Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DRedMenace
Nu Wa
Level 109
God Stats
14W - 8L
1,558 SR
Queue Stats
468W - 458L
1,561 Elo+
Party 3
Bakasura
Bakasura
Rehan142
Bakasura
Level 122
God Stats
14W - 15L
1,573 SR
Queue Stats
956W - 955L
1,548 Elo+
Party 3
Ares
Ares
THE 0G ZHINNY
Ares
Level 107
God Stats
12W - 13L
1,475 SR
Queue Stats
627W - 637L
1,477 Elo+
Party 1
Izanami
Izanami
xYuchix
Izanami
Level 145
God Stats
8W - 7L
1,565 SR
Queue Stats
421W - 424L
1,539 Elo+
Party 1
Team Averages
Level 122
1,534 SR
1,525 Elo+

VS

Team Averages
Level 61
1,508 SR
1,552 Elo+
Mulan
Mulan
Lecronic
Mulan
Level 67
God Stats
0W - 6L
1,364 SR
Queue Stats
215W - 205L
1,518 Elo+
Party 2
Cerberus
Cerberus
Squid974783
Cerberus
Level 69
God Stats
18W - 17L
1,559 SR
Queue Stats
108W - 115L
1,541 Elo+
Solo
Jing Wei
Jing Wei
UndeadRaptor580
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 143L
1,541 Elo+
Solo
Scylla
Scylla
kermitzlui
Scylla
Level 73
God Stats
19W - 14L
1,615 SR
Queue Stats
362W - 323L
1,608 Elo+
Party 2
Vamana
Vamana
xXAlexGlzXx
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 6 / 5
10,178
599
12,637
14,835
11,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
16
4 / 1 / 9
10,282
605
10,169
4,116
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Rehan142
Bakasura
16
3 / 1 / 5
9,698
570
12,586
14,787
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 4 / 11
9,075
534
11,183
15,429
14,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
xYuchix
Izanami
18
8 / 0 / 4
11,946
703
12,013
8,328
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lecronic
Mulan
12
3 / 7 / 3
7,679
452
9,353
13,156
7,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Squid974783
Cerberus
13
2 / 5 / 8
8,339
491
6,297
21,062
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
14
0 / 5 / 5
8,096
476
3,629
13,371
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
kermitzlui
Scylla
12
1 / 5 / 6
7,478
440
5,787
11,628
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
6 / 3 / 2
9,064
533
8,696
15,558
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
12
12
Deaths
25
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
6
5
1.42
W
Nu Wa
4
1
9
8.5
L
Mulan
Lecronic
Mulan
3
7
3
0.64
W
Bakasura
Rehan142
Bakasura
3
1
5
5.5
L
Cerberus
Squid974783
Cerberus
2
5
8
1.2
W
4
4
11
2.38
L
Jing Wei
0
5
5
0.5
L
Scylla
kermitzlui
Scylla
1
5
6
0.8
L
Vamana
6
3
2
2.33
W
Izanami
xYuchix
Izanami
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,588
Damage
33,762
57,495
Taken
74,775
38,364
Mitigated
36,936
16,101
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,637
1,515
157
2,766
14,835
11,490
818
3,812
11,023
0
56,819
W
Nu Wa
10,169
724
79
1,494
4,116
1,567
0
1,308
2,808
60,701
0
L
Mulan
Lecronic
Mulan
9,353
1,986
0
2,353
13,156
7,787
0
3,586
9,175
0
38,776
W
Bakasura
Rehan142
Bakasura
12,586
8,622
0
7,182
14,787
7,420
43
2,093
12,694
0
62,260
L
Cerberus
Squid974783
Cerberus
6,297
409
490
4,825
21,062
17,562
0
4,874
14,681
33,202
0
W
11,183
517
212
1,119
15,429
14,596
0
4,238
11,191
27,665
0
L
Jing Wei
3,629
2,495
0
4,153
13,371
2,605
0
3,359
9,815
0
53,735
L
Scylla
kermitzlui
Scylla
5,787
1,076
85
3,848
11,628
2,988
0
3,230
7,692
42,142
0
L
Vamana
8,696
4,608
0
7,445
15,558
5,994
0
5,513
9,305
0
59,805
W
Izanami
xYuchix
Izanami
12,013
7,096
0
3,092
8,328
3,291
2,757
698
7,630
0
116,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
40,656
552
Minions Killed
473
0
Camps Cleared
0
1,731,508
Distance Traveled
1,679,375
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,178
599
102
6
0
327,388
4
W
Nu Wa
10,282
605
126
7
0
360,171
3
L
Mulan
7,679
452
64
4
0
317,724
0
W
Bakasura
9,698
570
113
7
0
390,519
0
L
Cerberus
8,339
491
98
6
0
324,717
0
W
Ares
9,075
534
27
2
0
326,602
2
L
Jing Wei
8,096
476
106
6
0
332,719
3
L
Scylla
7,478
440
89
5
0
309,697
2
L
Vamana
9,064
533
116
7
0
394,518
0
W
Izanami
11,946
703
184
11
0
326,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role