Player Matchup

Baron Samedi
Baron Samedi
BushDog9037
Baron Samedi
Level 29
God Stats
6W - 5L
1,584 SR
Queue Stats
19W - 21L
1,313 Elo+
Party 2
Set
Set
Gamingtitan99
Set
Level 20
God Stats
1W - 3L
1,304 SR
Queue Stats
32W - 67L
1,272 Elo+
Solo
Cthulhu
Cthulhu
The All Fro
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
The Baddiiee
Medusa
Level 65
God Stats
4W - 1L
1,734 SR
Queue Stats
45W - 45L
1,502 Elo+
Party 2
Yemoja
Yemoja
ThePERSON9233
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,524 SR
1,417 Elo+

VS

Team Averages
Level 19
1,446 SR
1,305 Elo+
Sylvanus
Sylvanus
FrostDaSnowman
Sylvanus
Level 28
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 3L
1,421 Elo+
Solo
Vamana
Vamana
Gyd76
Vamana
Level 6
God Stats
2W - 6L
1,411 SR
Queue Stats
4W - 11L
1,321 Elo+
Solo
Medusa
Medusa
NaT3 iZ BaCK
Medusa
Level 18
God Stats
10W - 15L
1,367 SR
Queue Stats
43W - 57L
1,210 Elo+
Party 1
Horus
Horus
Os1risHB
Horus
Level 26
God Stats
3W - 7L
1,091 SR
Queue Stats
183W - 174L
1,335 Elo+
Solo
Sol
Sol
True Mexican 0
Sol
Level 17
God Stats
9W - 3L
1,706 SR
Queue Stats
71W - 74L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BushDog9037
Baron Samedi
17
5 / 3 / 5
11,337
493
25,099
16,011
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 2
10,002
435
8,544
18,603
14,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
The All Fro
Cthulhu
15
1 / 6 / 1
9,507
413
11,354
15,327
14,489
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
18
11 / 2 / 2
12,015
522
25,933
15,824
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 6
10,768
468
4,959
14,889
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 2 / 5
10,863
472
7,983
21,424
23,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Gyd76
Vamana
15
0 / 4 / 9
8,787
382
4,433
16,324
6,733
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
15
0 / 6 / 2
9,441
410
7,706
14,203
4,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Os1risHB
Horus
17
12 / 4 / 1
11,235
488
19,209
27,729
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 5 / 2
10,653
463
12,340
19,918
7,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
20
Kills
18
19
Deaths
21
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BushDog9037
Baron Samedi
5
3
5
2.5
L
Sylvanus
2
2
5
2.25
W
2
6
2
0.5
L
Vamana
Gyd76
Vamana
0
4
9
1.13
L
Medusa
0
6
2
0.17
L
Horus
Os1risHB
Horus
12
4
1
3.13
W
Cthulhu
The All Fro
Cthulhu
1
6
1
0.25
W
Medusa
11
2
2
6
W
1
2
6
2
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,889
Damage
51,671
80,654
Taken
99,598
61,438
Mitigated
62,163
26,991
Healing
35,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BushDog9037
Baron Samedi
25,099
2,182
2,426
8,874
16,011
6,665
1,377
7,467
8,268
72,029
0
L
Sylvanus
7,983
1,881
3,672
6,134
21,424
23,890
464
8,988
12,436
34,939
0
W
8,544
4,348
685
3,132
18,603
14,414
720
4,035
13,959
0
63,543
L
Vamana
Gyd76
Vamana
4,433
2,821
0
2,019
16,324
6,733
1,136
10,063
6,261
0
30,079
L
Medusa
7,706
3,930
0
1,366
14,203
4,094
2,076
2,387
11,816
0
54,585
L
Horus
Os1risHB
Horus
19,209
7,791
2,567
10,181
27,729
20,377
988
12,358
15,052
11,052
59,563
W
Cthulhu
The All Fro
Cthulhu
11,354
1,612
0
1,055
15,327
14,489
58
2,198
12,232
46,452
0
W
Medusa
25,933
9,974
0
3,992
15,824
6,360
4,176
6,378
9,347
0
101,895
W
4,959
1,449
2,829
3,998
14,889
19,510
557
3,953
10,884
31,072
0
L
12,340
3,742
0
9,726
19,918
7,069
0
7,351
12,567
67,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
50,979
475
Minions Killed
434
0
Camps Cleared
0
2,034,034
Distance Traveled
1,991,057
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,337
493
104
5
0
415,484
1
L
Sylvanus
10,863
472
51
2
0
388,646
3
W
Set
10,002
435
98
4
0
411,003
0
L
Vamana
8,787
382
40
2
0
446,522
3
L
Medusa
9,441
410
119
5
0
382,859
0
L
Horus
11,235
488
122
5
0
426,007
2
W
Cthulhu
9,507
413
69
3
0
447,161
1
W
Medusa
12,015
522
141
6
0
408,652
2
W
Yemoja
10,768
468
63
3
0
351,734
1
L
Sol
10,653
463
102
4
0
347,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role