Player Matchup

Izanami
Izanami
Anddy-95
Izanami
Level 55
God Stats
36W - 27L
1,569 SR
Queue Stats
43W - 35L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Metalleux2679
Danzaburou
Level 32
God Stats
49W - 49L
1,538 SR
Queue Stats
347W - 416L
1,442 Elo+
Solo
Olorun
Olorun
Rindou_17
Olorun
Level 27
God Stats
1W - 1L
1,857 SR
Queue Stats
21W - 19L
1,612 Elo+
Party 2
Cabrakan
Cabrakan
Shaderphanto
Cabrakan
Level 39
God Stats
4W - 2L
1,761 SR
Queue Stats
267W - 273L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
perry_24680
Baron Samedi
Level 103
God Stats
2W - 4L
1,426 SR
Queue Stats
97W - 78L
1,484 Elo+
Solo
Team Averages
Level 51
1,630 SR
1,504 Elo+

VS

Team Averages
Level 100
1,647 SR
1,594 Elo+
Terra
Terra
BigMonkedelic69
Terra
Level 124
God Stats
5W - 4L
1,542 SR
Queue Stats
551W - 389L
1,578 Elo+
Party 1
Artemis
Artemis
Kduff28
Artemis
Level 8
God Stats
12W - 3L
1,986 SR
Queue Stats
167W - 84L
1,670 Elo+
Party 1
Mercury
Mercury
SilentChris612
Mercury
Level 67
God Stats
65W - 45L
1,599 SR
Queue Stats
241W - 228L
1,522 Elo+
Solo
Anhur
Anhur
Xenomort
Anhur
Level 144
God Stats
3W - 3L
1,562 SR
Queue Stats
174W - 99L
1,664 Elo+
Party 1
Bacchus
Bacchus
hb_murder
Bacchus
Level 156
God Stats
4W - 2L
1,542 SR
Queue Stats
445W - 366L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anddy-95
Izanami
16
1 / 18 / 5
9,556
956
12,449
26,489
7,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Metalleux2679
Danzaburou
16
5 / 10 / 7
10,845
1,085
13,627
21,835
6,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Rindou_17
Olorun
16
1 / 9 / 10
10,392
1,039
17,975
20,252
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Shaderphanto
Cabrakan
16
5 / 7 / 3
10,513
1,051
10,569
25,948
31,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
perry_24680
Baron Samedi
16
2 / 9 / 10
10,333
1,033
11,831
22,285
15,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 37
11,775
1,178
17,285
14,981
15,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Kduff28
Artemis
19
10 / 6 / 18
11,665
1,167
20,877
14,909
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 2 / 25
11,688
1,169
7,486
9,392
3,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Xenomort
Anhur
20
32 / 1 / 13
16,287
1,629
53,297
23,184
8,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
hb_murder
Bacchus
19
3 / 3 / 32
12,120
1,212
14,833
14,555
19,943
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
178
14
Kills
53
53
Deaths
14
35
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anddy-95
Izanami
1
18
5
0.19
W
5
2
37
11.75
W
Artemis
Kduff28
Artemis
10
6
18
3.17
L
Danzaburou
Metalleux2679
Danzaburou
5
10
7
0.85
L
Olorun
Rindou_17
Olorun
1
9
10
0.67
L
Cabrakan
Shaderphanto
Cabrakan
5
7
3
0.93
W
3
2
25
7.75
W
Anhur
Xenomort
Anhur
32
1
13
38.5
W
Bacchus
hb_murder
Bacchus
3
3
32
6.33
L
Baron Samedi
perry_24680
Baron Samedi
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,451
Damage
113,778
116,809
Taken
77,021
69,510
Mitigated
54,590
13,122
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anddy-95
Izanami
12,449
8,602
0
1,503
26,489
7,961
0
6,075
20,133
0
45,335
W
17,285
1,878
4,779
5,545
14,981
15,773
0
7,882
6,475
24,004
0
W
Artemis
Kduff28
Artemis
20,877
12,989
0
1,401
14,909
6,679
0
9,947
4,962
0
36,781
L
Danzaburou
Metalleux2679
Danzaburou
13,627
3,256
0
1,951
21,835
6,381
0
6,410
15,056
0
24,316
L
Olorun
Rindou_17
Olorun
17,975
7,675
335
3,998
20,252
7,963
0
5,444
14,500
36,056
4,162
L
Cabrakan
Shaderphanto
Cabrakan
10,569
1,230
0
0
25,948
31,671
0
4,633
21,038
18,383
0
W
7,486
1,458
0
0
9,392
3,256
0
4,336
5,056
0
35,372
W
Anhur
Xenomort
Anhur
53,297
46,792
0
12,980
23,184
8,939
0
10,679
12,505
0
67,288
W
Bacchus
hb_murder
Bacchus
14,833
1,375
1,254
1,175
14,555
19,943
0
5,531
9,024
31,721
0
L
Baron Samedi
perry_24680
Baron Samedi
11,831
747
2,052
3,283
22,285
15,534
0
8,043
13,964
22,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,639
Gold Earned
63,535
164
Minions Killed
170
4
Camps Cleared
13
804,701
Distance Traveled
974,338
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,556
956
70
7
0
140,795
0
W
Terra
11,775
1,178
23
2
0
195,989
0
W
Artemis
11,665
1,167
30
3
0
160,328
0
L
Danzaburou
10,845
1,085
18
2
1
155,032
0
L
Olorun
10,392
1,039
45
5
3
156,066
0
L
Cabrakan
10,513
1,051
10
1
0
178,375
1
W
Mercury
11,688
1,169
48
5
10
234,487
1
W
Anhur
16,287
1,629
33
3
3
187,867
0
W
Bacchus
12,120
1,212
36
4
0
195,667
8
L
Baron Samedi
10,333
1,033
21
2
0
174,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role