Player Matchup

Neith
Neith
ATLΛΣ
Neith
Level 4
God Stats
0W - 2L
1,668 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Darnson
Ymir
Level 45
God Stats
6W - 4L
1,412 SR
Queue Stats
92W - 89L
1,595 Elo+
Solo
Ra
Ra
GrandMaze
Ra
Level 23
God Stats
2W - 5L
1,442 SR
Queue Stats
34W - 79L
1,248 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,447 Elo+

VS

Team Averages
Level 114
1,572 SR
1,686 Elo+
Fenrir
Fenrir
Gusboy
Fenrir
Level 111
God Stats
5W - 3L
1,544 SR
Queue Stats
194W - 95L
1,708 Elo+
Party 1
Hel
Hel
PositivelyDank
Hel
Level 110
God Stats
5W - 4L
1,500 SR
Queue Stats
250W - 163L
1,661 Elo+
Party 1
Kumbhakarna
Kumbhakarna
celgar123
Kumbhakarna
Level 120
God Stats
3W - 2L
1,673 SR
Queue Stats
195W - 96L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ATLΛΣ
Neith
11
0 / 7 / 1
7,907
527
11,102
13,207
4,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Darnson
Ymir
12
1 / 5 / 0
8,842
589
10,485
20,576
20,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 12 / 0
7,834
522
6,338
16,020
6,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gusboy
Fenrir
15
12 / 1 / 12
11,695
780
24,016
21,449
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 20
9,996
666
13,059
10,529
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
celgar123
Kumbhakarna
15
11 / 0 / 12
12,166
811
6,942
16,997
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
68
1
Kills
24
24
Deaths
1
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
ATLΛΣ
Neith
0
7
1
0.07
L
Ymir
Darnson
Ymir
1
5
0
0.2
L
0
12
0
0
W
Fenrir
Gusboy
Fenrir
12
1
12
18
W
1
0
20
11
W
Kumbhakarna
celgar123
Kumbhakarna
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
44,017
49,803
Taken
48,975
32,382
Mitigated
38,580
6,215
Healing
28,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ATLΛΣ
Neith
11,102
6,063
118
2,160
13,207
4,782
0
6,684
6,177
0
22,923
L
Ymir
Darnson
Ymir
10,485
2,228
0
2,822
20,576
20,833
0
8,511
11,485
34,822
0
L
6,338
697
760
355
16,020
6,767
0
5,234
10,309
27,196
0
W
Fenrir
Gusboy
Fenrir
24,016
5,330
0
4,660
21,449
14,361
1,322
7,570
13,879
0
38,714
W
13,059
1,392
11,110
7,295
10,529
4,333
862
4,827
5,702
41,156
0
W
Kumbhakarna
celgar123
Kumbhakarna
6,942
355
0
5,062
16,997
19,886
644
4,809
12,188
22,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
33,857
120
Minions Killed
146
4
Camps Cleared
2
635,854
Distance Traveled
865,608
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,907
527
34
2
0
220,480
2
L
Ymir
8,842
589
38
3
3
229,541
2
L
Ra
7,834
522
48
3
1
185,833
1
W
Fenrir
11,695
780
41
3
1
290,131
1
W
Hel
9,996
666
71
5
1
292,188
5
W
Kumbhakarna
12,166
811
34
2
0
283,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role