Player Matchup

Sol
Sol
Masters
Dévv
Sol
Masters
Level 156
God Stats
29W - 5L
1,909 SR
Queue Stats
600W - 292L
3,131 MMR
Party 1
Guan Yu
Guan Yu
Masters
Im Only 8 Tho
Guan Yu
Masters
Level 158
God Stats
8W - 2L
1,911 SR
Queue Stats
380W - 201L
2,900 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
No one else6536
Gilgamesh
Diamond V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 51L
1,785 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,773 SR
2,605 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,822 SR
2,270 MMR
Olorun
Olorun
Masters
FirmerGun
Olorun
Masters
Level 159
God Stats
1W - 1L
1,931 SR
Queue Stats
127W - 72L
2,330 MMR
Party 2
Chaac
Chaac
Diamond III
matiu222
Chaac
Diamond III
Level 157
God Stats
24W - 10L
1,790 SR
Queue Stats
51W - 30L
2,013 MMR
Party 2
Chiron
Chiron
Masters
x-Sebastiian-x
Chiron
Masters
Level 159
God Stats
2W - 2L
1,746 SR
Queue Stats
145W - 97L
2,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dévv
Sol
16
7 / 1 / 8
10,838
774
22,556
18,437
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
15
8 / 5 / 9
10,858
776
12,406
19,610
17,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
No one else6536
Gilgamesh
13
4 / 5 / 9
9,841
703
10,107
19,915
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GebOdinFenrirThothAphrodite

VS

Bans
PersephoneCerberusCabrakanArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FirmerGun
Olorun
12
1 / 9 / 6
8,574
612
9,789
15,540
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
matiu222
Chaac
13
3 / 5 / 6
9,805
700
15,223
18,794
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 5 / 3
10,532
752
16,835
14,547
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
19
Kills
11
11
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
Dévv
Sol
7
1
8
11
L
Olorun
FirmerGun
Olorun
1
9
6
0.44
W
Guan Yu
8
5
9
2.5
W
Gilgamesh
No one else6536
Gilgamesh
4
5
9
1.7
L
Chaac
matiu222
Chaac
3
5
6
1.2
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,069
Damage
41,847
57,962
Taken
48,881
37,713
Mitigated
24,215
21,040
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Dévv
Sol
22,556
10,458
0
11,565
18,437
7,253
2,372
3,993
14,009
70,717
0
L
Olorun
FirmerGun
Olorun
9,789
5,404
887
3,948
15,540
5,507
0
7,704
7,569
25,850
3,077
W
Guan Yu
12,406
1,333
1,318
4,553
19,610
17,036
521
3,964
15,173
0
22,894
W
Gilgamesh
No one else6536
Gilgamesh
10,107
1,948
0
3,604
19,915
13,424
333
3,524
15,905
0
28,264
L
Chaac
matiu222
Chaac
15,223
2,155
0
5,363
18,794
13,895
0
10,463
8,067
5,497
26,221
L
16,835
7,947
294
2,398
14,547
4,813
0
4,585
9,617
0
42,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
28,911
170
Minions Killed
139
7
Camps Cleared
4
752,496
Distance Traveled
695,685
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,838
774
106
8
2
254,286
2
L
Olorun
8,574
612
41
3
1
204,685
5
W
Guan Yu
10,858
776
29
2
3
257,900
5
W
Gilgamesh
9,841
703
35
3
2
240,310
1
L
Chaac
9,805
700
28
2
2
243,483
6
L
Chiron
10,532
752
70
5
1
247,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role