
4
4
7
1.88
L
Pele
priinou
Pele
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
20,505
28,067
Taken
31,685
10,095
Mitigated
10,412
6,047
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,429
1,560
0
2,059
7,917
2,390
451
2,589
5,328
31,426
0
W
Artemis
Mancoquistas
Artemis
9,282
4,380
0
3,173
10,962
3,580
1,848
2,127
8,835
0
35,263
W
5,050
2,054
0
815
9,188
4,125
822
2,655
6,533
0
15,900
L
Scylla
6,693
1,069
0
0
9,622
3,035
0
4,990
4,632
12,176
0
L
Charybdis
flubbajubba15
Charybdis
4,643
3,211
0
944
9,183
3,061
1,373
3,708
5,475
0
19,527
L
Pele
priinou
Pele
9,169
1,092
0
2,160
12,880
4,316
238
5,019
7,861
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
24,218
119
Minions Killed
103
5
Camps Cleared
4
547,692
Distance Traveled
541,223
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,194
919
49
5
1
189,181
4
W
Artemis
9,316
932
51
5
3
175,244
2
W
Set
8,575
858
19
2
1
183,267
2
L
Scylla
8,453
845
14
1
0
162,732
4
L
Charybdis
8,030
803
41
4
1
178,888
2
L
Pele
7,735
774
48
5
3
199,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role