Player Matchup

Ra
Ra
EE3twbqhlp34b
Ra
Level 134
God Stats
0W - 2L
1,190 SR
Queue Stats
22W - 32L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
FlameWolf127
Xing Tian
Level 154
God Stats
0W - 1L
1,423 SR
Queue Stats
34W - 41L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
Kidwicked180
Ne Zha
Level 149
God Stats
3W - 5L
1,485 SR
Queue Stats
32W - 42L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
LeoKingdom69
Gilgamesh
Level 137
God Stats
5W - 2L
1,705 SR
Queue Stats
25W - 31L
1,475 Elo+
Party 2
Medusa
Medusa
donrock123
Medusa
Level 135
God Stats
0W - 2L
1,866 SR
Queue Stats
33W - 48L
1,468 Elo+
Party 2
Team Averages
Level 142
1,534 SR
1,454 Elo+

VS

Team Averages
Level 116
1,411 SR
1,549 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HealingOtter
Chang'e
Level 89
God Stats
33W - 23L
1,533 SR
Queue Stats
587W - 543L
1,588 Elo+
Solo
Thanatos
Thanatos
JoX2
Thanatos
Level 118
God Stats
3W - 2L
1,259 SR
Queue Stats
40W - 43L
1,539 Elo+
Party 1
Izanami
Izanami
KillingInc
Izanami
Level 101
God Stats
1W - 0L
1,264 SR
Queue Stats
52W - 46L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
Quentin550
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 5
11,732
587
11,880
20,747
14,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
FlameWolf127
Xing Tian
19
3 / 6 / 8
13,273
664
12,824
23,442
33,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
20
6 / 4 / 9
13,893
695
19,147
19,052
8,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
LeoKingdom69
Gilgamesh
20
4 / 4 / 5
13,336
667
16,645
31,794
37,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
donrock123
Medusa
20
3 / 8 / 5
13,098
655
13,703
20,846
8,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 0 / 5
16,665
833
24,757
14,766
5,813
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
HealingOtter
Chang'e
20
4 / 0 / 14
14,655
733
25,547
21,603
9,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JoX2
Thanatos
19
2 / 9 / 13
13,480
674
8,908
19,071
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
KillingInc
Izanami
20
2 / 5 / 12
14,287
714
19,303
17,756
7,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Quentin550
Sun Wukong
20
6 / 2 / 9
15,109
755
23,549
27,729
31,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
16
Kills
26
26
Deaths
16
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
0
5
14.5
L
0
4
5
0.63
L
Xing Tian
FlameWolf127
Xing Tian
3
6
8
1.17
W
Chang'e
HealingOtter
Chang'e
4
0
14
11
W
Thanatos
JoX2
Thanatos
2
9
13
0.94
L
Ne Zha
6
4
9
2.63
W
Izanami
KillingInc
Izanami
2
5
12
1.6
L
Gilgamesh
LeoKingdom69
Gilgamesh
4
4
5
1.63
W
Sun Wukong
Quentin550
Sun Wukong
6
2
9
5.25
L
Medusa
donrock123
Medusa
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,199
Damage
102,064
115,881
Taken
100,925
102,361
Mitigated
68,942
16,084
Healing
47,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,757
2,052
0
4,603
14,766
5,813
1,304
1,682
13,084
84,605
0
L
11,880
856
3,783
4,652
20,747
14,551
265
8,378
11,839
67,951
0
L
Xing Tian
FlameWolf127
Xing Tian
12,824
1,105
0
1,268
23,442
33,398
74
11,666
11,160
32,346
0
W
Chang'e
HealingOtter
Chang'e
25,547
2,139
6,579
16,510
21,603
9,054
273
9,636
11,967
71,708
0
W
Thanatos
JoX2
Thanatos
8,908
655
0
7,716
19,071
15,657
0
3,582
15,489
0
28,520
L
Ne Zha
19,147
3,321
0
2,937
19,052
8,416
0
6,922
11,904
0
55,917
W
Izanami
KillingInc
Izanami
19,303
11,668
0
3,895
17,756
7,329
3,070
4,319
13,437
0
88,081
L
Gilgamesh
LeoKingdom69
Gilgamesh
16,645
3,287
814
1,669
31,794
37,546
0
15,436
15,114
0
45,652
W
Sun Wukong
Quentin550
Sun Wukong
23,549
2,086
0
8,122
27,729
31,089
375
7,227
20,502
15,365
56,216
L
Medusa
donrock123
Medusa
13,703
7,703
0
961
20,846
8,450
1,647
11,973
8,325
0
63,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,332
Gold Earned
74,196
462
Minions Killed
556
7
Camps Cleared
9
1,902,034
Distance Traveled
1,966,308
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,665
833
150
8
1
406,252
3
L
Ra
11,732
587
150
8
0
399,225
6
L
Xing Tian
13,273
664
51
3
3
348,747
6
W
Chang'e
14,655
733
103
5
6
419,005
4
W
Thanatos
13,480
674
31
2
0
352,111
3
L
Ne Zha
13,893
695
84
4
2
420,877
1
W
Izanami
14,287
714
157
8
1
351,719
3
L
Gilgamesh
13,336
667
56
3
2
412,846
5
W
Sun Wukong
15,109
755
115
6
1
437,221
4
L
Medusa
13,098
655
121
6
0
320,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role