Player Matchup

Rama
Rama
Luekos
Rama
Level 69
God Stats
6W - 1L
1,721 SR
Queue Stats
73W - 27L
1,787 Elo+
Party 1
Discordia
Discordia
Steveico
Discordia
Level 105
God Stats
3W - 1L
1,855 SR
Queue Stats
104W - 71L
1,638 Elo+
Party 1
Ares
Ares
beetBoi
Ares
Level 17
God Stats
2W - 0L
1,964 SR
Queue Stats
9W - 1L
1,784 Elo+
Party 1
Team Averages
Level 64
1,847 SR
1,736 Elo+

VS

Team Averages
Level 26
1,428 SR
1,477 Elo+
Nemesis
Nemesis
Jfinest
Nemesis
Level 7
God Stats
1W - 3L
1,298 SR
Queue Stats
1W - 4L
1,501 Elo+
Party 2
Ullr
Ullr
XfakeBoy
Ullr
Level 5
God Stats
2W - 3L
1,657 SR
Queue Stats
4W - 5L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
iCrowBlack
Nu Wa
Level 66
God Stats
9W - 24L
1,328 SR
Queue Stats
85W - 169L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Luekos
Rama
14
14 / 0 / 5
9,898
900
14,440
8,270
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Steveico
Discordia
13
4 / 0 / 13
8,392
763
5,112
4,503
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
beetBoi
Ares
12
1 / 0 / 16
8,419
765
3,240
8,762
8,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jfinest
Nemesis
9
0 / 6 / 0
5,987
544
2,092
9,256
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
0 / 5 / 0
6,071
552
5,681
9,036
2,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
9
0 / 8 / 0
6,054
550
5,300
8,466
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
19
Kills
0
0
Deaths
19
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jfinest
Nemesis
0
6
0
0
W
Rama
Luekos
Rama
14
0
5
16.5
W
Discordia
Steveico
Discordia
4
0
13
10.5
L
Ullr
0
5
0
0
W
Ares
beetBoi
Ares
1
0
16
9
L
Nu Wa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
13,073
21,535
Taken
26,758
15,077
Mitigated
7,503
4,117
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jfinest
Nemesis
2,092
511
0
697
9,256
2,967
0
3,079
6,177
0
4,600
W
Rama
Luekos
Rama
14,440
7,987
0
1,492
8,270
4,483
1,748
1,032
7,238
0
52,303
W
Discordia
Steveico
Discordia
5,112
412
51
1,797
4,503
1,801
600
1,419
3,084
33,453
0
L
Ullr
5,681
1,963
0
81
9,036
2,665
0
3,413
5,623
0
26,513
W
Ares
beetBoi
Ares
3,240
342
0
777
8,762
8,793
0
3,098
5,664
6,388
0
L
Nu Wa
5,300
1,684
53
117
8,466
1,871
0
2,301
6,165
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
18,112
152
Minions Killed
83
7
Camps Cleared
3
678,449
Distance Traveled
523,334
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,987
544
14
1
1
201,006
4
W
Rama
9,898
900
92
8
7
198,507
2
W
Discordia
8,392
763
53
5
0
211,731
1
L
Ullr
6,071
552
49
4
2
178,991
1
W
Ares
8,419
765
7
1
0
268,211
2
L
Nu Wa
6,054
550
20
2
0
143,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role