Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
EHarp8584
The Morrigan
Level 122
God Stats
7W - 12L
1,399 SR
Queue Stats
498W - 512L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Nyick1
Kuzenbo
Level 147
God Stats
4W - 5L
1,558 SR
Queue Stats
90W - 111L
1,380 Elo+
Solo
Khepri
Khepri
YayoSoldier
Khepri
Level 126
God Stats
7W - 14L
1,300 SR
Queue Stats
536W - 562L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
alan29
Baron Samedi
Level 156
God Stats
1W - 1L
1,265 SR
Queue Stats
185W - 193L
1,445 Elo+
Solo
Team Averages
Level 139
1,404 SR
1,449 Elo+

VS

Team Averages
Level 121
1,461 SR
1,352 Elo+
Geb
Geb
Flaren2276
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,148 Elo+
Solo
Baron Samedi
Baron Samedi
P_Victor1401
Baron Samedi
Level 138
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowBoy127
Cu Chulainn
Level 156
God Stats
10W - 14L
1,470 SR
Queue Stats
455W - 490L
1,353 Elo+
Solo
King Arthur
King Arthur
Thirty2god
King Arthur
Level 119
God Stats
1W - 7L
1,068 SR
Queue Stats
250W - 276L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
luanzan
Tsukuyomi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 146L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 2 / 21
11,914
745
27,944
16,904
7,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
EHarp8584
The Morrigan
20
8 / 3 / 25
12,406
775
19,620
10,439
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Nyick1
Kuzenbo
17
3 / 4 / 26
10,538
659
11,110
35,122
40,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
20
7 / 5 / 25
13,231
827
8,315
32,724
30,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
alan29
Baron Samedi
19
7 / 7 / 20
12,161
760
23,577
16,881
10,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 9
12,465
779
13,207
26,304
28,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
P_Victor1401
Baron Samedi
20
4 / 2 / 16
12,821
801
29,186
15,753
13,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ShadowBoy127
Cu Chulainn
20
6 / 8 / 8
12,230
764
17,855
31,547
28,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Thirty2god
King Arthur
15
1 / 7 / 8
9,463
591
7,712
15,643
13,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
luanzan
Tsukuyomi
17
4 / 9 / 10
11,027
689
26,640
20,382
9,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
72
34
Kills
21
21
Deaths
34
117
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
21
9.75
W
The Morrigan
EHarp8584
The Morrigan
8
3
25
6.83
L
6
8
9
1.31
W
Kuzenbo
Nyick1
Kuzenbo
3
4
26
4
L
Baron Samedi
P_Victor1401
Baron Samedi
4
2
16
6
L
Cu Chulainn
ShadowBoy127
Cu Chulainn
6
8
8
1.25
L
King Arthur
Thirty2god
King Arthur
1
7
8
0.71
W
Khepri
7
5
25
3.9
W
Baron Samedi
alan29
Baron Samedi
7
7
20
2.43
L
Tsukuyomi
luanzan
Tsukuyomi
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,566
Damage
94,600
112,070
Taken
109,629
93,989
Mitigated
93,052
59,321
Healing
32,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,944
12,589
2,690
6,740
16,904
7,668
3,549
6,078
10,826
52,658
0
W
The Morrigan
EHarp8584
The Morrigan
19,620
1,518
4,212
883
10,439
5,276
1,301
4,173
6,266
45,262
0
L
13,207
897
3,663
1,610
26,304
28,063
767
23,522
2,501
21,590
0
W
Kuzenbo
Nyick1
Kuzenbo
11,110
3,653
4,709
11,652
35,122
40,129
379
16,010
19,112
20,605
0
L
Baron Samedi
P_Victor1401
Baron Samedi
29,186
1,461
6,833
8,103
15,753
13,716
814
11,382
3,992
62,340
0
L
Cu Chulainn
ShadowBoy127
Cu Chulainn
17,855
2,787
108
4,676
31,547
28,416
828
23,220
8,055
253
35,950
L
King Arthur
Thirty2god
King Arthur
7,712
97
14
2,100
15,643
13,677
210
12,639
2,639
0
21,031
W
Khepri
8,315
1,380
3,245
11,271
32,724
30,436
435
10,782
21,942
11,964
0
W
Baron Samedi
alan29
Baron Samedi
23,577
3,016
8,842
5,077
16,881
10,480
341
5,575
11,306
41,757
0
L
Tsukuyomi
luanzan
Tsukuyomi
26,640
3,015
2,885
2,558
20,382
9,180
1,655
18,191
1,876
0
43,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,250
Gold Earned
58,006
168
Minions Killed
183
0
Camps Cleared
0
1,402,783
Distance Traveled
1,213,457
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,914
745
49
3
0
289,308
2
W
The Morrigan
12,406
775
58
4
0
256,967
0
L
Geb
12,465
779
18
1
0
258,080
2
W
Kuzenbo
10,538
659
15
1
0
319,180
0
L
Baron Samedi
12,821
801
92
6
0
285,803
0
L
Cu Chulainn
12,230
764
35
2
0
210,202
0
L
King Arthur
9,463
591
18
1
0
198,090
0
W
Khepri
13,231
827
3
0
0
279,803
0
W
Baron Samedi
12,161
760
43
3
0
257,525
0
L
Tsukuyomi
11,027
689
20
1
0
261,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role