Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hador21
Horus
Level 26
God Stats
1W - 7L
1,289 SR
Queue Stats
59W - 60L
1,500 Elo+
Solo
Arachne
Arachne
Warapshory
Arachne
Level 29
God Stats
7W - 8L
1,413 SR
Queue Stats
176W - 156L
1,460 Elo+
Solo
Tiamat
Tiamat
lRuby Rose
Tiamat
Level 26
God Stats
1W - 2L
1,563 SR
Queue Stats
70W - 40L
1,511 Elo+
Solo
Ares
Ares
zSun4703
Ares
Level 11
God Stats
1W - 2L
1,799 SR
Queue Stats
122W - 172L
1,481 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,490 Elo+

VS

Team Averages
Level 21
1,507 SR
1,446 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crozariol
Neith
Level 17
God Stats
30W - 39L
1,545 SR
Queue Stats
115W - 105L
1,465 Elo+
Solo
Thanatos
Thanatos
NobiIe
Thanatos
Level 28
God Stats
16W - 1L
1,972 SR
Queue Stats
141W - 102L
1,589 Elo+
Solo
Izanami
Izanami
illLKlli
Izanami
Level 22
God Stats
1W - 3L
1,297 SR
Queue Stats
146W - 166L
1,385 Elo+
Party 1
Ganesha
Ganesha
schulzST97
Ganesha
Level 21
God Stats
2W - 2L
1,220 SR
Queue Stats
119W - 160L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 3 / 0
7,266
454
5,308
6,465
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Hador21
Horus
12
0 / 3 / 2
7,168
448
6,525
12,215
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Warapshory
Arachne
11
0 / 8 / 1
6,887
430
4,509
14,346
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
lRuby Rose
Tiamat
14
3 / 4 / 0
8,203
513
5,637
9,350
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 4 / 2
6,748
422
4,731
12,120
9,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 2 / 7
9,811
613
11,095
13,435
7,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Crozariol
Neith
15
2 / 1 / 8
9,020
564
8,316
7,969
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
NobiIe
Thanatos
18
12 / 0 / 5
10,833
677
13,004
13,694
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
illLKlli
Izanami
13
1 / 3 / 5
7,860
491
3,745
6,787
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
schulzST97
Ganesha
12
0 / 1 / 8
7,664
479
3,182
13,865
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
22
22
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
0
1
W
Sun Wukong
 
Sun Wukong
7
2
7
5.25
W
Neith
Crozariol
Neith
2
1
8
6
L
Horus
Hador21
Horus
0
3
2
0.33
W
Thanatos
NobiIe
Thanatos
12
0
5
14.5
L
Arachne
Warapshory
Arachne
0
8
1
0.06
W
Izanami
illLKlli
Izanami
1
3
5
1.17
L
Tiamat
lRuby Rose
Tiamat
3
4
0
0.75
W
Ganesha
schulzST97
Ganesha
0
1
8
4
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
39,342
54,496
Taken
55,750
29,711
Mitigated
29,467
11,686
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,308
3,747
0
1,626
6,465
1,527
0
540
5,925
0
44,256
W
Sun Wukong
 
Sun Wukong
11,095
3,287
0
2,638
13,435
7,064
1,528
3,402
9,538
0
73,723
W
Neith
Crozariol
Neith
8,316
3,357
0
2,922
7,969
2,663
482
1,813
5,703
0
58,311
L
Horus
Hador21
Horus
6,525
1,990
144
4,066
12,215
10,038
608
0
12,215
7,574
25,190
W
Thanatos
NobiIe
Thanatos
13,004
3,519
0
17,812
13,694
5,313
0
2,134
11,321
0
77,617
L
Arachne
Warapshory
Arachne
4,509
2,926
0
4,103
14,346
5,058
0
301
14,045
0
39,379
W
Izanami
illLKlli
Izanami
3,745
2,633
0
0
6,787
2,069
1,079
1,300
5,419
0
54,281
L
Tiamat
lRuby Rose
Tiamat
5,637
271
81
1,642
9,350
3,701
0
162
9,188
39,848
0
W
Ganesha
schulzST97
Ganesha
3,182
388
1,893
2,888
13,865
12,358
348
2,708
11,133
24,212
0
L
Ares
4,731
537
0
24
12,120
9,387
222
2,386
9,734
20,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
45,188
343
Minions Killed
503
0
Camps Cleared
0
1,380,895
Distance Traveled
1,485,291
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,266
454
97
6
0
304,944
2
W
Sun Wukong
9,811
613
136
9
0
326,999
6
W
Neith
9,020
564
115
7
0
257,579
9
L
Horus
7,168
448
67
4
0
274,836
3
W
Thanatos
10,833
677
125
8
0
338,718
1
L
Arachne
6,887
430
73
5
0
273,338
3
W
Izanami
7,860
491
117
7
0
259,318
4
L
Tiamat
8,203
513
75
5
0
252,051
2
W
Ganesha
7,664
479
10
1
0
302,677
4
L
Ares
6,748
422
31
2
0
275,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role