Player Matchup

King Arthur
King Arthur
CHULF
King Arthur
Level 39
God Stats
2W - 3L
1,414 SR
Queue Stats
36W - 52L
1,283 Elo+
Party 2
Anhur
Anhur
Hollur
Anhur
Level 87
God Stats
0W - 2L
1,210 SR
Queue Stats
104W - 112L
1,350 Elo+
Party 2
Zeus
Zeus
Melchia01
Zeus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 212L
1,322 Elo+
Solo
Discordia
Discordia
MelonMan58
Discordia
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 18L
1,137 Elo+
Party 2
Thanatos
Thanatos
SleepySnowman
Thanatos
Level 146
God Stats
6W - 8L
1,406 SR
Queue Stats
765W - 830L
1,348 Elo+
Solo
Team Averages
Level 85
1,406 SR
1,288 Elo+

VS

Team Averages
Level 51
1,519 SR
1,321 Elo+
Pele
Pele
ANGELITO 172001
Pele
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,308 Elo+
Solo
Cthulhu
Cthulhu
WorthlessJak
Cthulhu
Level 49
God Stats
5W - 1L
1,469 SR
Queue Stats
167W - 177L
1,369 Elo+
Party 1
Hachiman
Hachiman
WorthlessPyro
Hachiman
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 173L
1,372 Elo+
Party 1
Artemis
Artemis
WorthlessSin
Artemis
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 157L
1,260 Elo+
Party 1
Mulan
Mulan
elease12
Mulan
Level 75
God Stats
1W - 1L
1,626 SR
Queue Stats
28W - 25L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHULF
King Arthur
20
7 / 5 / 13
12,295
683
17,907
25,053
28,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Hollur
Anhur
20
3 / 5 / 22
11,919
662
11,432
13,814
7,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
20
19 / 6 / 7
15,196
844
35,038
16,327
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MelonMan58
Discordia
19
2 / 5 / 17
11,266
626
12,173
11,986
5,625
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
SleepySnowman
Thanatos
16
5 / 12 / 9
11,350
631
10,257
18,361
7,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
15,549
864
19,970
20,865
9,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
WorthlessJak
Cthulhu
20
2 / 7 / 14
12,366
687
14,500
26,536
25,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
WorthlessPyro
Hachiman
20
9 / 8 / 12
13,269
737
17,750
20,855
7,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
WorthlessSin
Artemis
18
7 / 9 / 12
12,520
696
13,846
17,221
6,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
elease12
Mulan
20
3 / 5 / 17
12,675
704
11,831
20,457
19,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
98
36
Kills
33
33
Deaths
36
68
Assists
65
Player
Kills
Deaths
Assists
KDA
W
12
7
10
2.43
L
King Arthur
CHULF
King Arthur
7
5
13
2.7
L
Anhur
Hollur
Anhur
3
5
22
2.8
L
Zeus
19
6
7
3.75
L
Discordia
MelonMan58
Discordia
2
5
17
2.1
L
Thanatos
SleepySnowman
Thanatos
5
12
9
0.79
W
Cthulhu
WorthlessJak
Cthulhu
2
7
14
1.29
W
Hachiman
WorthlessPyro
Hachiman
9
8
12
1.88
W
Artemis
WorthlessSin
Artemis
7
9
12
1.44
W
Mulan
elease12
Mulan
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,807
Damage
77,897
85,541
Taken
105,934
55,088
Mitigated
69,304
24,266
Healing
28,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,970
5,232
726
3,963
20,865
9,827
2,425
9,134
11,731
0
48,769
L
King Arthur
CHULF
King Arthur
17,907
1,267
2,182
6,457
25,053
28,036
260
5,393
19,660
7,959
21,616
L
Anhur
Hollur
Anhur
11,432
3,049
1,786
2,044
13,814
7,496
266
3,497
10,317
0
20,947
L
Zeus
35,038
5,731
878
3,340
16,327
6,346
439
2,641
13,686
66,073
0
L
Discordia
MelonMan58
Discordia
12,173
2,456
671
1,715
11,986
5,625
84
2,180
9,806
24,370
0
L
Thanatos
SleepySnowman
Thanatos
10,257
2,456
1,008
4,185
18,361
7,585
1,362
3,926
14,435
0
14,043
W
Cthulhu
WorthlessJak
Cthulhu
14,500
1,325
2,900
5,655
26,536
25,799
30
12,544
13,992
37,966
0
W
Hachiman
WorthlessPyro
Hachiman
17,750
9,250
1,181
7,280
20,855
7,412
918
10,493
10,362
0
30,299
W
Artemis
WorthlessSin
Artemis
13,846
8,908
1,057
1,888
17,221
6,764
886
10,130
7,091
0
21,504
W
Mulan
elease12
Mulan
11,831
1,880
798
3,136
20,457
19,502
939
9,601
10,705
7,547
14,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,026
Gold Earned
66,379
147
Minions Killed
160
0
Camps Cleared
0
1,419,698
Distance Traveled
1,413,364
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,549
864
56
3
0
336,230
0
L
King Arthur
12,295
683
22
1
0
312,954
2
L
Anhur
11,919
662
25
1
0
335,776
0
L
Zeus
15,196
844
78
4
0
262,177
1
L
Discordia
11,266
626
15
1
0
309,451
2
L
Thanatos
11,350
631
7
0
0
199,340
0
W
Cthulhu
12,366
687
45
3
0
292,826
0
W
Hachiman
13,269
737
29
2
0
270,417
1
W
Artemis
12,520
696
18
1
0
268,551
0
W
Mulan
12,675
704
12
1
0
245,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role