Player Matchup

Da Ji
Da Ji
BeyondTheFlamesx
Da Ji
Level 27
God Stats
2W - 0L
1,608 SR
Queue Stats
22W - 16L
1,506 Elo+
Solo
Janus
Janus
Moondrinker
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,618 Elo+
Solo
Sylvanus
Sylvanus
RedAdeptRogue
Sylvanus
Level 23
God Stats
7W - 9L
1,448 SR
Queue Stats
30W - 34L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
XxCumDumpxX_666
Gilgamesh
Level 23
God Stats
5W - 5L
1,624 SR
Queue Stats
29W - 33L
1,513 Elo+
Party 1
Neith
Neith
lastview1615
Neith
Level 17
God Stats
12W - 5L
1,748 SR
Queue Stats
26W - 23L
1,567 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,543 Elo+

VS

Team Averages
Level 23
1,535 SR
1,656 Elo+
Ra
Ra
Belip09
Ra
Level 12
God Stats
1W - 4L
1,422 SR
Queue Stats
54W - 65L
1,948 Elo+
Solo
Kali
Kali
No Fatigue8280
Kali
Level 29
God Stats
3W - 1L
1,909 SR
Queue Stats
44W - 20L
1,842 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 17
God Stats
70W - 89L
1,524 SR
Queue Stats
150W - 205L
1,434 Elo+
Solo
Loki
Loki
oPurjex
Loki
Level 28
God Stats
14W - 14L
1,374 SR
Queue Stats
114W - 132L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
rafinharh13
Ratatoskr
Level 27
God Stats
9W - 11L
1,448 SR
Queue Stats
184W - 196L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,501
688
3,960
5,058
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,126
641
2,674
3,789
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
RedAdeptRogue
Sylvanus
7
2 / 1 / 3
4,587
573
2,134
2,645
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
XxCumDumpxX_666
Gilgamesh
7
0 / 1 / 0
4,266
533
1,211
4,868
2,754
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
4 / 0 / 1
5,225
653
4,123
4,245
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,005
626
2,941
4,018
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
5,359
670
3,794
5,335
1,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,569
196
0
0
0
Loki
oPurjex
Loki
8
2 / 5 / 1
4,821
603
3,089
6,446
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
rafinharh13
Ratatoskr
8
1 / 3 / 1
4,386
548
2,016
6,287
2,455
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
3
1
1
3.5
W
1
1
2
2
L
1
0
0
1
W
Sylvanus
RedAdeptRogue
Sylvanus
2
1
3
3.5
W
Gilgamesh
XxCumDumpxX_666
Gilgamesh
0
1
0
0
L
0
0
0
0
W
4
0
1
4.5
L
Loki
oPurjex
Loki
2
5
1
0.5
L
Ratatoskr
rafinharh13
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
11,840
20,605
Taken
22,086
8,948
Mitigated
7,040
7,132
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
264
38
1,572
4,018
1,234
0
1,857
1,939
26,708
0
W
3,960
982
0
1,187
5,058
2,046
0
671
4,329
0
26,810
W
2,674
176
0
1,270
3,789
985
0
1,200
2,497
24,916
0
L
3,794
1,385
0
2,773
5,335
1,717
791
267
5,026
0
26,164
W
Sylvanus
RedAdeptRogue
Sylvanus
2,134
770
396
973
2,645
1,971
452
880
1,725
6,699
1,611
W
Gilgamesh
XxCumDumpxX_666
Gilgamesh
1,211
286
0
1,236
4,868
2,754
174
0
4,868
0
12,266
L
0
0
0
0
0
0
0
0
0
0
0
W
4,123
2,355
0
2,070
4,245
1,192
976
0
4,245
0
29,137
L
Loki
oPurjex
Loki
3,089
988
120
1,792
6,446
1,634
0
893
5,513
0
17,859
L
Ratatoskr
rafinharh13
Ratatoskr
2,016
483
0
1,502
6,287
2,455
0
1,229
5,058
0
13,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
21,140
204
Minions Killed
191
0
Camps Cleared
0
737,162
Distance Traveled
643,776
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,005
626
61
8
0
165,471
4
W
Da Ji
5,501
688
57
7
0
166,902
1
W
Janus
5,126
641
50
6
0
161,951
5
L
Kali
5,359
670
64
8
0
167,622
3
W
Sylvanus
4,587
573
18
2
0
125,431
2
W
Gilgamesh
4,266
533
29
4
0
160,270
0
L
Neith
1,569
196
0
0
0
0
0
W
Neith
5,225
653
50
6
0
122,608
3
L
Loki
4,821
603
43
5
0
156,639
0
L
Ratatoskr
4,386
548
23
3
0
154,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role