Player Matchup

Tiamat
Tiamat
Fesdifos
Tiamat
Level 33
God Stats
7W - 2L
1,583 SR
Queue Stats
11W - 7L
1,771 Elo+
Party 2
Ra
Ra
Lanomanx
Ra
Level 41
God Stats
0W - 1L
1,324 SR
Queue Stats
8W - 6L
1,773 Elo+
Party 2
Hercules
Hercules
RejectedGod
Hercules
Level 122
God Stats
0W - 1L
1,252 SR
Queue Stats
11W - 7L
1,771 Elo+
Party 2
Team Averages
Level 65
1,387 SR
1,772 Elo+

VS

Team Averages
Level 75
1,805 SR
1,675 Elo+
Chiron
Chiron
HornyTyranasuar
Chiron
Level 124
God Stats
5W - 7L
1,775 SR
Queue Stats
81W - 57L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
SirGirthOfThicc
Baron Samedi
Level 84
God Stats
15W - 5L
1,948 SR
Queue Stats
90W - 47L
1,649 Elo+
Party 1
Fenrir
Fenrir
waifulover68
Fenrir
Level 17
God Stats
3W - 2L
1,692 SR
Queue Stats
20W - 13L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fesdifos
Tiamat
10
3 / 6 / 4
7,102
710
9,171
7,874
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 6
7,072
707
8,645
5,386
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
RejectedGod
Hercules
10
3 / 8 / 4
7,773
777
9,144
15,978
16,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 10
9,196
920
13,779
9,519
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
SirGirthOfThicc
Baron Samedi
13
6 / 2 / 12
9,052
905
8,129
11,816
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
4 / 3 / 8
7,689
769
5,308
11,264
5,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
7
Kills
19
19
Deaths
7
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fesdifos
Tiamat
3
6
4
0.83
W
9
2
10
7
L
1
5
6
0.8
L
Hercules
RejectedGod
Hercules
3
8
4
0.63
W
Baron Samedi
SirGirthOfThicc
Baron Samedi
6
2
12
6
W
Fenrir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
27,216
29,238
Taken
32,599
22,658
Mitigated
19,993
6,214
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fesdifos
Tiamat
9,171
1,226
0
446
7,874
4,629
0
1,565
6,309
13,878
0
W
13,779
6,509
946
2,226
9,519
3,389
1,311
5,072
4,084
0
45,601
L
8,645
1,343
1,217
676
5,386
1,681
0
1,903
3,483
33,267
0
L
Hercules
RejectedGod
Hercules
9,144
1,720
0
3,875
15,978
16,348
0
4,779
11,199
0
13,001
W
Baron Samedi
SirGirthOfThicc
Baron Samedi
8,129
1,608
3,116
5,896
11,816
11,349
61
6,330
4,986
19,436
0
W
Fenrir
5,308
2,201
0
831
11,264
5,255
0
5,988
4,733
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
25,937
95
Minions Killed
124
2
Camps Cleared
7
527,651
Distance Traveled
567,699
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,102
710
21
2
2
183,157
2
W
Chiron
9,196
920
82
8
4
188,017
3
L
Ra
7,072
707
62
6
0
181,483
0
L
Hercules
7,773
777
12
1
0
163,011
1
W
Baron Samedi
9,052
905
19
2
1
183,611
3
W
Fenrir
7,689
769
23
2
2
196,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role