Player Matchup

Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AR_famous_amis07
Tyr
Level 35
God Stats
5W - 12L
1,471 SR
Queue Stats
52W - 69L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
OlSaintNickalis
Ao Kuang
Level 69
God Stats
4W - 8L
1,318 SR
Queue Stats
174W - 192L
1,403 Elo+
Party 1
Bellona
Bellona
bramante-perdido
Bellona
Level 31
God Stats
8W - 13L
1,359 SR
Queue Stats
9W - 18L
1,226 Elo+
Solo
Team Averages
Level 55
1,430 SR
1,402 Elo+

VS

Team Averages
Level 42
1,332 SR
1,309 Elo+
Arachne
Arachne
CatLover4321
Arachne
Level 25
God Stats
2W - 8L
1,087 SR
Queue Stats
23W - 59L
1,161 Elo+
Party 2
Neith
Neith
Fillmore246
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,398 Elo+
Solo
Yemoja
Yemoja
Olio0
Yemoja
Level 61
God Stats
26W - 40L
1,355 SR
Queue Stats
179W - 317L
1,232 Elo+
Party 2
Bellona
Bellona
Peace_Pipes_NZ
Bellona
Level 46
God Stats
23W - 36L
1,291 SR
Queue Stats
135W - 180L
1,276 Elo+
Solo
Poseidon
Poseidon
papary_
Poseidon
Level 33
God Stats
76W - 38L
1,429 SR
Queue Stats
269W - 281L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 3 / 4
9,935
432
12,203
12,334
4,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
15
2 / 2 / 3
9,894
430
4,935
22,740
20,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 8 / 0
9,208
400
7,507
19,003
17,455
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
2 / 12 / 2
9,025
392
14,063
21,765
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 12 / 1
8,177
356
2,960
19,049
11,234

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CatLover4321
Arachne
13
2 / 4 / 10
9,269
403
5,218
12,237
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 2 / 5
11,247
489
21,223
16,926
6,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Olio0
Yemoja
15
1 / 1 / 10
10,100
439
4,634
10,564
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 1 / 5
13,168
573
13,451
16,531
14,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
papary_
Poseidon
20
19 / 2 / 1
14,664
638
31,401
13,903
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
36
37
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
4
1.67
L
Sobek
 
Sobek
2
2
3
1.75
L
2
8
0
0.25
W
Arachne
CatLover4321
Arachne
2
4
10
1.75
W
7
2
5
4.75
L
Ao Kuang
2
12
2
0.25
W
Yemoja
Olio0
Yemoja
1
1
10
6
W
7
1
5
9.5
L
1
12
1
0.13
W
Poseidon
papary_
Poseidon
19
2
1
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
75,927
94,891
Taken
70,161
63,315
Mitigated
45,816
22,646
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,203
3,793
1,182
3,831
12,334
4,507
0
6,256
6,078
0
73,135
L
Sobek
 
Sobek
4,935
324
2,484
5,476
22,740
20,843
0
10,256
12,484
20,694
0
L
7,507
1,625
226
3,369
19,003
17,455
345
4,428
14,575
0
40,308
W
Arachne
CatLover4321
Arachne
5,218
3,681
0
2,946
12,237
4,472
152
3,844
8,393
0
24,255
W
21,223
10,497
0
6,554
16,926
6,900
2,196
5,182
11,744
0
89,249
L
Ao Kuang
14,063
4,409
0
3,845
21,765
9,276
0
8,160
13,605
48,358
9,831
W
Yemoja
Olio0
Yemoja
4,634
776
2,762
4,147
10,564
13,640
59
3,740
6,824
23,816
0
W
13,451
6,633
0
2,982
16,531
14,675
1,175
2,144
14,387
0
110,675
L
2,960
770
296
1,937
19,049
11,234
215
6,935
12,114
0
19,068
W
Poseidon
papary_
Poseidon
31,401
4,082
524
1,745
13,903
6,129
1,823
2,663
11,240
152,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
58,448
353
Minions Killed
666
0
Camps Cleared
0
2,004,620
Distance Traveled
2,189,321
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,935
432
132
6
0
381,174
5
L
Sobek
9,894
430
26
1
0
431,225
1
L
Tyr
9,208
400
85
4
0
439,706
0
W
Arachne
9,269
403
38
2
0
423,024
2
W
Neith
11,247
489
163
7
0
384,204
0
L
Ao Kuang
9,025
392
85
4
0
372,070
0
W
Yemoja
10,100
439
24
1
0
397,379
9
W
Bellona
13,168
573
195
8
0
497,304
0
L
Bellona
8,177
356
25
1
0
380,445
7
W
Poseidon
14,664
638
246
11
0
487,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role