Player Matchup

Nox
Nox
OnNic
Nox
Level 91
God Stats
2W - 2L
1,733 SR
Queue Stats
172W - 79L
1,592 Elo+
Party 1
King Arthur
King Arthur
Unfocusedgrad
King Arthur
Level 66
God Stats
4W - 2L
1,715 SR
Queue Stats
114W - 64L
1,557 Elo+
Party 1
Chronos
Chronos
trini455
Chronos
Level 115
God Stats
0W - 1L
1,546 SR
Queue Stats
82W - 41L
1,666 Elo+
Party 1
Team Averages
Level 91
1,665 SR
1,605 Elo+

VS

Team Averages
Level 112
1,519 SR
1,549 Elo+
Vulcan
Vulcan
CallMeDaddy2603
Vulcan
Level 154
God Stats
64W - 45L
1,632 SR
Queue Stats
339W - 256L
1,588 Elo+
Party 2
Chaac
Chaac
JabelNick
Chaac
Level 95
God Stats
9W - 9L
1,654 SR
Queue Stats
143W - 102L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
MetalCatFishXxX
Gilgamesh
Level 86
God Stats
2W - 2L
1,272 SR
Queue Stats
30W - 31L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
OnNic
Nox
18
4 / 7 / 7
13,874
661
14,472
17,386
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Unfocusedgrad
King Arthur
16
3 / 10 / 6
12,991
619
12,238
25,143
17,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
trini455
Chronos
16
5 / 8 / 6
13,190
628
17,066
21,891
8,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 9
15,589
742
25,328
13,062
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
JabelNick
Chaac
19
7 / 4 / 16
14,489
690
16,014
27,708
28,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MetalCatFishXxX
Gilgamesh
15
4 / 5 / 12
12,854
612
10,055
18,743
18,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
12
Kills
25
25
Deaths
12
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
W
Chaac
JabelNick
Chaac
7
4
16
3.75
W
Gilgamesh
MetalCatFishXxX
Gilgamesh
4
5
12
2
L
Nox
OnNic
Nox
4
7
7
1.07
L
King Arthur
Unfocusedgrad
King Arthur
3
10
6
0.6
L
Chronos
trini455
Chronos
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
51,397
64,420
Taken
59,513
31,835
Mitigated
53,500
6,908
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,328
7,981
0
3,098
13,062
6,733
1,314
6,906
5,920
81,334
0
W
Chaac
JabelNick
Chaac
16,014
2,240
0
13,568
27,708
28,755
323
12,507
14,751
0
52,323
W
Gilgamesh
MetalCatFishXxX
Gilgamesh
10,055
2,560
852
2,824
18,743
18,012
1,134
10,097
8,424
0
23,615
L
Nox
OnNic
Nox
14,472
915
0
1,485
17,386
6,244
523
7,175
9,379
60,285
0
L
King Arthur
Unfocusedgrad
King Arthur
12,238
1,799
0
1,280
25,143
17,028
332
8,289
15,742
13
35,337
L
Chronos
trini455
Chronos
17,066
5,756
0
4,143
21,891
8,563
2,005
9,443
11,555
56,817
4,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
42,932
233
Minions Killed
220
6
Camps Cleared
8
1,059,479
Distance Traveled
1,198,547
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,589
742
121
6
4
410,677
3
W
Chaac
14,489
690
70
3
3
414,536
1
W
Gilgamesh
12,854
612
29
1
1
373,334
6
L
Nox
13,874
661
103
5
3
347,662
4
L
King Arthur
12,991
619
39
2
1
372,761
1
L
Chronos
13,190
628
91
4
2
339,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role