Player Matchup

Ganesha
Ganesha
GovGuyMoo
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LtBear5890
Nemesis
Level 5
God Stats
0W - 2L
1,493 SR
Queue Stats
35W - 48L
1,500 Elo+
Solo
Raijin
Raijin
PremiumYeet
Raijin
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 79L
1,368 Elo+
Solo
Team Averages
Level 30
1,498 SR
1,456 Elo+

VS

Team Averages
Level 43
1,604 SR
1,372 Elo+
Bellona
Bellona
Anddy-95
Bellona
Level 55
God Stats
5W - 6L
1,529 SR
Queue Stats
14W - 20L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
Rindou_17
Cliodhna
Level 27
God Stats
1W - 1L
1,782 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
ST0NED X PUMA
Baron Samedi
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 187L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GovGuyMoo
Ganesha
14
0 / 12 / 10
10,129
633
9,325
21,566
24,534
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
LtBear5890
Nemesis
12
2 / 16 / 3
9,885
618
7,818
18,977
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
17
9 / 5 / 2
12,784
799
20,037
15,309
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anddy-95
Bellona
15
4 / 4 / 20
12,126
758
10,497
20,269
16,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Rindou_17
Cliodhna
18
21 / 3 / 9
14,412
901
25,154
18,912
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ST0NED X PUMA
Baron Samedi
16
8 / 4 / 18
12,216
764
13,014
13,276
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
11
Kills
33
33
Deaths
11
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anddy-95
Bellona
4
4
20
3.5
L
Ganesha
GovGuyMoo
Ganesha
0
12
10
0.42
L
Nemesis
LtBear5890
Nemesis
2
16
3
0.22
L
Raijin
9
5
2
2
W
Cliodhna
Rindou_17
Cliodhna
21
3
9
8.5
W
Baron Samedi
ST0NED X PUMA
Baron Samedi
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
48,665
55,852
Taken
52,457
35,169
Mitigated
30,152
5,447
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anddy-95
Bellona
10,497
3,643
0
4,468
20,269
16,428
1,293
11,456
8,241
0
34,391
L
Ganesha
GovGuyMoo
Ganesha
9,325
707
358
1,201
21,566
24,534
290
5,444
16,122
16,654
0
L
Nemesis
LtBear5890
Nemesis
7,818
1,965
0
2,015
18,977
5,523
386
5,088
13,889
0
19,833
L
Raijin
20,037
1,831
0
1,873
15,309
5,112
729
2,739
12,570
59,723
0
W
Cliodhna
Rindou_17
Cliodhna
25,154
5,401
351
6,479
18,912
8,399
862
9,251
9,157
0
67,964
W
Baron Samedi
ST0NED X PUMA
Baron Samedi
13,014
1,253
3,289
4,176
13,276
5,325
802
8,444
4,436
34,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
38,754
120
Minions Killed
179
2
Camps Cleared
11
690,528
Distance Traveled
805,971
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,126
758
52
3
3
271,130
2
L
Ganesha
10,129
633
4
0
0
218,143
4
L
Nemesis
9,885
618
27
2
1
230,650
2
L
Raijin
12,784
799
89
6
1
241,735
0
W
Cliodhna
14,412
901
81
5
7
279,862
1
W
Baron Samedi
12,216
764
46
3
1
254,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role