Player Matchup

Tyr
Tyr
Burritoderes425
Tyr
Level 14
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 2
Cliodhna
Cliodhna
PapiGod2021
Cliodhna
Level 29
God Stats
0W - 7L
962 SR
Queue Stats
40W - 74L
1,223 Elo+
Solo
Merlin
Merlin
SongAndDance
Merlin
Level 29
God Stats
4W - 4L
1,519 SR
Queue Stats
115W - 99L
1,698 Elo+
Solo
Rama
Rama
crafter420
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Solo
Arachne
Arachne
iD Spiring
Arachne
Level 14
God Stats
4W - 10L
1,288 SR
Queue Stats
6W - 13L
1,227 Elo+
Party 2
Team Averages
Level 19
1,392 SR
1,363 Elo+

VS

Team Averages
Level 21
1,406 SR
1,403 Elo+
Sol
Sol
Briginny
Sol
Level 28
God Stats
45W - 59L
1,454 SR
Queue Stats
81W - 111L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Darklikos
Cthulhu
Level 29
God Stats
9W - 11L
1,416 SR
Queue Stats
60W - 80L
1,345 Elo+
Solo
Loki
Loki
Digitalpoint
Loki
Level 25
God Stats
5W - 14L
1,243 SR
Queue Stats
127W - 151L
1,301 Elo+
Party 1
Anubis
Anubis
LetsGøBrandon
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 59L
1,741 Elo+
Solo
Neith
Neith
Lumabest
Neith
Level 17
God Stats
28W - 32L
1,419 SR
Queue Stats
75W - 92L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
9,991
400
2,303
20,397
11,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
PapiGod2021
Cliodhna
16
2 / 10 / 5
10,248
410
11,375
20,540
5,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
16 / 1 / 1
16,436
657
27,188
19,622
6,816
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 9 / 2
8,353
334
5,125
10,635
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
iD Spiring
Arachne
14
0 / 9 / 0
9,052
362
3,435
15,890
3,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 4
12,929
517
7,065
14,515
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Darklikos
Cthulhu
18
2 / 2 / 12
11,847
474
8,625
19,160
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 6 / 5
13,166
527
13,895
15,791
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 4 / 3
14,445
578
22,554
16,342
13,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Lumabest
Neith
18
11 / 3 / 4
12,827
513
14,218
13,979
4,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
19
Kills
38
38
Deaths
19
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
0
9
2
0.11
W
Cthulhu
Darklikos
Cthulhu
2
2
12
4
W
10
6
5
2.08
W
15
4
3
4.13
W
Neith
Lumabest
Neith
11
3
4
4.33
L
Cliodhna
PapiGod2021
Cliodhna
2
10
5
0.45
L
Merlin
16
1
1
16.5
L
1
9
2
0.22
L
Arachne
iD Spiring
Arachne
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
66,357
87,084
Taken
79,787
30,047
Mitigated
50,156
14,912
Healing
27,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,065
1,129
0
4,947
14,515
5,223
5,253
8,944
5,571
88,680
8,550
L
2,303
436
0
2,363
20,397
11,924
413
11,592
8,757
0
40,319
W
Cthulhu
Darklikos
Cthulhu
8,625
205
167
5,065
19,160
21,198
1,019
6,657
12,503
61,833
0
W
13,895
2,645
0
3,276
15,791
6,256
853
6,039
9,752
0
73,128
W
22,554
821
0
7,575
16,342
13,089
2,261
5,051
11,291
117,719
0
W
Neith
Lumabest
Neith
14,218
9,174
0
6,903
13,979
4,390
4,170
4,251
9,728
0
80,705
L
Cliodhna
PapiGod2021
Cliodhna
11,375
1,107
0
3,172
20,540
5,254
174
6,250
13,864
0
56,144
L
Merlin
27,188
1,366
0
6,664
19,622
6,816
0
10,141
9,138
156,505
0
L
5,125
4,141
0
817
10,635
2,330
330
2,213
8,082
0
18,866
L
Arachne
iD Spiring
Arachne
3,435
2,069
54
1,842
15,890
3,723
0
6,533
9,267
0
47,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
65,214
538
Minions Killed
713
0
Camps Cleared
0
2,080,491
Distance Traveled
2,254,331
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,929
517
180
7
0
416,479
0
L
Tyr
9,991
400
91
4
0
433,438
0
W
Cthulhu
11,847
474
96
4
0
483,412
2
W
Loki
13,166
527
90
4
0
553,723
1
W
Anubis
14,445
578
213
9
0
388,505
2
W
Neith
12,827
513
134
5
0
412,212
0
L
Cliodhna
10,248
410
72
3
0
440,769
0
L
Merlin
16,436
657
252
10
0
516,735
2
L
Rama
8,353
334
34
1
0
270,952
1
L
Arachne
9,052
362
89
4
0
418,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role