Player Matchup

Heimdallr
Heimdallr
Derek_1019
Heimdallr
Level 47
God Stats
42W - 34L
1,500 SR
Queue Stats
195W - 173L
1,420 Elo+
Party 3
Hercules
Hercules
KING111502
Hercules
Level 98
God Stats
4W - 4L
1,382 SR
Queue Stats
245W - 220L
1,450 Elo+
Party 3
Vulcan
Vulcan
LRKLion
Vulcan
Level 22
God Stats
16W - 14L
1,640 SR
Queue Stats
38W - 37L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lark_Lion
Tsukuyomi
Level 110
God Stats
24W - 28L
1,478 SR
Queue Stats
490W - 462L
1,473 Elo+
Party 2
Ganesha
Ganesha
jrthebest1213
Ganesha
Level 44
God Stats
1W - 0L
1,717 SR
Queue Stats
239W - 229L
1,419 Elo+
Party 3
Team Averages
Level 64
1,544 SR
1,440 Elo+

VS

Team Averages
Level 70
1,529 SR
1,424 Elo+
Persephone
Persephone
BoatAngel
Persephone
Level 66
God Stats
11W - 7L
1,686 SR
Queue Stats
283W - 318L
1,389 Elo+
Solo
Mulan
Mulan
IsaacZuriel
Mulan
Level 96
God Stats
4W - 7L
1,565 SR
Queue Stats
66W - 74L
1,396 Elo+
Solo
Neith
Neith
LaTreesh
Neith
Level 15
God Stats
3W - 6L
1,617 SR
Queue Stats
3W - 7L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Mar_kuss_
Cthulhu
Level 64
God Stats
0W - 5L
1,171 SR
Queue Stats
257W - 284L
1,418 Elo+
Party 1
Bakasura
Bakasura
xXCROSS_FyReXx
Bakasura
Level 107
God Stats
40W - 23L
1,606 SR
Queue Stats
329W - 388L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Derek_1019
Heimdallr
18
5 / 3 / 15
12,306
513
17,459
18,833
7,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KING111502
Hercules
20
5 / 4 / 8
13,604
567
10,648
19,544
25,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
LRKLion
Vulcan
20
13 / 0 / 12
14,308
596
20,884
13,489
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Lark_Lion
Tsukuyomi
20
16 / 0 / 10
14,531
605
21,313
21,745
9,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
17
0 / 2 / 26
11,146
464
9,683
20,531
17,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BoatAngel
Persephone
15
2 / 5 / 0
10,182
424
13,222
11,345
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 8 / 5
10,749
448
10,203
22,249
19,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
LaTreesh
Neith
15
1 / 6 / 4
9,168
382
7,734
14,792
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Mar_kuss_
Cthulhu
14
0 / 12 / 5
8,535
356
10,482
27,147
21,136
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
20
5 / 8 / 0
12,114
505
11,175
23,659
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
39
Kills
9
9
Deaths
39
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
BoatAngel
Persephone
2
5
0
0.4
W
Heimdallr
Derek_1019
Heimdallr
5
3
15
4.17
L
1
8
5
0.44
W
Hercules
KING111502
Hercules
5
4
8
2.25
W
Vulcan
LRKLion
Vulcan
13
0
12
19
L
Neith
LaTreesh
Neith
1
6
4
0.5
W
Tsukuyomi
Lark_Lion
Tsukuyomi
16
0
10
21
L
Cthulhu
Mar_kuss_
Cthulhu
0
12
5
0.21
W
Ganesha
0
2
26
6.5
L
Bakasura
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,987
Damage
52,816
94,142
Taken
99,192
65,671
Mitigated
57,674
43,161
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BoatAngel
Persephone
13,222
603
0
2,041
11,345
3,423
362
4,373
6,837
54,595
0
W
Heimdallr
Derek_1019
Heimdallr
17,459
6,300
435
6,361
18,833
7,835
3,952
6,855
11,892
0
92,872
L
10,203
2,196
0
3,602
22,249
19,298
451
5,302
16,849
0
62,663
W
Hercules
KING111502
Hercules
10,648
3,977
886
9,349
19,544
25,652
995
1,574
16,917
0
85,612
W
Vulcan
LRKLion
Vulcan
20,884
6,232
132
6,008
13,489
5,731
964
5,735
6,943
111,727
0
L
Neith
LaTreesh
Neith
7,734
3,195
0
1,503
14,792
4,135
0
5,488
9,206
0
42,769
W
Tsukuyomi
Lark_Lion
Tsukuyomi
21,313
5,221
0
10,401
21,745
9,171
2,417
6,277
15,074
0
113,616
L
Cthulhu
Mar_kuss_
Cthulhu
10,482
830
1,128
3,149
27,147
21,136
0
10,451
16,443
42,084
0
W
Ganesha
9,683
701
311
9,278
20,531
17,282
322
9,738
10,251
35,706
0
L
Bakasura
11,175
7,444
156
3,913
23,659
9,682
3,470
4,290
19,219
0
94,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,895
Gold Earned
50,748
656
Minions Killed
564
0
Camps Cleared
0
2,348,132
Distance Traveled
2,133,564
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,182
424
112
5
0
339,200
11
W
Heimdallr
12,306
513
151
6
0
443,689
1
L
Mulan
10,749
448
132
6
0
419,319
4
W
Hercules
13,604
567
163
7
0
416,074
0
W
Vulcan
14,308
596
172
7
0
502,272
4
L
Neith
9,168
382
80
3
0
383,747
0
W
Tsukuyomi
14,531
605
157
7
0
559,943
8
L
Cthulhu
8,535
356
57
2
0
503,468
6
W
Ganesha
11,146
464
13
1
0
426,154
1
L
Bakasura
12,114
505
183
8
0
487,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role