Player Matchup

Loki
Loki
KingGainford
Loki
Level 127
God Stats
14W - 10L
1,545 SR
Queue Stats
62W - 45L
1,558 Elo+
Party 2
Sobek
Sobek
KonHard
Sobek
Level 78
God Stats
7W - 6L
1,738 SR
Queue Stats
31W - 20L
1,588 Elo+
Party 2
Agni
Agni
TrevorTheKing
Agni
Level 159
God Stats
1W - 3L
1,586 SR
Queue Stats
61W - 49L
1,556 Elo+
Party 2
Izanami
Izanami
Wasser21
Izanami
Level 27
God Stats
45W - 35L
1,546 SR
Queue Stats
62W - 55L
1,523 Elo+
Party 2
Neith
Neith
aginger34
Neith
Level 15
God Stats
5W - 8L
1,492 SR
Queue Stats
9W - 19L
1,389 Elo+
Party 2
Team Averages
Level 81
1,582 SR
1,523 Elo+

VS

Team Averages
Level 53
1,396 SR
1,496 Elo+
Charybdis
Charybdis
Futuresnoow
Charybdis
Level 41
God Stats
3W - 6L
1,128 SR
Queue Stats
138W - 117L
1,485 Elo+
Party 3
Bastet
Bastet
MarioBro0613
Bastet
Level 111
God Stats
4W - 5L
1,345 SR
Queue Stats
203W - 170L
1,552 Elo+
Party 3
Yemoja
Yemoja
PleaseWardNow
Yemoja
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 24L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SsmokelesS
Morgan Le Fay
Level 7
God Stats
2W - 2L
1,506 SR
Queue Stats
5W - 6L
1,201 Elo+
Party 3
Aphrodite
Aphrodite
ihelioid
Aphrodite
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 72L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 11
14,574
521
23,117
28,839
10,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
KonHard
Sobek
16
2 / 8 / 12
11,047
395
10,557
24,143
32,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 11 / 6
15,715
561
36,997
23,288
8,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Wasser21
Izanami
20
3 / 10 / 8
14,405
514
16,282
22,876
9,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
aginger34
Neith
16
1 / 8 / 6
11,355
406
6,883
18,424
6,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Futuresnoow
Charybdis
20
9 / 6 / 15
14,987
535
22,787
22,743
10,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
20
28 / 7 / 10
18,251
652
41,134
39,673
20,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 3 / 24
14,122
504
7,522
26,935
38,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SsmokelesS
Morgan Le Fay
18
2 / 12 / 7
12,496
446
4,652
20,354
7,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ihelioid
Aphrodite
20
7 / 4 / 15
15,299
546
13,737
26,013
13,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
119
31
Kills
48
48
Deaths
32
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Futuresnoow
Charybdis
9
6
15
2.75
L
9
11
11
1.32
L
Sobek
KonHard
Sobek
2
8
12
1
W
Bastet
28
7
10
4.71
W
2
3
24
4.67
W
Morgan Le Fay
SsmokelesS
Morgan Le Fay
2
12
7
0.46
L
16
11
6
1.73
L
Izanami
Wasser21
Izanami
3
10
8
0.7
L
Neith
aginger34
Neith
1
8
6
0.5
W
Aphrodite
ihelioid
Aphrodite
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,836
Damage
89,832
117,570
Taken
135,718
67,707
Mitigated
90,448
21,036
Healing
65,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Futuresnoow
Charybdis
22,787
14,418
0
7,565
22,743
10,362
4,029
6,574
16,169
0
111,980
L
23,117
5,185
0
6,242
28,839
10,815
0
5,161
23,606
0
111,653
L
Sobek
KonHard
Sobek
10,557
628
515
3,853
24,143
32,778
195
6,617
17,526
29,287
0
W
Bastet
41,134
9,954
0
11,344
39,673
20,017
337
13,676
25,997
0
155,381
W
7,522
2,469
8,407
6,818
26,935
38,314
517
11,868
15,067
36,080
0
W
Morgan Le Fay
SsmokelesS
Morgan Le Fay
4,652
372
186
2,275
20,354
7,907
1,167
11,602
8,752
50,946
0
L
36,997
2,463
0
3,858
23,288
8,424
1,163
5,472
17,656
87,567
0
L
Izanami
Wasser21
Izanami
16,282
11,789
0
2,943
22,876
9,501
3,256
6,960
15,836
0
110,307
L
Neith
aginger34
Neith
6,883
3,852
0
3,625
18,424
6,189
759
1,701
16,563
0
60,457
W
Aphrodite
ihelioid
Aphrodite
13,737
2,400
10,792
18,416
26,013
13,848
662
9,606
16,407
97,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,096
Gold Earned
75,155
609
Minions Killed
584
0
Camps Cleared
0
2,363,467
Distance Traveled
2,436,885
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,987
535
159
6
0
460,664
2
L
Loki
14,574
521
134
5
0
519,436
0
L
Sobek
11,047
395
29
1
0
538,729
4
W
Bastet
18,251
652
147
5
0
566,640
2
W
Yemoja
14,122
504
35
1
0
489,399
5
W
Morgan Le Fay
12,496
446
82
3
0
422,528
0
L
Agni
15,715
561
124
4
0
436,004
1
L
Izanami
14,405
514
210
8
0
434,554
0
L
Neith
11,355
406
112
4
0
434,744
0
W
Aphrodite
15,299
546
161
6
0
497,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role