Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlmostJstn4685
Ymir
Level 8
God Stats
2W - 1L
1,800 SR
Queue Stats
12W - 16L
1,225 Elo+
Party 2
Scylla
Scylla
Dingleflurper
Scylla
Level 89
God Stats
4W - 2L
1,641 SR
Queue Stats
28W - 26L
1,509 Elo+
Party 2
Team Averages
Level 74
1,647 SR
1,411 Elo+

VS

Team Averages
Level 22
1,540 SR
1,432 Elo+
Ra
Ra
LuisCastillo108
Ra
Level 21
God Stats
4W - 4L
1,503 SR
Queue Stats
34W - 46L
1,409 Elo+
Solo
Bellona
Bellona
RUMRAMPAGE
Bellona
Level 26
God Stats
9W - 10L
1,557 SR
Queue Stats
46W - 55L
1,427 Elo+
Party 1
Neith
Neith
TeasingWalnut12
Neith
Level 18
God Stats
21W - 15L
1,561 SR
Queue Stats
36W - 35L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
12 / 4 / 11
12,412
887
25,650
15,338
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 16
10,059
719
3,122
11,051
12,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 2 / 9
11,361
812
11,428
8,135
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
9,253
661
9,688
14,895
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RUMRAMPAGE
Bellona
12
2 / 10 / 5
8,959
640
8,023
19,192
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 6 / 4
9,551
682
11,938
12,649
8,964
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
24
Kills
9
9
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
4
11
4.38
W
2
3
16
3.33
W
10
2
9
7.25
L
4
8
3
0.69
L
Bellona
RUMRAMPAGE
Bellona
2
10
5
0.45
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
29,649
34,524
Taken
46,736
20,730
Mitigated
32,380
5,340
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,650
14,624
0
3,796
15,338
5,833
2,097
4,888
9,825
0
60,922
W
3,122
184
0
0
11,051
12,187
60
2,404
8,297
5,329
0
W
11,428
1,469
0
1,544
8,135
2,710
724
2,797
5,127
40,746
0
L
9,688
727
152
3,141
14,895
5,876
27
4,379
10,516
39,537
0
L
Bellona
RUMRAMPAGE
Bellona
8,023
854
289
2,301
19,192
17,540
0
7,748
11,444
0
23,443
L
11,938
5,934
116
1,713
12,649
8,964
222
2,882
9,767
0
37,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
27,763
150
Minions Killed
147
4
Camps Cleared
7
672,240
Distance Traveled
624,732
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,412
887
72
5
1
225,524
0
W
Ymir
10,059
719
6
0
1
219,796
0
W
Scylla
11,361
812
72
5
2
226,920
0
L
Ra
9,253
661
68
5
5
202,388
4
L
Bellona
8,959
640
24
2
0
229,909
5
L
Neith
9,551
682
55
4
2
192,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role