Player Matchup

Vamana
Vamana
Osmund3915
Vamana
Level 12
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 21L
1,446 Elo+
Solo
Loki
Loki
PikarotoBR
Loki
Level 18
God Stats
5W - 9L
1,337 SR
Queue Stats
30W - 42L
1,344 Elo+
Solo
Olorun
Olorun
SUPREMX
Olorun
Level 5
God Stats
3W - 3L
1,608 SR
Queue Stats
4W - 7L
1,749 Elo+
Solo
Da Ji
Da Ji
Teles087
Da Ji
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 7L
1,366 Elo+
Solo
Neith
Neith
elak99
Neith
Level 23
God Stats
3W - 3L
1,672 SR
Queue Stats
7W - 6L
1,502 Elo+
Solo
Team Averages
Level 13
1,532 SR
1,481 Elo+

VS

Team Averages
Level 13
1,567 SR
1,368 Elo+
Medusa
Medusa
Goiaba4955
Medusa
Level 13
God Stats
3W - 1L
1,801 SR
Queue Stats
19W - 26L
1,362 Elo+
Party 1
Cerberus
Cerberus
MatheusFAP
Cerberus
Level 6
God Stats
1W - 0L
1,403 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 1
Ra
Ra
Miguel Mozao
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,564 Elo+
Solo
Danzaburou
Danzaburou
ParRinoceronte
Danzaburou
Level 25
God Stats
1W - 0L
1,768 SR
Queue Stats
47W - 49L
1,394 Elo+
Solo
Tiamat
Tiamat
dharakmon
Tiamat
Level 13
God Stats
8W - 11L
1,363 SR
Queue Stats
62W - 71L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Osmund3915
Vamana
20
11 / 6 / 9
15,325
1,179
20,168
27,255
17,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 9 / 9
13,201
1,015
13,658
19,416
8,016
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
SUPREMX
Olorun
20
6 / 13 / 15
13,573
1,044
20,948
27,778
11,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Teles087
Da Ji
19
8 / 12 / 3
13,364
1,028
11,133
19,148
7,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
elak99
Neith
20
2 / 9 / 18
13,358
1,028
17,415
29,634
14,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goiaba4955
Medusa
20
4 / 6 / 22
13,013
1,001
7,869
17,250
8,697
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MatheusFAP
Cerberus
20
0 / 9 / 24
12,239
941
8,974
21,182
28,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 8 / 27
14,681
1,129
13,510
12,262
6,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ParRinoceronte
Danzaburou
20
34 / 6 / 11
21,599
1,661
65,118
20,426
11,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
dharakmon
Tiamat
20
2 / 4 / 32
13,757
1,058
19,480
17,373
13,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
165
33
Kills
49
49
Deaths
33
54
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Medusa
Goiaba4955
Medusa
4
6
22
2.5
W
Cerberus
MatheusFAP
Cerberus
0
9
24
1.33
W
9
8
27
2.81
L
Vamana
Osmund3915
Vamana
11
6
9
2.58
W
Danzaburou
ParRinoceronte
Danzaburou
34
6
11
6.58
L
6
9
9
1.17
L
Olorun
SUPREMX
Olorun
6
13
15
1.04
L
Da Ji
Teles087
Da Ji
8
12
3
0.79
W
Tiamat
dharakmon
Tiamat
2
4
32
4.5
L
Neith
elak99
Neith
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,322
Damage
114,951
123,231
Taken
88,493
59,517
Mitigated
67,830
14,715
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Goiaba4955
Medusa
7,869
3,741
0
190
17,250
8,697
0
1,884
15,366
0
15,809
W
Cerberus
MatheusFAP
Cerberus
8,974
455
0
2,963
21,182
28,810
0
8,249
12,933
24,637
0
W
13,510
2,372
319
880
12,262
6,085
0
2,269
9,993
29,783
0
L
Vamana
Osmund3915
Vamana
20,168
7,343
0
3,031
27,255
17,785
0
8,115
19,140
0
38,105
W
Danzaburou
ParRinoceronte
Danzaburou
65,118
44,015
0
2,025
20,426
11,019
0
4,106
16,320
0
102,527
L
13,658
8,048
76
1,322
19,416
8,016
0
5,541
13,875
0
44,969
L
Olorun
SUPREMX
Olorun
20,948
12,973
898
5,551
27,778
11,580
0
9,512
18,266
46,577
0
L
Da Ji
Teles087
Da Ji
11,133
4,087
0
433
19,148
7,303
0
9,032
10,116
0
22,255
W
Tiamat
dharakmon
Tiamat
19,480
2,637
538
5,339
17,373
13,219
0
4,440
12,933
51,796
0
L
Neith
elak99
Neith
17,415
5,657
0
3,404
29,634
14,833
0
9,764
19,870
0
48,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,821
Gold Earned
75,289
222
Minions Killed
265
13
Camps Cleared
5
1,128,323
Distance Traveled
1,081,941
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,013
1,001
6
0
0
216,235
0
W
Cerberus
12,239
941
41
3
0
203,592
0
W
Ra
14,681
1,129
47
4
1
204,448
1
L
Vamana
15,325
1,179
33
3
0
297,720
0
W
Danzaburou
21,599
1,661
103
8
4
238,234
2
L
Loki
13,201
1,015
51
4
3
221,028
0
L
Olorun
13,573
1,044
50
4
2
181,781
1
L
Da Ji
13,364
1,028
16
1
8
201,567
2
W
Tiamat
13,757
1,058
68
5
0
219,432
0
L
Neith
13,358
1,028
72
6
0
226,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role