Player Matchup

Chiron
Chiron
Mannyx11
Chiron
Level 29
God Stats
15W - 16L
1,553 SR
Queue Stats
104W - 83L
1,491 Elo+
Solo
Ares
Ares
Mettaton_XEX
Ares
Level 28
God Stats
27W - 14L
1,604 SR
Queue Stats
130W - 99L
1,533 Elo+
Solo
Nemesis
Nemesis
PlAgUeD_JeW
Nemesis
Level 24
God Stats
1W - 2L
1,277 SR
Queue Stats
33W - 49L
1,530 Elo+
Solo
Tyr
Tyr
Vigilantics_17
Tyr
Level 26
God Stats
1W - 1L
1,328 SR
Queue Stats
15W - 13L
1,534 Elo+
Solo
Vulcan
Vulcan
lola_2757
Vulcan
Level 8
God Stats
1W - 0L
1,709 SR
Queue Stats
26W - 19L
1,517 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,521 Elo+

VS

Team Averages
Level 20
1,590 SR
1,526 Elo+
Janus
Janus
Dv3co-
Janus
Level 27
God Stats
4W - 3L
1,664 SR
Queue Stats
123W - 59L
1,725 Elo+
Solo
Ravana
Ravana
JsoakwerGamer1
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
LoneGoon
Kuzenbo
Level 25
God Stats
1W - 2L
1,611 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Odin
Odin
RoscoeTabasco
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,340 Elo+
Solo
Skadi
Skadi
ShayMarie1229
Skadi
Level 14
God Stats
12W - 9L
1,677 SR
Queue Stats
18W - 15L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mannyx11
Chiron
12
7 / 1 / 3
7,299
608
9,493
7,096
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 5
5,747
479
3,919
8,381
6,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
PlAgUeD_JeW
Nemesis
10
4 / 1 / 1
6,370
531
2,631
5,542
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 0 / 0
6,101
508
1,182
2,640
1,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
lola_2757
Vulcan
10
0 / 3 / 0
5,838
487
6,515
4,652
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dv3co-
Janus
10
0 / 2 / 3
5,742
479
2,810
7,439
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 1
6,913
576
2,383
5,531
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
LoneGoon
Kuzenbo
9
1 / 2 / 4
6,064
505
5,092
8,929
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 3 / 0
4,668
389
1,707
6,591
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 1
5,311
443
2,205
7,192
1,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
14
Kills
7
7
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Dv3co-
Janus
0
2
3
0.75
L
5
2
1
2.75
L
Kuzenbo
LoneGoon
Kuzenbo
1
2
4
1.5
W
Chiron
Mannyx11
Chiron
7
1
3
8.5
W
1
2
5
1.75
W
Nemesis
PlAgUeD_JeW
Nemesis
4
1
1
4.5
L
0
3
0
0
L
1
5
1
0.3
W
2
0
0
2
W
Vulcan
lola_2757
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
14,197
28,311
Taken
35,682
14,651
Mitigated
16,861
8,103
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dv3co-
Janus
2,810
48
0
1,612
7,439
2,232
0
4,139
3,300
37,377
0
L
2,383
594
0
410
5,531
1,891
0
954
4,577
0
33,507
L
Kuzenbo
LoneGoon
Kuzenbo
5,092
1,974
0
3,256
8,929
7,778
0
2,296
6,633
17,683
0
W
Chiron
Mannyx11
Chiron
9,493
4,429
783
3,892
7,096
2,244
1,802
2,583
4,426
0
46,611
W
3,919
93
75
415
8,381
6,557
973
2,058
6,241
15,200
0
W
Nemesis
PlAgUeD_JeW
Nemesis
2,631
730
0
1,437
5,542
2,449
0
1,316
4,108
0
31,374
L
1,707
612
0
739
6,591
3,538
0
1,187
5,404
122
9,592
L
2,205
903
0
572
7,192
1,422
0
1,858
5,334
0
24,556
W
1,182
366
0
821
2,640
1,907
828
54
2,392
0
24,908
W
Vulcan
lola_2757
Vulcan
6,515
2,682
0
680
4,652
1,494
170
1,759
2,719
37,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
28,698
290
Minions Killed
241
0
Camps Cleared
0
1,131,708
Distance Traveled
1,071,313
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,742
479
75
6
0
236,520
3
L
Ravana
6,913
576
71
6
0
238,509
3
L
Kuzenbo
6,064
505
20
2
0
242,859
3
W
Chiron
7,299
608
84
7
0
206,732
0
W
Ares
5,747
479
23
2
0
219,187
3
W
Nemesis
6,370
531
68
6
0
247,980
1
L
Odin
4,668
389
15
1
0
155,763
1
L
Skadi
5,311
443
60
5
0
197,662
1
W
Tyr
6,101
508
53
4
0
224,884
2
W
Vulcan
5,838
487
62
5
0
232,925
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role