Player Matchup

Jormungandr
Jormungandr
DrewSCS
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 22L
940 Elo+
Party 2
Achilles
Achilles
JoseyWhales3
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
990 Elo+
Party 2
Thor
Thor
JustAbe31
Thor
Level 6
God Stats
1W - 19L
959 SR
Queue Stats
1W - 20L
947 Elo+
Party 2
Ra
Ra
KolterSCS
Ra
Level 4
God Stats
0W - 4L
1,156 SR
Queue Stats
0W - 10L
1,005 Elo+
Party 2
Janus
Janus
TheBoys117
Janus
Level 5
God Stats
1W - 13L
1,028 SR
Queue Stats
1W - 15L
955 Elo+
Party 2
Team Averages
Level 5
1,229 SR
967 Elo+

VS

Team Averages
Level 23
1,543 SR
1,411 Elo+
Jormungandr
Jormungandr
Accenlia
Jormungandr
Level 29
God Stats
38W - 42L
1,468 SR
Queue Stats
232W - 226L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
AzulCorax24
Danzaburou
Level 29
God Stats
37W - 69L
1,373 SR
Queue Stats
138W - 194L
1,396 Elo+
Solo
Izanami
Izanami
Justinking91
Izanami
Level 29
God Stats
10W - 9L
1,547 SR
Queue Stats
233W - 225L
1,455 Elo+
Party 1
Hercules
Hercules
RikiTaquetes
Hercules
Level 23
God Stats
2W - 0L
1,825 SR
Queue Stats
13W - 13L
1,506 Elo+
Solo
Ra
Ra
chalopro
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrewSCS
Jormungandr
15
1 / 8 / 2
8,877
986
4,964
19,002
17,569
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
JoseyWhales3
Achilles
15
1 / 10 / 2
8,757
973
6,891
18,568
15,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 14 / 0
8,793
977
11,564
19,303
12,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 1
8,264
918
1,528
10,702
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
1 / 9 / 1
9,003
1,000
8,420
15,125
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Accenlia
Jormungandr
18
7 / 0 / 30
11,473
1,275
15,684
7,863
10,231
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
AzulCorax24
Danzaburou
17
1 / 2 / 14
9,015
1,002
4,282
4,370
1,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Justinking91
Izanami
18
16 / 1 / 20
12,338
1,371
25,833
6,692
2,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RikiTaquetes
Hercules
18
19 / 2 / 17
12,568
1,396
18,136
12,148
6,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 23
11,532
1,281
11,543
5,736
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
154
5
Kills
50
50
Deaths
5
6
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Accenlia
Jormungandr
7
0
30
22
W
Danzaburou
AzulCorax24
Danzaburou
1
2
14
4
L
Jormungandr
DrewSCS
Jormungandr
1
8
2
0.25
L
Achilles
JoseyWhales3
Achilles
1
10
2
0.2
L
Thor
2
14
0
0.14
W
Izanami
Justinking91
Izanami
16
1
20
26
L
0
9
1
0.06
W
Hercules
RikiTaquetes
Hercules
19
2
17
13.75
L
Janus
1
9
1
0.17
W
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
75,478
82,700
Taken
36,809
55,197
Mitigated
23,581
2,505
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Accenlia
Jormungandr
15,684
4,420
0
2,579
7,863
10,231
0
4,658
3,205
26,261
0
W
Danzaburou
AzulCorax24
Danzaburou
4,282
2,532
0
540
4,370
1,848
0
1,969
2,401
0
8,246
L
Jormungandr
DrewSCS
Jormungandr
4,964
2,392
0
37
19,002
17,569
0
8,108
10,894
13,276
0
L
Achilles
JoseyWhales3
Achilles
6,891
2,157
0
241
18,568
15,628
0
7,115
11,453
0
12,656
L
Thor
11,564
3,953
0
47
19,303
12,781
0
7,068
12,235
0
19,235
W
Izanami
Justinking91
Izanami
25,833
16,806
0
2,061
6,692
2,381
0
3,875
2,817
0
47,397
L
1,528
576
55
364
10,702
3,825
0
3,202
7,500
17,366
0
W
Hercules
RikiTaquetes
Hercules
18,136
11,315
0
2,013
12,148
6,338
0
3,998
8,150
169
28,904
L
Janus
8,420
1,369
0
1,761
15,125
5,394
0
1,903
13,222
46,097
0
W
11,543
2,294
1,066
2,460
5,736
2,783
0
412
5,324
39,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,694
Gold Earned
56,926
150
Minions Killed
189
3
Camps Cleared
11
689,887
Distance Traveled
861,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,473
1,275
24
3
3
184,204
1
W
Danzaburou
9,015
1,002
11
1
0
107,395
0
L
Jormungandr
8,877
986
13
1
0
140,971
0
L
Achilles
8,757
973
8
1
0
116,046
0
L
Thor
8,793
977
8
1
0
166,704
0
W
Izanami
12,338
1,371
58
6
0
174,501
2
L
Ra
8,264
918
30
3
2
127,193
0
W
Hercules
12,568
1,396
31
3
3
194,241
0
L
Janus
9,003
1,000
91
10
1
138,973
0
W
Ra
11,532
1,281
65
7
5
200,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role