Player Matchup

Ao Kuang
Ao Kuang
Ameochoa
Ao Kuang
Level 86
God Stats
9W - 7L
1,529 SR
Queue Stats
213W - 236L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
Blanck 300
Zhong Kui
Level 119
God Stats
28W - 27L
1,461 SR
Queue Stats
810W - 825L
1,440 Elo+
Solo
Neith
Neith
Frostfighter
Neith
Level 120
God Stats
8W - 3L
1,638 SR
Queue Stats
43W - 38L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Lecronic
Gilgamesh
Level 67
God Stats
32W - 22L
1,556 SR
Queue Stats
215W - 205L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
kermitzlui
Baron Samedi
Level 73
God Stats
8W - 6L
1,647 SR
Queue Stats
362W - 323L
1,601 Elo+
Party 2
Team Averages
Level 93
1,566 SR
1,478 Elo+

VS

Team Averages
Level 105
1,457 SR
1,466 Elo+
Vulcan
Vulcan
JunebugA1-
Vulcan
Level 65
God Stats
71W - 92L
1,421 SR
Queue Stats
282W - 340L
1,363 Elo+
Solo
Thor
Thor
THE 0G ZHINNY
Thor
Level 107
God Stats
2W - 2L
1,746 SR
Queue Stats
627W - 637L
1,488 Elo+
Party 1
Osiris
Osiris
XxCABOOSExX9
Osiris
Level 87
God Stats
9W - 12L
1,418 SR
Queue Stats
451W - 445L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
ogrethemad
Sylvanus
Level 120
God Stats
18W - 27L
1,406 SR
Queue Stats
597W - 649L
1,397 Elo+
Solo
Hachiman
Hachiman
xYuchix
Hachiman
Level 145
God Stats
4W - 4L
1,293 SR
Queue Stats
421W - 424L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ameochoa
Ao Kuang
12
3 / 0 / 7
6,780
616
6,373
7,443
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Blanck 300
Zhong Kui
11
4 / 0 / 3
6,564
597
6,168
6,042
4,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
6,507
592
3,400
3,939
1,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Lecronic
Gilgamesh
11
3 / 2 / 1
6,172
561
3,700
6,271
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
kermitzlui
Baron Samedi
10
3 / 0 / 5
5,634
512
4,533
6,461
2,970
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JunebugA1-
Vulcan
7
0 / 4 / 0
4,691
426
3,245
6,079
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,515
501
2,992
7,248
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
9
2 / 4 / 0
5,881
535
3,570
7,286
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ogrethemad
Sylvanus
7
0 / 4 / 0
4,600
418
2,269
9,297
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
xYuchix
Hachiman
10
1 / 1 / 0
5,950
541
3,691
5,419
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
3
3
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ameochoa
Ao Kuang
3
0
7
6.5
W
Zhong Kui
Blanck 300
Zhong Kui
4
0
3
5.5
W
2
1
5
4.5
L
Vulcan
JunebugA1-
Vulcan
0
4
0
0
W
Gilgamesh
Lecronic
Gilgamesh
3
2
1
1.75
L
0
3
1
0.17
L
Osiris
2
4
0
0.5
W
Baron Samedi
kermitzlui
Baron Samedi
3
0
5
5.5
L
Sylvanus
ogrethemad
Sylvanus
0
4
0
0
L
Hachiman
xYuchix
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
15,767
30,156
Taken
35,329
15,182
Mitigated
16,467
13,670
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ameochoa
Ao Kuang
6,373
2,094
0
3,669
7,443
2,899
192
641
6,802
34,636
9,349
W
Zhong Kui
Blanck 300
Zhong Kui
6,168
316
0
4,436
6,042
4,001
148
2,569
3,473
41,009
0
W
3,400
1,264
0
1,188
3,939
1,168
0
534
3,405
0
36,102
L
Vulcan
JunebugA1-
Vulcan
3,245
714
0
901
6,079
2,173
256
4,413
1,666
20,994
0
W
Gilgamesh
Lecronic
Gilgamesh
3,700
1,341
0
951
6,271
4,144
1,136
134
6,137
0
25,978
L
2,992
619
0
2,566
7,248
2,139
0
2,254
4,994
0
28,090
L
Osiris
3,570
1,385
0
684
7,286
5,408
0
1,943
5,343
0
24,015
W
Baron Samedi
kermitzlui
Baron Samedi
4,533
494
440
2,986
6,461
2,970
58
1,428
5,033
21,800
0
L
Sylvanus
ogrethemad
Sylvanus
2,269
502
110
1,522
9,297
5,072
360
5,645
3,652
12,281
3,936
L
Hachiman
xYuchix
Hachiman
3,691
2,041
0
2,495
5,419
1,675
0
2,194
3,225
0
35,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
26,637
345
Minions Killed
251
0
Camps Cleared
0
1,114,260
Distance Traveled
994,874
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,780
616
71
6
0
244,566
1
W
Zhong Kui
6,564
597
94
9
0
225,603
3
W
Neith
6,507
592
93
8
0
205,779
2
L
Vulcan
4,691
426
33
3
0
180,999
3
W
Gilgamesh
6,172
561
53
5
0
231,356
0
L
Thor
5,515
501
67
6
0
233,677
2
L
Osiris
5,881
535
49
4
0
201,344
2
W
Baron Samedi
5,634
512
34
3
0
206,956
1
L
Sylvanus
4,600
418
34
3
0
188,016
0
L
Hachiman
5,950
541
68
6
0
190,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role