Player Matchup

Guan Yu
Guan Yu
DillyLilWilly
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Fenrir_9919
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
IWeeperZ
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
JaCrispy003
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Terpodactyl
Izanami
Level 8
God Stats
6W - 3L
1,213 SR
Queue Stats
85W - 85L
1,022 Elo+
Solo
Team Averages
Level 3
1,443 SR
1,404 Elo+

VS

Team Averages
Level 20
1,387 SR
1,252 Elo+
Kuzenbo
Kuzenbo
BrickingShots-
Kuzenbo
Level 17
God Stats
7W - 1L
1,325 SR
Queue Stats
49W - 31L
1,336 Elo+
Solo
Set
Set
Jason1916
Set
Level 29
God Stats
20W - 11L
1,606 SR
Queue Stats
158W - 154L
1,390 Elo+
Solo
Danzaburou
Danzaburou
JoeMama21
Danzaburou
Level 28
God Stats
5W - 5L
1,440 SR
Queue Stats
24W - 30L
1,285 Elo+
Solo
Loki
Loki
Quinntj
Loki
Level 5
God Stats
43W - 39L
1,067 SR
Queue Stats
43W - 40L
962 Elo+
Solo
Izanami
Izanami
ThegamerXCAFS
Izanami
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 135L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
0 / 1 / 2
4,527
503
1,005
3,288
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fenrir_9919
Kukulkan
5
0 / 4 / 0
3,540
393
1,823
3,575
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
5
0 / 3 / 0
3,723
414
422
2,780
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
4,679
520
2,093
2,509
526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Terpodactyl
Izanami
8
2 / 2 / 0
4,708
523
4,159
4,395
1,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,802
534
1,333
5,089
5,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
4,942
549
2,846
5,201
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JoeMama21
Danzaburou
10
5 / 0 / 0
6,235
693
2,500
4,430
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Quinntj
Loki
8
1 / 0 / 2
4,873
541
1,469
2,520
727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
7
2 / 2 / 1
4,715
524
1,998
3,890
912
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
9
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Guan Yu
0
1
2
1
L
Kukulkan
Fenrir_9919
Kukulkan
0
4
0
0
L
Pele
0
3
0
0
L
2
0
0
2
W
1
2
0
0.5
W
Danzaburou
JoeMama21
Danzaburou
5
0
0
5
W
Loki
Quinntj
Loki
1
0
2
2
L
Izanami
Terpodactyl
Izanami
2
2
0
1
W
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,502
Damage
10,146
16,547
Taken
21,130
5,054
Mitigated
9,564
4,126
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,333
438
0
2,894
5,089
5,047
0
0
5,089
19,813
0
L
Guan Yu
1,005
249
590
1,246
3,288
1,716
116
0
3,288
0
6,869
L
Kukulkan
Fenrir_9919
Kukulkan
1,823
508
0
0
3,575
785
0
0
3,575
6,921
0
L
Pele
422
175
0
321
2,780
826
0
88
2,692
0
8,629
L
2,093
977
0
1,168
2,509
526
575
0
2,509
0
19,048
W
2,846
864
0
2,003
5,201
1,512
0
164
4,997
0
24,856
W
Danzaburou
JoeMama21
Danzaburou
2,500
1,449
0
1,636
4,430
1,366
1,429
1,259
2,935
0
31,558
W
Loki
Quinntj
Loki
1,469
439
0
0
2,520
727
0
84
2,396
0
18,446
L
Izanami
Terpodactyl
Izanami
4,159
3,096
0
801
4,395
1,201
0
1,245
3,150
0
20,091
W
Izanami
1,998
1,211
0
0
3,890
912
0
0
3,890
0
11,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
25,567
123
Minions Killed
223
0
Camps Cleared
0
708,308
Distance Traveled
830,544
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,802
534
36
4
0
159,569
0
L
Guan Yu
4,527
503
15
2
0
160,078
0
L
Kukulkan
3,540
393
7
1
0
150,988
0
L
Pele
3,723
414
20
2
0
95,332
0
L
Neith
4,679
520
43
5
0
140,009
0
W
Set
4,942
549
46
5
0
163,229
2
W
Danzaburou
6,235
693
67
7
0
146,899
3
W
Loki
4,873
541
42
5
0
196,181
0
L
Izanami
4,708
523
38
4
0
161,901
1
W
Izanami
4,715
524
32
4
0
164,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role