Player Matchup

Mulan
Mulan
CupONoodles21
Mulan
Level 129
God Stats
77W - 88L
1,488 SR
Queue Stats
819W - 1,032L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
thirssst
Baron Samedi
Level 62
God Stats
4W - 14L
1,383 SR
Queue Stats
156W - 319L
1,379 Elo+
Party 2
Rama
Rama
wachuback
Rama
Level 23
God Stats
1W - 5L
1,346 SR
Queue Stats
20W - 40L
1,342 Elo+
Solo
Team Averages
Level 71
1,405 SR
1,383 Elo+

VS

Team Averages
Level 22
1,420 SR
1,300 Elo+
Skadi
Skadi
EmperorVol28
Skadi
Level 15
God Stats
1W - 1L
1,258 SR
Queue Stats
5W - 15L
1,248 Elo+
Party 1
Sol
Sol
Frankenstein20
Sol
Level 39
God Stats
5W - 6L
1,483 SR
Queue Stats
9W - 12L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Nuclard01
Cthulhu
Level 11
God Stats
2W - 4L
1,521 SR
Queue Stats
3W - 10L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,781
599
2,904
17,934
14,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
thirssst
Baron Samedi
11
3 / 7 / 2
8,717
671
10,010
14,649
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
2 / 1 / 2
8,401
646
5,009
8,225
2,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,606
739
5,867
7,714
2,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 2 / 6
10,464
805
18,733
14,800
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Nuclard01
Cthulhu
13
3 / 2 / 10
9,330
718
8,961
11,348
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
3
1
9
7.5
W
8
2
6
5.5
W
Cthulhu
Nuclard01
Cthulhu
3
2
10
4
L
Baron Samedi
thirssst
Baron Samedi
3
7
2
0.57
L
Rama
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
33,561
40,808
Taken
33,862
23,379
Mitigated
20,692
7,041
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
516
120
3,300
17,934
14,422
0
10,388
7,036
0
15,399
W
5,867
2,089
0
3,371
7,714
2,592
1,398
3,753
3,961
0
29,827
W
18,733
5,581
954
7,942
14,800
5,335
1,236
4,725
10,075
52,427
4,261
W
Cthulhu
Nuclard01
Cthulhu
8,961
648
82
2,685
11,348
12,765
86
1,782
9,566
20,086
0
L
Baron Samedi
thirssst
Baron Samedi
10,010
246
389
2,409
14,649
6,154
0
9,230
5,219
25,101
0
L
Rama
5,009
4,179
0
823
8,225
2,803
0
6,286
1,710
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
29,400
102
Minions Killed
138
3
Camps Cleared
8
630,367
Distance Traveled
717,892
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,781
599
20
2
1
217,903
3
W
Skadi
9,606
739
56
4
3
234,966
2
W
Sol
10,464
805
53
4
5
236,943
0
W
Cthulhu
9,330
718
29
2
0
245,983
0
L
Baron Samedi
8,717
671
26
2
0
200,731
4
L
Rama
8,401
646
56
4
2
211,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role